최근기사

    Hook action completed with hand-drawn art without AI, ‘Grapple Bear’ developed by a solo artist in Hungary

    2026년 07월 11일

    The heartwarming daily life of a hand-drawn farm… ‘Farming Camp’, Steam Playtest on July 17

    2026년 07월 11일

    Cat Butler: Idle Shooter RPG Preview: Korean Mobile Game Blends Idle Comfort With Bullet Hell Boss Fights

    2026년 07월 10일
    Facebook Twitter Instagram
    인디게임닷컴
    • News

      Chungnam Content Agency’s Indie Game Park Cohort 2 Holds Practical Education and Networking Session

      2026년 07월 10일

      FOMIRAI, ‘Mahjong Ichibanga X Danganronpa’ Rerun Collaboration Update

      2026년 07월 10일

      2026 Seoul Indie Game Development Challenge Closes With 11 Prototypes, VC Pitches, and a Post-Event Support Pipeline

      2026년 07월 07일

      Seoul Game Town 2 Wraps in Pangyo With 300 Visitors, 35 Teams, and One-Hour Queues at Popular Booths

      2026년 07월 07일

      Iron Nest: Heavy Turret Simulator Preview: 700,000 Wishlists and a Two-Person European Team’s Decade-Long Dieselpunk Artillery Dream

      2026년 07월 05일
    • Recommendation/Promotion

      Hook action completed with hand-drawn art without AI, ‘Grapple Bear’ developed by a solo artist in Hungary

      2026년 07월 11일

      The heartwarming daily life of a hand-drawn farm… ‘Farming Camp’, Steam Playtest on July 17

      2026년 07월 11일

      Cat Butler: Idle Shooter RPG Preview: Korean Mobile Game Blends Idle Comfort With Bullet Hell Boss Fights

      2026년 07월 10일

      Phantom Tower Preview: Two Italian Developers’ Four-Year Hack-and-Slash Roguelite Enters Early Access July 13

      2026년 07월 10일

      PengPong Preview: The Bullet Heaven Roguelite That Puts the Aiming Back in Your Hands Launches August 20

      2026년 07월 10일
    • Game Review

      Outbound Fishing Update: Square Glade Games Expands Their Campervan Utopia With 32 Fish and Interior Architecture

      2026년 07월 02일

      A Webbing Journey Update Feature: Austria’s Fire Totem Games Celebrates 5 Million Downloads With a New Living Room Level

      2026년 06월 27일

      Left Fore Dead: Zombie Battle Golf Review: The Party Game That Asks “What If Your Golf Shot Woke Up the Zombies?”

      2026년 06월 27일

      WACKY! DEER & MUNK ADVENTURE Review: A Four-Person Korean Indie Studio Brings KakaoTalk Characters to Nintendo Switch

      2026년 06월 27일

      Gacha Capsule Shop Simulator – Akihabara Feature: An Istanbul Studio’s Gachapon Management Game Becomes a VTuber Phenomenon

      2026년 06월 26일
    • Featured article

      Tokyo Game Show 2026 Announces Record 759 Exhibitors From 51 Countries — What It Means for Indie Developers

      2026년 07월 08일

      MECCHA CHAMELEON Feature: How a Japanese Solo Developer’s $5.99 Hide-and-Seek Game Became 2026’s Biggest Indie Phenomenon

      2026년 06월 20일

      Korean Indie Games at Steam Next Fest June 2026: Six Projects Making Their Case to the World

      2026년 06월 18일

      Woodo Preview: A Ukrainian Two-Person Team’s Wooden Diorama Puzzle Game Is Among the Year’s Most Healing Experiences

      2026년 06월 18일

      What Every Indie Developer Must Know About Loot Box Probability Disclosure in Korea

      2026년 06월 18일
    • Contests/Support

      Bridging Talent and Industry: Applications Open for ‘2026 Game Company Project On-site Training Program’

      2026년 06월 24일

      GIGDC 2026 Applications Open: Korea’s Premier Indie Game Competition Begins Submission Period

      2026년 06월 08일

      Global Horizons Await: ‘Youth K-Culture Global Frontier’ Opens Applications for Overseas Missions

      2026년 05월 26일

      Join the Colony: ‘BeaverRocks 2026’ Opens Applications for Indie Game Developers

      2026년 05월 19일

      No Sleep, Just Code: Applications Open for ‘2026 Seoul Indie Game Development Challenge’

      2026년 05월 17일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    News

    Smilegate and Epic Games team up to nurture Unreal developers

    By Editorial Team2022년 12월 07일Updated:2023년 06월 24일2 Mins Read

    Smilegate and Epic Games Korea join hands to train Unreal Engine programmers. This is the first time a domestic game company has signed an MOU with Epic Games Korea to foster programmers.

    The two companies held a business agreement ceremony at the Pangyo Smilegate headquarters in early November. Smilegate Future Lab Vice President Baek Min-jung and Epic Games Korea CEO Park Seong-Cheol attended the signing ceremony. With this business agreement as an opportunity, the two companies aim to nurture programmers with logical thinking and problem-solving skills. They agreed to create a future-oriented creative culture so programmers can look at problems differently, achieve challenges, and grow continuously.

    In December, we will announce the recruitment of participants for the Unreal Engine Programmer Training Program and plan to operate the program as a four-month course from February 2023. Upon completion of the program, a certificate of completion is granted, and you can gain experience to build a portfolio as a developer. The number of participants in the program is 25.

    To this end, Smilegate Future Lab presents a differentiated curriculum in collaboration with Epic Games Korea’s programming experts, learning resources, and certified Unreal Engine instructors. The curriculum will reflect issues analyzed and advanced content that occurred in developing games using Unreal Engine, such as Smilegate’s representative game IP Lost Ark and Crossfire X. This course is expected to be an effective training course to learn theory and practice.

    Meanwhile, Unreal Engine, first introduced in 1994 (first generation), is the world’s most open and advanced real-time 3D tool developed by Epic Games. Unreal Engine, which has been upgraded to the current 5th generation, is widely used in various fields such as games, film & TV, broadcasting & live events, animation, architecture, automobiles & transportation, and simulation.

    “We are very happy to collaborate with Epic Games, a world-renowned game and engine developer,” said Minjeong Baek, managing director of Smilegate Future Lab. With this agreement as an opportunity, we plan to introduce a development curriculum that is created using Unreal Engine technology recognized in the global market.” please,” he said.

    Park Seong-Cheol, CEO of Epic Games Korea, said, “We are very happy to sign a business agreement with Smilegate Future Lab, which has fully supported the unlimited potential of the young generation, such as supporting youth entrepreneurship and creating a creative environment for future generations.” As the demand for technology that handles.

    featured
    Editorial Team
    • Website
    • Facebook

    We support indie game developers to expand globally. Promote your game via indiegame.com #Since2003

    Related Posts

    Chungnam Content Agency’s Indie Game Park Cohort 2 Holds Practical Education and Networking Session

    2026년 07월 10일

    FOMIRAI, ‘Mahjong Ichibanga X Danganronpa’ Rerun Collaboration Update

    2026년 07월 10일

    Tokyo Game Show 2026 Announces Record 759 Exhibitors From 51 Countries — What It Means for Indie Developers

    2026년 07월 08일

    2026 Seoul Indie Game Development Challenge Closes With 11 Prototypes, VC Pitches, and a Post-Event Support Pipeline

    2026년 07월 07일
    Editors Picks

    Tokyo Game Show 2026 Announces Record 759 Exhibitors From 51 Countries — What It Means for Indie Developers

    2026년 07월 08일

    Dystopicon Preview: A Spanish Solo Developer’s 8-Year Dystopian Life Sim Where Watching TV Is Your Job

    2026년 07월 03일

    Helix: Descent N Ascent Preview: A Belgian Studio’s Black-and-White Puzzle Adventure Built Around Jim Guthrie’s Music

    2026년 06월 30일

    Security 51 Preview: Alawar Brings Bureaucratic Horror to Area 51’s Underground Bunker

    2026년 06월 28일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.