최근기사

    Coexistence of horror and laughter… ‘Panic Delivery’ Early Access Launch

    2026년 05월 14일

    The Disco Never Dies: ‘Dead as Disco’ Surpasses 200,000 Sales in One Week

    2026년 05월 14일

    Noir, Jazz, and Whiskers: ‘Feline Forensics’ Debuts on Steam

    2026년 05월 13일
    Facebook Twitter Instagram
    인디게임닷컴
    • News

      The Disco Never Dies: ‘Dead as Disco’ Surpasses 200,000 Sales in One Week

      2026년 05월 14일

      Indie Craft 2026: Record-Breaking 417 Applications Received

      2026년 05월 13일

      Tokyo Game Show 2026: 30th Anniversary Teaser and Main Visual Unveiled

      2026년 05월 12일

      Korea and Vietnam Expand Partnership to Boost Indie Game Ecosystems

      2026년 05월 11일

      Nexon to Open Registration for NDC 2026: A Deep Dive into AI and Game Innovation

      2026년 05월 11일
    • Recommendation/Promotion

      Mars Meets Slavic Soul: Automation Farm Sim ‘AGRONOM’ Revealed

      2026년 05월 13일

      Ba-a-ad News in the Highlands: ‘Flock Off!’ Reveals Zombie Sheep Mayhem

      2026년 05월 13일

      Save the Sun: 90s Anime-Style Deckbuilding Shooter ‘IKARUS’ Drops Steam Demo

      2026년 05월 12일

      Angel Guardian: 90s Anime Aesthetics Meet Twitch Integration as Viewers Shape the Game

      2026년 05월 09일

      BrokenLore: DON’T LIE — Japanese Psychological Horror Demo Debuts

      2026년 05월 08일
    • Game Review

      Coexistence of horror and laughter… ‘Panic Delivery’ Early Access Launch

      2026년 05월 14일

      Noir, Jazz, and Whiskers: ‘Feline Forensics’ Debuts on Steam

      2026년 05월 13일

      From PC to Pocket: Acclaimed Tactical Roguelike ‘Crawl Tactics’ Debuts on Mobile

      2026년 05월 13일

      Reviving More Than Just Spirits: ‘Greenhearth Necromancer’ Launches on Steam

      2026년 05월 12일

      COALCOM: Power Station — A Gritty Industry Simulator Built Over a Decade

      2026년 05월 12일
    • Featured article

      Record-Breaking INDIE Live Expo 2026 Shines Spotlight on 200+ New Titles

      2026년 04월 26일

      Attention Indie Game Developers… April Support Programs & Contests Summary

      2026년 04월 07일

      Indies Steal the Spotlight: PAX East 2026 Sees a “Reverse” Takeover as AAA Giants Step Back

      2026년 03월 28일

      GDCA 2026, The Essence of Games Proven by Indie

      2026년 03월 27일

      Historical Sweep: ‘Clair Obscur: Expedition 33’ Claims 5 GDCA 2026 Awards, Setting New GOTY Record

      2026년 03월 14일
    • Contests/Support

      NEOWIZ Wraps Up Global Indie Competition ‘Indie Quest’—Italian Thriller ‘GLASS HOUSE’ Takes Top Prize

      2026년 04월 22일

      Second Chances in the Spotlight: BIC 2026 Opens ‘Connect Pick’ Applications

      2026년 04월 15일

      Leveling Up the Business: Gyeonggi-do Launches Investment Support for Game Devs

      2026년 04월 13일

      Digital Meets Analog: Gemblo Company Opens Applications for ‘2026 Creative Talent Mentorship’

      2026년 04월 09일

      A $5 Million Shot: Krafton and Neptune Launch ‘Flick x KRAFTON’ Global Challenge

      2026년 04월 09일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    News

    Unity Announces ‘2022 Unity Multiplayer Report.’

    By Editorial Team2022년 11월 24일Updated:2023년 06월 24일4 Mins Read

    Unity, which provides a real-time 3D content creation and operation platform, has released the ‘2022 Unity Multiplayer Report’, which makes it easy to understand the demand and preference for multiplayer games.

    According to the report, more than half of the world’s population (52%) currently plays games, and most gamers (77%) play multiplayer games. In addition, it was found that social factors have the greatest influence when deciding to purchase and participate in games.

    Unity recently launched Game Server Hosting and Matchmaker, giving studios of all sizes access to foundational authoring tools that accelerate multiplayer game development and enable enhanced connected gaming experiences. The newly released tools further strengthen the portfolio of multiplayer solutions available from Unity Gaming Services (UGS).

    According to the 2022 Unity Multiplayer Report, the social factor is the most important consideration when buying or playing multiplayer games. When choosing a game, it was found that ‘games friends are already playing’ (34%) and ‘being able to chat with friends in the game’ (31%) were the most considered after ‘genre.’ ‘Finding a game to participate quickly/quick matchmaking (35%)’ and ‘matchmaking to find an opponent that matches your skill level’ were found to be important factors for enjoying the game (33%).

    In particular, this report also covers player preferences. First of all, it was found that 91% of real-time multiplayer gamers enjoy cross-play games. Both core and casual gamers are expected to use in-game payments, with more than half (61%) of all multiplayer gamers having purchased any downloadable content (DLC) in the 30 days prior to the survey. There was.

    In addition, it was found that there was no significant difference between the game genres selected by core gamers and casual gamers. While the percentage of core gamers is relatively high in traditional multiplayer games, casual gamers are not limited to specific game types such as card games or puzzles.

    “Multiplayer games are hugely popular, and there are more and more types of games than ever before,” said Jeff Collins, SVP of Engineering for Unity’s Operation Solutions division. From the massive battle royale genre, gamers join and play games with others, creating a seamless social experience across all multiplayer games. With UGS multiplayer solutions, developers and studios get the best of both worlds: reliable, scalable, and customizable. to connect players regardless of the type of multiplayer game.”

    Unity developers can create and ship multiplayer games faster and more efficiently with new self-service capabilities in their game server hosting services Multiplay and Matchmaker. Multiplay is a scalable dedicated game server hosting service that allows developers to host multiplayer games to millions of players in minutes. Developers can leverage Matchmaker to coordinate matching with rules-based matchmaking, creating better multiplayer experiences with faster matching and lower latency.

    Also, Netcode for GameObjects was recently released. The solution is a foundational framework and advanced networking library designed to simplify the development of small cooperative games. Unity has unveiled three new multiplayer sample games, including a massive battle royale game created with Photon Fusion, to help developers learn new features and multiplayer networks across various game types. You can learn more about the new self-service features and sample games on the Unity blog.

    Meanwhile, the 2022 Unity Multiplayer Report is the third quarter of 2021 and 2022, collected by Unity by conducting an online survey of multiplayer gamers in four of the top six game revenue countries (US, UK, Korea, and Japan). 3rd quarter data was used. Approximately 1,500 gamers responded to the survey, with 50% of core gamers (a mix of traditional multiplayer shooters such as battle royale, FPS, and third-person shooters, plus MOBA, MMO, racing, sports, and fighting games) each week. gamers who play multiplayer games for 4 hours or more) and 50% of casual gamers (gamers who play multiplayer games for 30 minutes or more while playing games for 2 hours or more each week).

    The Korean version of the ‘2022 Unity Multiplayer Report’ can be downloaded from Unity’s official website.

    Editorial Team
    • Website
    • Facebook

    We support indie game developers to expand globally. Promote your game via indiegame.com #Since2003

    Related Posts

    The Disco Never Dies: ‘Dead as Disco’ Surpasses 200,000 Sales in One Week

    2026년 05월 14일

    Indie Craft 2026: Record-Breaking 417 Applications Received

    2026년 05월 13일

    Tokyo Game Show 2026: 30th Anniversary Teaser and Main Visual Unveiled

    2026년 05월 12일

    Korea and Vietnam Expand Partnership to Boost Indie Game Ecosystems

    2026년 05월 11일
    Editors Picks

    Noir, Jazz, and Whiskers: ‘Feline Forensics’ Debuts on Steam

    2026년 05월 13일

    From PC to Pocket: Acclaimed Tactical Roguelike ‘Crawl Tactics’ Debuts on Mobile

    2026년 05월 13일

    Reviving More Than Just Spirits: ‘Greenhearth Necromancer’ Launches on Steam

    2026년 05월 12일

    COALCOM: Power Station — A Gritty Industry Simulator Built Over a Decade

    2026년 05월 12일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.