최근기사

    Coexistence of horror and laughter… ‘Panic Delivery’ Early Access Launch

    2026년 05월 14일

    The Disco Never Dies: ‘Dead as Disco’ Surpasses 200,000 Sales in One Week

    2026년 05월 14일

    Noir, Jazz, and Whiskers: ‘Feline Forensics’ Debuts on Steam

    2026년 05월 13일
    Facebook Twitter Instagram
    인디게임닷컴
    • News

      The Disco Never Dies: ‘Dead as Disco’ Surpasses 200,000 Sales in One Week

      2026년 05월 14일

      Indie Craft 2026: Record-Breaking 417 Applications Received

      2026년 05월 13일

      Tokyo Game Show 2026: 30th Anniversary Teaser and Main Visual Unveiled

      2026년 05월 12일

      Korea and Vietnam Expand Partnership to Boost Indie Game Ecosystems

      2026년 05월 11일

      Nexon to Open Registration for NDC 2026: A Deep Dive into AI and Game Innovation

      2026년 05월 11일
    • Recommendation/Promotion

      Mars Meets Slavic Soul: Automation Farm Sim ‘AGRONOM’ Revealed

      2026년 05월 13일

      Ba-a-ad News in the Highlands: ‘Flock Off!’ Reveals Zombie Sheep Mayhem

      2026년 05월 13일

      Save the Sun: 90s Anime-Style Deckbuilding Shooter ‘IKARUS’ Drops Steam Demo

      2026년 05월 12일

      Angel Guardian: 90s Anime Aesthetics Meet Twitch Integration as Viewers Shape the Game

      2026년 05월 09일

      BrokenLore: DON’T LIE — Japanese Psychological Horror Demo Debuts

      2026년 05월 08일
    • Game Review

      Coexistence of horror and laughter… ‘Panic Delivery’ Early Access Launch

      2026년 05월 14일

      Noir, Jazz, and Whiskers: ‘Feline Forensics’ Debuts on Steam

      2026년 05월 13일

      From PC to Pocket: Acclaimed Tactical Roguelike ‘Crawl Tactics’ Debuts on Mobile

      2026년 05월 13일

      Reviving More Than Just Spirits: ‘Greenhearth Necromancer’ Launches on Steam

      2026년 05월 12일

      COALCOM: Power Station — A Gritty Industry Simulator Built Over a Decade

      2026년 05월 12일
    • Featured article

      Record-Breaking INDIE Live Expo 2026 Shines Spotlight on 200+ New Titles

      2026년 04월 26일

      Attention Indie Game Developers… April Support Programs & Contests Summary

      2026년 04월 07일

      Indies Steal the Spotlight: PAX East 2026 Sees a “Reverse” Takeover as AAA Giants Step Back

      2026년 03월 28일

      GDCA 2026, The Essence of Games Proven by Indie

      2026년 03월 27일

      Historical Sweep: ‘Clair Obscur: Expedition 33’ Claims 5 GDCA 2026 Awards, Setting New GOTY Record

      2026년 03월 14일
    • Contests/Support

      NEOWIZ Wraps Up Global Indie Competition ‘Indie Quest’—Italian Thriller ‘GLASS HOUSE’ Takes Top Prize

      2026년 04월 22일

      Second Chances in the Spotlight: BIC 2026 Opens ‘Connect Pick’ Applications

      2026년 04월 15일

      Leveling Up the Business: Gyeonggi-do Launches Investment Support for Game Devs

      2026년 04월 13일

      Digital Meets Analog: Gemblo Company Opens Applications for ‘2026 Creative Talent Mentorship’

      2026년 04월 09일

      A $5 Million Shot: Krafton and Neptune Launch ‘Flick x KRAFTON’ Global Challenge

      2026년 04월 09일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    News

    KOCCA, game literacy, game-based coding education business agreement signed

    By Editorial Team2022년 11월 21일Updated:2023년 06월 24일2 Mins Read

    – KOCCA – Nexon Korea – Nexon Foundation – Elementary Computing Teachers Association 4-way agreement signed on November 16th
    – Promise of joint efforts to spread the educational value of games and strengthen the digital capabilities of future generations

    The Korea Creative Content Agency (President Cho Hyun-rae, hereinafter referred to as KOCCA) signed a ‘business agreement to spread game literacy and coding education using games’ with Nexon Korea (CEO Lee Jeong-heon), Nexon Foundation (Chairman Kim Jeong-wook), and Elementary Computing Teachers Association (Chairman Kang Seong-Hyun). Signed on the 16th.

    This agreement was prepared to enhance the educational value of games, such as expanding positive awareness of games, cooperation in human and material resources to spread game literacy, and coding education using games. To this end, each company will bring together its capabilities and cooperate with each other to jointly develop educational contents that can be linked not only to the educational field but also to the home.

    ◆ Joint development of elementary and secondary education content and mutual cooperation to strengthen digital capabilities

    KOCCA, Nexon Korea, Nexon Foundation, and Elementary Computing Teachers Association plan to systematically develop and utilize game literacy and game coding educational content for elementary and middle school students.

    First of all, Nexon Korea, the Nexon Foundation, and the Elementary Computing Teachers Association will jointly develop coding education content by utilizing Nexon’s gamification infrastructure, such as the ‘Maple Story World platform. KOCCA decided to use the contents provided for free in conducting video literacy and game coding education directly supervised.

    In addition, as the use of gamification, which combines games and education in public education, is increasing, KOCCA, Nexon Korea, Nexon Foundation, and Elementary Computing Teachers Association use game content to encourage students to participate in classes and move forward voluntarily. The plan is to jointly seek ways to strengthen the digital capabilities of the generation.

    Cho Hyeon-rae, director of KOCCA, said, “Now, games are evolving in the direction of being used in various educational methods in school classes and home learning.” We expect it to be of great help in our growth.”

    Editorial Team
    • Website
    • Facebook

    We support indie game developers to expand globally. Promote your game via indiegame.com #Since2003

    Related Posts

    The Disco Never Dies: ‘Dead as Disco’ Surpasses 200,000 Sales in One Week

    2026년 05월 14일

    Indie Craft 2026: Record-Breaking 417 Applications Received

    2026년 05월 13일

    Tokyo Game Show 2026: 30th Anniversary Teaser and Main Visual Unveiled

    2026년 05월 12일

    Korea and Vietnam Expand Partnership to Boost Indie Game Ecosystems

    2026년 05월 11일
    Editors Picks

    Noir, Jazz, and Whiskers: ‘Feline Forensics’ Debuts on Steam

    2026년 05월 13일

    From PC to Pocket: Acclaimed Tactical Roguelike ‘Crawl Tactics’ Debuts on Mobile

    2026년 05월 13일

    Reviving More Than Just Spirits: ‘Greenhearth Necromancer’ Launches on Steam

    2026년 05월 12일

    COALCOM: Power Station — A Gritty Industry Simulator Built Over a Decade

    2026년 05월 12일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.