최근기사

    The Age of the Vibe-Coding Designer: What Should Indies Be Directing?

    2026년 10월 20일

    Rain98 Steam Demo Released: PAX East’s “Best of Show” Lo-Fi Psycho-Thriller Romance Arrives With Korean Support

    2026년 10월 20일

    Keep It Up! Demo Passes 500,000 Downloads: Drop the Balloon and Your Whole Team Gets Incinerated

    2026년 10월 20일
    Facebook Twitter Instagram
    인디게임닷컴
    • News

      Goodbye Seoul: Itaewon Joins Steam Next Fest With an Expanded Demo: NEOWIZ and JINO Games’ Narrative Puzzle Adventure Reveals New Key Art

      2026년 10월 20일

      The Road of Dust and Sorrow Extended Demo Puts All of Act 1 Online for Free Ahead of December 3 Launch

      2026년 10월 20일

      Finals Week Gets an October 29 Steam Date: DESTINYbit’s Co-op Exam-Cheating Simulator Arms Students With Phones, Walkie-Talkies, and Tranquilizer Pens

      2026년 10월 20일

      KOCCA’s 2026 K-Console Conference Set for November 9: CD Projekt Red, Katsuhiro Harada, Kazutaka Kodaka, and RimWorld’s Tynan Sylvester Headline, With PlayStation and Xbox Onboarding Sessions

      2026년 10월 19일

      2026 IndieCraft Awards: 1HP Studio’s One-Life Shuriken Platformer INARI Takes the Grand Prize

      2026년 10월 19일
    • Recommendation/Promotion

      Rain98 Steam Demo Released: PAX East’s “Best of Show” Lo-Fi Psycho-Thriller Romance Arrives With Korean Support

      2026년 10월 20일

      Keep It Up! Demo Passes 500,000 Downloads: Drop the Balloon and Your Whole Team Gets Incinerated

      2026년 10월 20일

      Hanno: A Magical Tale Revealed in Depth: Portuguese Debut Inspired by the Real Elephant Sent to the Pope in 1514

      2026년 10월 20일

      Orion Blue Demo Arrives Ahead of November 30 Launch: EXLIX’s Ocean-Planet Fishing Life Sim Blends Cast & Chill, Stardew Valley, and Terraria

      2026년 10월 19일

      Foxalot: Steal Together Revealed: A Physics-Driven 1–4 Player Heist Game Where a Gang of Foxes Raids the Village

      2026년 10월 19일
    • Game Review

      CELESTAY Craft&Slowlife Launches on Steam: Tokyo Studio BUBBLE GUM’s Idle Building Game Stacks a Seaside Home All the Way to the Stars

      2026년 10월 20일

      Seolhwa Dungeon Hits Mobile: A Solo Korean Developer Turns Grim Reapers, Imugi, and Gumiho Into the Rules of a Traditional Roguelike

      2026년 10월 17일

      Maldhalla Launches on Steam: An 800,000-Subscriber Korean Tech YouTuber’s Solo-Developed Survivors-Like, Shaped by 50+ Pre-Launch Updates

      2026년 10월 17일

      The Witch’s Bakery Launches on Every Major Platform: A French Debut About Healing Parisians’ Hearts, One Pastry at a Time, Scored in Part by Ghibli’s Cécile Corbel

      2026년 10월 17일

      The End of the Sun Comes to Xbox November 4: Two Polish Developers’ Eight-Year Slavic Mythology Time-Travel Adventure Makes Its Console Debut

      2026년 10월 17일
    • Featured article

      The Age of the Vibe-Coding Designer: What Should Indies Be Directing?

      2026년 10월 20일

      The Day After the Demon King Falls: Where the Indie Story Truly Begins

      2026년 10월 10일

      How Stupid Never Dies Was Built From a Song: Hiroyuki Kobayashi on Making the Music First

      2026년 10월 10일

      G-STAR 2026 Preview: As Major Publishers Stay Quiet, Indie Games Move to Center Stage

      2026년 10월 01일

      [Column] The Two Paths of Steam Survival: Ride the Trend or Sell the Genre?

      2026년 09월 22일
    • Contests/Support

      Meet the Valve Steam Team in Person: “Steam Indie Connect” Opens Applications for a Private K-Indie Developers’ Night in Seoul, October 27

      2026년 10월 06일

      Game Gauntlet Opens “SIM Jam,” a Free Simulation-Themed Game Jam With $1,500 in Prizes: Submissions Close November 5 KST

      2026년 10월 06일

      Face UFO Sweeps Four Awards at Tokyo Game Show’s 19th Sense of Wonder Night — Solo Developer Takahiro Miyazawa Takes Audience Grand Prix, Design, Experimental, and Presentation

      2026년 09월 18일

      Sogang University Opens Recruitment for AI-Specialized Game Development Talent Program — 52 Slots, ₩50 Million in Project Prizes

      2026년 09월 16일

      2026 Connect Fair Wraps: 240+ Meetings Connect 82 Korean Indie Studios With 44 International Partners in Pangyo

      2026년 09월 15일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    News

    Unity Korea Announces Winners of ‘MWU Korea Awards 2022’

    By Editorial Team2022년 11월 04일Updated:2023년 06월 24일3 Mins Read

    Unity Korea (CEO Kim In-sook, hereafter referred to as Unity) announced the final winners of the Unity engine-based content contest ‘Made with Unity Korea Award 2022 (MWU Korea Award 2022)’ on the 4th.

    The MWU Korea Award is an event that discovers excellent domestic content based on the Unity engine and aims to support the success of the project. Unity received a total of 400 applications from July 1st to August 31st and selected 14 final works through online public voting and a review by Unity’s internal evaluation panel. There are a total of 16 categories, including 6 categories in the game and industry fields, 2 Unity Picks newly established as special awards, and 2 categories for the best work.

    This year, ‘Sky Island’ of Olympus and ‘BUILDIT DESIGNER’ of TENELEVEN Co., Ltd. received the most votes and were selected as the best works in the game and industry fields, respectively. The best work will receive 5 million won in prize money and various promotional benefits, such as introducing the winning work through Unity Korea online and offline channels.

    Sky Island, which was selected as the best game in the game field, is a quarter-view action-adventure game in which curious children and the forest spirit Puri go on an adventure together. In particular, among the past MWU Korea Awards, the project that the university student development team worked on for the first time was selected as the best game in the game category, adding significance.

    Kim Ik-ji, general manager of Olympus, said, “Thanks to the easy-to-access Unity engine, we were able to show better quality graphics. Please,” he said.

    In addition, in the ▲Best Graphic category, Catje Labs and 39 Studio’s ‘Trouble Punk’ ▲Best Immersive’s Visual Light Co., Ltd.’s ‘Wolf and Pigs Multi’ ▲Best Innovation ( Best Innovation) Buff Studio ‘Blue Wednesday’ ▲Best Monetization Category Placer ‘My Little Milkyway’ ▲Best PC/Console Category Alive (ALIVE Inc.) ‘Vapor World: Over The Mind’ was selected as the best film, respectively.

    In addition, Unity Pick, which was newly established to support creators active in various fields this year, has ‘Best Indie’ for indie game revival and ‘Best Indie’ designed to contribute to creating a sustainable society and environment based on creativity. One of each was selected as ‘Best Social Impact.’

    ▲The best indie is the hyper ninja action game ‘NINJA ISSEN’ developed by one developer Asteroid-J ▲The best social impact is a multi-ending story adventure based on the preciousness of life developed by Thebrix. The impact game ’30 Days’ received the award.

    Kim Beom-joo, head of Unity Korea’s Evangelism Division, who served as the jury member of the MWU Korea Awards, said, “There was a lot of trouble in judging the MWU Korea Awards 2022 as the largest number of works were submitted. Based on the criteria, the best works were selected.” He added, “It is an honor to be judged for this MWU Korea Awards 2022, which is full of Unity Engine and creative ideas.

    Kim In-sook, CEO of Unity Korea, said, “As the enthusiasm for participation in the MWU Korea Awards is heating up every year, especially this MWU Korea Awards 2022 was a year where the creative ideas and challenges of creators stood out even more. As it is being used in the future, we look forward to more challenges and success stories based on the Unity engine.”

    More details about the MWU Korea Awards 2022 winners can be found on Unity Square.

    featured
    Editorial Team
    • Website
    • Facebook

    Empowering your game to go global. Promote your game via indiegame.com #Since2003 #IndieGame

    Related Posts

    Hanno: A Magical Tale Revealed in Depth: Portuguese Debut Inspired by the Real Elephant Sent to the Pope in 1514

    2026년 10월 20일

    Goodbye Seoul: Itaewon Joins Steam Next Fest With an Expanded Demo: NEOWIZ and JINO Games’ Narrative Puzzle Adventure Reveals New Key Art

    2026년 10월 20일

    The Road of Dust and Sorrow Extended Demo Puts All of Act 1 Online for Free Ahead of December 3 Launch

    2026년 10월 20일

    Finals Week Gets an October 29 Steam Date: DESTINYbit’s Co-op Exam-Cheating Simulator Arms Students With Phones, Walkie-Talkies, and Tranquilizer Pens

    2026년 10월 20일
    Editors Picks

    Hanno: A Magical Tale Revealed in Depth: Portuguese Debut Inspired by the Real Elephant Sent to the Pope in 1514

    2026년 10월 20일

    KOCCA’s 2026 K-Console Conference Set for November 9: CD Projekt Red, Katsuhiro Harada, Kazutaka Kodaka, and RimWorld’s Tynan Sylvester Headline, With PlayStation and Xbox Onboarding Sessions

    2026년 10월 19일

    Voivod: The Nuclear Warrior Demo Hits Steam Next Fest: The Canadian Metal Band’s 40-Year Sci-Fi Universe Becomes a Run-and-Gun Metroidvania

    2026년 10월 18일

    Become Lets You Play as One Sperm Among Millions in a Race to Create Life, and It Just Won Gold at Tokyo Game Show

    2026년 10월 18일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    • Home
    • About Us/Contact
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.