By IndieGame.com Editorial Team | Updated: January 2, 2026
The winners of the 2022 Global Indie Game Development Contest (GIGDC 2022), themed “LOGIN TO BE WINNER,” have been officially announced. Sponsored by the Ministry of Culture, Sports and Tourism and hosted by the Korea Creative Content Agency (KOCCA), the event is organized by the Korea Game Developers Association (KGDA).
Marking its 20th anniversary this year, GIGDC began in 2003 as the world’s first indie game competition. Since its rebranding in 2016, it has served as the ultimate gateway for aspiring developers. The contest prioritizes originality and creativity over sheer technical completion, maintaining an average competition ratio of 11:1 with over 310 entries annually.

🏆 GIGDC 2022 Grand Prize Highlights
A total of 20 teams were honored across categories, including Production (General, University, Middle/High School) and Planning (University, Middle/High School).
| Category | Award | Game Title | Developer |
| General (Production) | Grand Prize | Rune Teller | CodeLife |
| University (Production) | Grand Prize | Spirit Tree: Cube Defense | Team Spirit Tree |
| Middle/High School (Production) | Grand Prize | NOAD | Solo Developer |
The Rise of the Solo Student Developer
A defining trend of GIGDC 2022 was the departure from “market-trendy” genres in favor of pure indie spirit. Judges noted that the quality of entries from middle, high school, and university students has risen to a level that rivals the General (professional) category.
Notably, while most teams in the General category split roles among specialists, many student finalists were solo developers who handled everything from planning and coding to art and music. This shift provides a promising blueprint for the future of the Korean game industry.
Beyond the Trophy: Empowering Winners for the Global Stage
To ensure these creative seeds grow into successful studios, GIGDC provides a robust suite of support programs:
- Winners Camp: Tailored technical lectures and mentoring sessions based on the developer’s experience level.
- Career & Incubation: Introduction to incubation centers to sustain development activities and interview opportunities with established indie studios.
- Global Translation Support: In response to the pandemic, GIGDC expanded its localization program. This initiative helps winners translate their games into languages like English, Japanese, or Spanish to build a foundation for a global launch. This year, the support has been expanded to cover up to six projects.
In previous years, titles like In Stone (English, Japanese) and LAPIN (Spanish) successfully utilized this program to reach international players.
💡 Exploring the Hall of Fame
More details about the winners can be found in the [Hall of Fame] section of the GIGDC2022 official website.
