최근기사

    Gyeonggi Global Game Center Recruiting New Companies for the First Half of 2026 (Pangyo)

    2025년 12월 19일

    KOCCA Boosts 2026 Game Budget by KRW 10.1 Billion, Expanding Support Programs

    2025년 12월 19일

    Game Participation Down, Market Shifts Toward Core Players… KOCCA Releases 2025 Game User Survey

    2025년 12월 18일
    Facebook Twitter Instagram
    인디게임닷컴
    • Indie Game News

      KOCCA Boosts 2026 Game Budget by KRW 10.1 Billion, Expanding Support Programs

      2025년 12월 19일

      Game Participation Down, Market Shifts Toward Core Players… KOCCA Releases 2025 Game User Survey

      2025년 12월 18일

      Steam Sees Record-Breaking Game Releases in 2025 — But Survival Is Getting Harder for Indies

      2025년 12월 16일

      KOCCA Releases 2025 Global Survey on Overseas Users of Korean Games

      2025년 12월 16일

      Beaver Rocks 2025 drew 15,000 visitors, successfully concluding as the leading indie game festival.

      2025년 12월 08일
    • Recommendation/Public

      Nostalgic Korean MMORPG Returns: “Joseon Swordsman Classic” CBT Runs Through Dec. 23

      2025년 12월 18일

      Quarantine Zone: The Last Check Surpasses 1.3 Million Steam Wishlists, Launches January 12

      2025년 12월 17일

      French indie game Claire Obscure: Expedition 33 wins Game of the Year award

      2025년 12월 14일

      Devolver Digital Announces Narrative Destruction Adventure ‘Virtue and a Sledgehammer’ for 2026 Release

      2025년 12월 12일

      Pebble Knights Receives Vivid User Feedback Through “Beaver Rocks 2025” and Wins Razer Special Award

      2025년 12월 10일
    • Indie Game Review

      Turning the Night Shift Into Horror: “Night Shippers” Reimagines Vietnam’s Delivery Worker Reality

      2025년 12월 18일

      A New Chapter in Indie Game History: What Clair Obscur Proved to the Industry

      2025년 12월 14일

      Korean Shamanism Meets Pixel Art: ‘Ghost Deliverer’ Launches in Early Access on December 19

      2025년 12월 10일

      A Glass Demon Skating Through Hell: Skate Story

      2025년 12월 09일

      Indie Perseverance Pays Off: Sci-Fi Horror ‘ROUTINE’ Launches After 13 Years of Development

      2025년 12월 02일
    • Indie Game Tumblbug

      After 27 Years, “The Rhapsody of Zephyr” Returns — A First Look at the Remaster

      2025년 12월 09일

      [Review] World War V: Last Call: A Battlefield Where Voxels and Pixels Intersect

      2025년 11월 17일

      Voxel-Pixel Hybrid Action Adventure ‘World War V: Last Call’ Unveiled by Studio Horang

      2025년 11월 17일

      Indie Game “MONOWAVE” Launches Tumblbug Crowdfunding Following Gyeonggi Game Audition Victory

      2025년 06월 05일

      Stove Indie, Subculture Tycoon ‘Storm Maid’ Tumblbug Funding

      2025년 02월 24일
    • Competition/Support Project

      Gyeonggi Global Game Center Recruiting New Companies for the First Half of 2026 (Pangyo)

      2025년 12월 19일

      Gwangju Secures KRW 8.5 Billion in Additional Government Incentives for Game Industry Support in 2026

      2025년 12월 16일

      IndieCraft 2025 Concludes with Global IR Demo Day Finale

      2025년 12월 11일

      Com2uS Holdings Partners with Gyeongnam Cultural Foundation to Foster Local Indie Game Talent

      2025년 12월 09일

      Chungnam Content Agency Announces Results of First Phase of Indie Game Park Incubation Project

      2025년 12월 03일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    Competition/Support Project

    Gyeonggi-do, competition for game resource production support worth 20 million won for game companies in the province

    By 인디게임닷컴 편집부2021년 10월 21일2 Mins Read

    Gyeonggi Province announced that it will recruit participants by the 31st of this month for the ‘Secondary Game Resource Production Support Project’ for developers who are having difficulties in supplying resources necessary for games.

    Game resources refer to various graphics and sounds necessary for game composition. The ‘game resource production support business’ is a business that supports production of customized resources that can actually be used for games that are about to be released.

    In the case of small and medium-sized game developers and individual developers, the situation is that they are having a lot of difficulty in supplying resources necessary for game production due to cost burden and shortage of manpower. Therefore, Gyeonggi-do and the Korea Indie Game Association are operating the ‘Gyeonggi-do Game Resource Sharing Platform’, which shares resources such as graphics and sound necessary for game development for free.

    Gyeonggi-do plans to select a total of three game developers (including individuals) in Gyeonggi-do for this ‘secondary game resource production support project’, and the selected developers will provide resources worth about 20 million won through professional resource developers will receive

    The created resources are distributed free of charge through Resourcebank (resourcebank.or.kr), a resource sharing platform, and can be used by any Korean game developer or developer.

    The second production support project will be accepted until October 31st and will be selected fairly through document review, first expert review, and second PT presentation review.

    Game developers in Gyeonggi-do who wish to apply for the business can download the application form through Indieple, the official cafe of the Korean Game Association or the QR code at the top of the poster, and submit it by e-mail along with a free-form game introduction.

    picks
    인디게임닷컴 편집부
    • Website
    • Facebook

    We will create the future of Korean indie games for the global No.1 game powerhouse. #Since2003

    Related Posts

    Gyeonggi Global Game Center Recruiting New Companies for the First Half of 2026 (Pangyo)

    2025년 12월 19일

    Gwangju Secures KRW 8.5 Billion in Additional Government Incentives for Game Industry Support in 2026

    2025년 12월 16일

    IndieCraft 2025 Concludes with Global IR Demo Day Finale

    2025년 12월 11일

    Com2uS Holdings Partners with Gyeongnam Cultural Foundation to Foster Local Indie Game Talent

    2025년 12월 09일
    Editors Picks

    A New Chapter in Indie Game History: What Clair Obscur Proved to the Industry

    2025년 12월 14일

    [On-Site Coverage] K-Indie game Heats Seoul: BEAVEROCKS 2025 Ignites the Scene

    2025년 12월 08일

    Small Teams, Big Impact: Google Play Announces ‘Best of 2025 – Indie Game Winners’

    2025년 11월 19일

    K-Indie Studio Wonder Potion Confirms Free Release of SANABI: The Day of Possession on

    2025년 11월 15일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2025 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.