최근기사

    Wizdom Academy Preview: France-Switzerland Studio Duo Opens Kickstarter to Fund the Finish Line — Not the Start

    2026년 09월 03일

    Cold Case Preview: The Seoul 2033 Studio Trades Post-Apocalyptic Text Survival for Keyword-Search Forensic Mystery

    2026년 09월 03일

    Hubert Preview: Czech Studio Brocap’s Sheepdog Adventure Gets October 12 Steam Release Date — From a Mafia and Dying Light Veteran Team

    2026년 09월 03일
    Facebook Twitter Instagram
    인디게임닷컴
    • News

      Roblox Game to be Developed Using ‘Kungya’ IP… Chungkang University of Culture & Industry and Netmarble M&B Collaborate

      2026년 09월 02일

      SuperFast NEXT Selects Tripearl Games and Keymaker Games From 100 Applicants — Two Korean Studios to Launch in H1 2027 Under OFFMOON Label

      2026년 09월 01일

      Parallax: Orbit Review: Korean Cognitive Science Team’s Optical Illusion Mobile Runner Reaches No. 5 on Google Play Paid Arcade Chart Without a Single Ad

      2026년 09월 01일

      Hollow Home Kickstarter Closes at 140% — Twigames’ Ukraine Siege Survival RPG Adds Xbox to Its Launch Platforms

      2026년 08월 27일

      Korea AI Game Association Opens Third Round of Game Development AX (AI Transformation) Subsidies — Expanded to Companies of 21+ Employees, Up to ₩50M Available

      2026년 08월 27일
    • Recommendation/Promotion

      Wizdom Academy Preview: France-Switzerland Studio Duo Opens Kickstarter to Fund the Finish Line — Not the Start

      2026년 09월 03일

      Cold Case Preview: The Seoul 2033 Studio Trades Post-Apocalyptic Text Survival for Keyword-Search Forensic Mystery

      2026년 09월 03일

      Hubert Preview: Czech Studio Brocap’s Sheepdog Adventure Gets October 12 Steam Release Date — From a Mafia and Dying Light Veteran Team

      2026년 09월 03일

      Into the Fire Preview: The Studio Behind The Invincible Puts Rescue Before Loot in Volcanic Extraction Survival — New Playtest Through September 7

      2026년 09월 03일

      Until North Ends Is Now Live — Solo Developer Unknown Hex’s Eight-Year Nordic Survival Adventure Enters Early Access August 31

      2026년 09월 03일
    • Game Review

      Veiled Edge Review: Korean Studio ONW’s Chapter-Shifting Cyberpunk Action Adventure Arrives on Nintendo Switch September 3

      2026년 08월 31일

      Garden of Witches 1.0 Review: Team Tapas’ Mobile-to-PC Leap Completes Its 15-Month Early Access With a Combat System Built Entirely Anew

      2026년 08월 28일

      Hearth and Hamlet Sells 100,000 Copies in First Week — Australian Solo Developer’s Cozy Incremental City Builder Proves Its Festival Investment

      2026년 08월 28일

      Polylithic 1.0 Is Now Live — Czech Studio’s Colorful Stone Age Survival Game Exits Three Years of Early Access With Its Largest Update Yet

      2026년 08월 26일

      Theropods Review: Lost Token’s Decade-Long Wordless Pixel Art Adventure About a Hunter, a Dinosaur, and an Astronaut Is Finally Here

      2026년 08월 24일
    • Featured article

      The Journey Home Preview: Belgian Husband-and-Wife Studio’s Meditative Side-Scroller Made Gamescom Visitors Cry — Free Demo Now Live

      2026년 09월 02일

      Gamescom dev Awards 2026: Six Winners Across Indie Expo and Speakers’ Choice — Stop-Motion WWII Horror, Totalitarian Press Puzzle, and Blue Prince Among Recipients

      2026년 08월 25일

      [Column] How Indie Artists Should Utilize Offline Exhibitions

      2026년 08월 19일

      How Indie Developers Should Use Offline Exhibitions — And What Most Are Getting Wrong

      2026년 08월 19일

      Dawnkeep Preview: A Korean High School Senior Built This Dark Fantasy Defense Game Solo in Six Months — BIC 2026 Rookie Selection

      2026년 08월 10일
    • Contests/Support

      1.44MB Game Development Contest Expands to 8 Special Awards — Submissions Close September 4

      2026년 08월 26일

      BIC x Google Play IndieFest Awards Concludes: Bojonggye Takes ₩30M First Prize, PengPong Earns Second

      2026년 08월 19일

      Korea’s First AI Game Sound Design Challenge Opens With ₩17.45M+ Prize Pool — Submissions Due August 23

      2026년 07월 28일

      Gyeonggi Game Audition 2026 Opens Applications Through August 20 — ₩200 Million Prize Pool With New Student Division

      2026년 07월 22일

      KOCCA Is Funding Flights to Sweden Game Conference 2026 — Applications Close July 27

      2026년 07월 14일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    News

    ‘SBA 2021 First Half Indie Game Fast Track’ marketing support release 2 types

    By Editorial Team2021년 10월 29일4 Mins Read

    The Seoul Metropolitan Government and the Seoul Industry Promotion Agency (hereinafter referred to as SBA) announced that the selected works of the ‘2021 Indie Game Fast Track’ marketing support project were officially released.

    ‘Indie Game Fast Track’, which celebrated its 4th year this year, is SBA’s representative game support project that discovers indie game contents with excellent game characteristics through expert systematic diagnosis and creates success stories with customized support.

    Funive’s ‘Animal Doll Shop’ and Meet & Grit’s ‘Do Shindos Work Overtime?’, which were selected for the indie game fast-track marketing support project in the first half of this year, were officially launched thanks to various stages of follow-up support.

    ‘Animal Doll Shop’, introduced by FunnyEve in June, is a tycoon-style game that develops the doll shop inherited from the legendary doll maker Pepeto into the world’s best doll shop. The game has fun elements of collecting cute dolls, interacting with animal guests and learning their stories. Since its release, it has achieved about 350,000 downloads, comforting many people’s weary daily life as a so-called healing game.

    In addition, it is continuing its popularity by listing in the Indie Game of the Month category in the first half of 2021 and the Top 20 and Popularity Awards of the 2021 Google Indie Game Festival.

    Kim Je-woong, leader of Funny Eve, explained the characteristics of the ‘Animal Doll Shop’, saying, “Unlike other tycoon games, ‘Animal Doll Shop’ is a game that focuses on the relationship between characters and the process of learning the story rather than running the store.” He also introduced, “You can feel the fun of collecting more than 100 characters and their stories.”

    Funive has announced that it is developing unique content that combines webtoons and games using the IP of ‘Panda Dog’, well known as Naver Webtoon. It is a game in which the player who watched the webtoon plays the role of helping the character in the webtoon at the turning point of the story, and the content changes according to the selection. Much attention is paid to whether the sequel will also be successful, like the ‘Animal Doll Shop’, which successfully settled in the market by using a famous IP.

    Meet & Grit’s ‘Do Shindos Work Overtime?’ is a visual novel-based romance simulation game depicting the mysterious adventure story of an ordinary office worker becoming a god one day and romance with four attractive male characters.

    The developer, Meet & Grit, made great efforts to incorporate Korean beauty into the game based on various Korean tales and myths, such as ‘The Story of Bihyungrang’ and ‘The Myth of the Only Daughter’. , which uses materials that are difficult to find in existing female-oriented games, was released on the Google Play Store in August and ranked 7th in the ‘simulation category’.

    In 2019, 1,241% of the target amount was achieved in crowdfunding during the game development process, drawing attention from the industry.

    Lee Ji-min, CEO of Meet & Grit, said, “There was a time when even adults in this age, who live ordinary lives, eagerly waited for the admission notice from the magic school. I wanted to awaken the desire for fantasy,” he explained, explaining the game’s design intent.

    He continued, “We have been preparing for a long time to satisfy the needs of female game consumers with a high-quality game. I would like to take this opportunity to express my gratitude to those who supported me until the end.”

    , which has been in the spotlight even before its release with various elements such as overwhelming illustrations and background music, is expected to continue the legacy of dating simulation games represented by and .

    Meanwhile, is running events such as 30-day login rewards to commemorate the launch of the Apple App Store. More details can be found on the official blog.

    Park Bo-kyung, head of SBA’s Strategic Industry Headquarters, said, “Through the indie game Fast Track’s step-by-step customized support program, we will actively support indie developers to respond to trends and continuously secure users in the rapidly changing game market.”

    featured
    Editorial Team
    • Website
    • Facebook

    Empowering your game to go global. Promote your game via indiegame.com #Since2003 #IndieGame

    Related Posts

    Roblox Game to be Developed Using ‘Kungya’ IP… Chungkang University of Culture & Industry and Netmarble M&B Collaborate

    2026년 09월 02일

    SuperFast NEXT Selects Tripearl Games and Keymaker Games From 100 Applicants — Two Korean Studios to Launch in H1 2027 Under OFFMOON Label

    2026년 09월 01일

    Parallax: Orbit Review: Korean Cognitive Science Team’s Optical Illusion Mobile Runner Reaches No. 5 on Google Play Paid Arcade Chart Without a Single Ad

    2026년 09월 01일

    MAKINA Preview: Korean Debut Studio’s Cassette Futurist Mech Stealth Adventure Sets December 25 Launch — Cockpit Combat and Pilot Infiltration as Two Inseparable Halves

    2026년 08월 31일
    Editors Picks

    MAKINA Preview: Korean Debut Studio’s Cassette Futurist Mech Stealth Adventure Sets December 25 Launch — Cockpit Combat and Pilot Infiltration as Two Inseparable Halves

    2026년 08월 31일

    Garden of Witches 1.0 Review: Team Tapas’ Mobile-to-PC Leap Completes Its 15-Month Early Access With a Combat System Built Entirely Anew

    2026년 08월 28일

    Hearth and Hamlet Sells 100,000 Copies in First Week — Australian Solo Developer’s Cozy Incremental City Builder Proves Its Festival Investment

    2026년 08월 28일

    Polylithic 1.0 Is Now Live — Czech Studio’s Colorful Stone Age Survival Game Exits Three Years of Early Access With Its Largest Update Yet

    2026년 08월 26일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.