최근기사

    MECCHA CHAMELEON Feature: How a Japanese Solo Developer’s $5.99 Hide-and-Seek Game Became 2026’s Biggest Indie Phenomenon

    2026년 06월 20일

    Soulbound Preview: The Pixel Art MMORPG That Built a Million-Player Community Before Touching Steam

    2026년 06월 20일

    The Gate Must Stand Review: A Tower Defense That Puts You in the Fight Instead of Above It

    2026년 06월 20일
    Facebook Twitter Instagram
    인디게임닷컴
    • News

      K-Indie Excellence Gathers in Pangyo: ‘PAN:PLAY’ Showcase Kicks Off Today

      2026년 06월 15일

      Cross-Media Synergy: YLAB’s Webtoon IP Game ‘The Lone Necromancer: Idle RPG’ Makes a Cameo in Netflix Hit Series ‘True Education’

      2026년 06월 11일

      Connecting the Journey: Unity Unveils Complete Session Lineup for ‘Unite Seoul 2026’

      2026년 06월 09일

      Devolver Digital Unveils Four Indie Titles at PC Gaming Show 2026: Co-op Space, Family Tragedy, Mushroom Decks, and Classic FPS Revival

      2026년 06월 08일

      Chained Together Two Years On: How a $4.99 French Indie Platformer Crossed 10 Million Sales and Now Enters Long-Term Service Mode

      2026년 06월 04일
    • Recommendation/Promotion

      Soulbound Preview: The Pixel Art MMORPG That Built a Million-Player Community Before Touching Steam

      2026년 06월 20일

      Woodo Preview: A Ukrainian Two-Person Team’s Wooden Diorama Puzzle Game Is Among the Year’s Most Healing Experiences

      2026년 06월 18일

      No Such Place Preview: Soul Knight’s Publisher Brings Retro Aesthetics to Co-op Extraction Shooting

      2026년 06월 17일

      CyberSushi Preview: A Sydney Studio’s Cyberpunk Sushi Roguelite Is Too Fun to Stop Playtesting

      2026년 06월 17일

      Dark Stream Preview: A Polish Horror Game Where Twitch Chat Shapes the Haunting

      2026년 06월 17일
    • Game Review

      MECCHA CHAMELEON Feature: How a Japanese Solo Developer’s $5.99 Hide-and-Seek Game Became 2026’s Biggest Indie Phenomenon

      2026년 06월 20일

      The Gate Must Stand Review: A Tower Defense That Puts You in the Fight Instead of Above It

      2026년 06월 20일

      and Roger Review: The Japanese Solo Developer’s Quietly Revolutionary Interactive Novel Arrives on Switch 2 and Mobile

      2026년 06월 18일

      Sci-Fi Shooter ‘Voidring Bound’ Released, Attracting Attention from 400,000 Wishlist Users

      2026년 06월 16일

      Voidling Bound Review: Former Skylanders Developers’ SF Creature Shooter Asks What Happens When You Don’t Command the Monster — You Become It

      2026년 06월 16일
    • Featured article

      Korean Indie Games at Steam Next Fest June 2026: Six Projects Making Their Case to the World

      2026년 06월 18일

      What Every Indie Developer Must Know About Loot Box Probability Disclosure in Korea

      2026년 06월 18일

      Dark Stream Preview: A Polish Horror Game Where Twitch Chat Shapes the Haunting

      2026년 06월 17일

      Time To Wake Up Preview: A Belgian Studio’s Psychological Thriller Where Blinking Changes Everything

      2026년 06월 16일

      IRON NEST: Heavy Turret Simulator Preview: A Childhood Artillery Enthusiast’s 5,000-Ton Dieselpunk Turret Simulator Arrives at Next Fest

      2026년 06월 16일
    • Contests/Support

      GIGDC 2026 Applications Open: Korea’s Premier Indie Game Competition Begins Submission Period

      2026년 06월 08일

      Global Horizons Await: ‘Youth K-Culture Global Frontier’ Opens Applications for Overseas Missions

      2026년 05월 26일

      Join the Colony: ‘BeaverRocks 2026’ Opens Applications for Indie Game Developers

      2026년 05월 19일

      No Sleep, Just Code: Applications Open for ‘2026 Seoul Indie Game Development Challenge’

      2026년 05월 17일

      NEOWIZ Wraps Up Global Indie Competition ‘Indie Quest’—Italian Thriller ‘GLASS HOUSE’ Takes Top Prize

      2026년 04월 22일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    Recommendation/Promotion

    [Tumblrbuck] Jumping action game, ‘Blade Jumper’

    By Editorial Team2022년 05월 29일Updated:2026년 01월 02일3 Mins Read

    “War is nothing, freedom is nothing, ignorance is nothing”

    In 2045, in Yeouido, Seoul, a huge building that fills the entire area of Yeouido is erected. The height is unknown. It is said that the selected 1% of Seoul citizens enjoy a happy life separated from the outside in this mega-tower called ‘Kukuru Tower’.

    The dictatorial government ‘Unreality’, which is ruling Seoul with the Kukuru Tower as a base, is dominating Seoul with pleasure using ‘Kukuru Candy’, which is highly addictive. ‘Ground Z’, a vigilante group to overthrow ‘Unreality’, prepares for the final battle and comes to you, a famous agent in the past for him. Are you ready to climb the unknown tower, ‘Kukuru Tower’?

    • Tumblr Link: Shortcut
    • About the creator: bit paradigm
    • Download the trial version

    Blade Jumper is a 2D platformer jumping action game that jumps and climbs obstacles with simple controls.

    The platform is currently being developed based on Windows, and aims to be released globally through Steam.

    The long-standing trend of games that stimulate the desire for challenge and are addictive at the same time is the background of the planning of ‘Blade Jumper’. The developer said that the goal was to create a cool and exciting jumping game by adding the fun elements of platformer action.

    1. Stylish yet kingly addictive gameplay

    Gamers perform all movements and battles with one operation of ‘Jump Attack Slash’. Gamers have to climb up against the doll robots that receive kings, whose main goal is to drop the main character. Gamers can kill them in style with skilled controls, or they can just get hit and fall straight down.

    2. Cute and insignificant characters and colorful game stages

    The inside of Kukuru Tower, separated from the outside, is not a crazy place. Cute and insignificant doll robots and hip backgrounds of various concepts (along with terrible traps ^^) are waiting for gamers. Everyone has to face and win with their own strategy.

    3. Charming worldview and story

    As the gamer climbs the tower, he meets various characters and reads various records. As you climb the tower, new truths are revealed and the feeling of discomfort grows. Why are gamers and other characters climbing the tower? You must meet various characters who climb the tower for their own reasons and purposes, and uncover the hidden truth of the tower.

    [Development Schedule]

    The goal content of the game is planned in a total of 9 stages. The current development progress has been completed up to stage 6 as shown in the schedule below, and stage 7 is being developed and designed.

    April 30: Stage 4 completed

    May 15th: Stage 5 completed, Stage 6 completed

    May 30th: Stage 7 completed, Stage 8 completed

    June 15: Stage 9 completed, boss work

    June 30: Cutscenes and scenario work, bug work, balance fix work

    July: Bug work, balance fix work, game review registration work

    Mid-August release target

    After the stage development of the game is completed at the end of June, the exact release schedule will be confirmed. The content will be announced to the community at a later date.

    Editorial Team
    • Website
    • Facebook

    We support indie game developers to expand globally. Promote your game via indiegame.com #Since2003

    Related Posts

    Soulbound Preview: The Pixel Art MMORPG That Built a Million-Player Community Before Touching Steam

    2026년 06월 20일

    Woodo Preview: A Ukrainian Two-Person Team’s Wooden Diorama Puzzle Game Is Among the Year’s Most Healing Experiences

    2026년 06월 18일

    No Such Place Preview: Soul Knight’s Publisher Brings Retro Aesthetics to Co-op Extraction Shooting

    2026년 06월 17일

    CyberSushi Preview: A Sydney Studio’s Cyberpunk Sushi Roguelite Is Too Fun to Stop Playtesting

    2026년 06월 17일
    Editors Picks

    Dark Stream Preview: A Polish Horror Game Where Twitch Chat Shapes the Haunting

    2026년 06월 17일

    Time To Wake Up Preview: A Belgian Studio’s Psychological Thriller Where Blinking Changes Everything

    2026년 06월 16일

    IRON NEST: Heavy Turret Simulator Preview: A Childhood Artillery Enthusiast’s 5,000-Ton Dieselpunk Turret Simulator Arrives at Next Fest

    2026년 06월 16일

    Death at Fleming Manor Preview: A Korean Indie Studio’s Forensic Mystery Where Writing the Death Certificate Is the Deduction

    2026년 06월 14일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.