최근기사

    Hook action completed with hand-drawn art without AI, ‘Grapple Bear’ developed by a solo artist in Hungary

    2026년 07월 11일

    The heartwarming daily life of a hand-drawn farm… ‘Farming Camp’, Steam Playtest on July 17

    2026년 07월 11일

    Cat Butler: Idle Shooter RPG Preview: Korean Mobile Game Blends Idle Comfort With Bullet Hell Boss Fights

    2026년 07월 10일
    Facebook Twitter Instagram
    인디게임닷컴
    • News

      Chungnam Content Agency’s Indie Game Park Cohort 2 Holds Practical Education and Networking Session

      2026년 07월 10일

      FOMIRAI, ‘Mahjong Ichibanga X Danganronpa’ Rerun Collaboration Update

      2026년 07월 10일

      2026 Seoul Indie Game Development Challenge Closes With 11 Prototypes, VC Pitches, and a Post-Event Support Pipeline

      2026년 07월 07일

      Seoul Game Town 2 Wraps in Pangyo With 300 Visitors, 35 Teams, and One-Hour Queues at Popular Booths

      2026년 07월 07일

      Iron Nest: Heavy Turret Simulator Preview: 700,000 Wishlists and a Two-Person European Team’s Decade-Long Dieselpunk Artillery Dream

      2026년 07월 05일
    • Recommendation/Promotion

      Hook action completed with hand-drawn art without AI, ‘Grapple Bear’ developed by a solo artist in Hungary

      2026년 07월 11일

      The heartwarming daily life of a hand-drawn farm… ‘Farming Camp’, Steam Playtest on July 17

      2026년 07월 11일

      Cat Butler: Idle Shooter RPG Preview: Korean Mobile Game Blends Idle Comfort With Bullet Hell Boss Fights

      2026년 07월 10일

      Phantom Tower Preview: Two Italian Developers’ Four-Year Hack-and-Slash Roguelite Enters Early Access July 13

      2026년 07월 10일

      PengPong Preview: The Bullet Heaven Roguelite That Puts the Aiming Back in Your Hands Launches August 20

      2026년 07월 10일
    • Game Review

      Outbound Fishing Update: Square Glade Games Expands Their Campervan Utopia With 32 Fish and Interior Architecture

      2026년 07월 02일

      A Webbing Journey Update Feature: Austria’s Fire Totem Games Celebrates 5 Million Downloads With a New Living Room Level

      2026년 06월 27일

      Left Fore Dead: Zombie Battle Golf Review: The Party Game That Asks “What If Your Golf Shot Woke Up the Zombies?”

      2026년 06월 27일

      WACKY! DEER & MUNK ADVENTURE Review: A Four-Person Korean Indie Studio Brings KakaoTalk Characters to Nintendo Switch

      2026년 06월 27일

      Gacha Capsule Shop Simulator – Akihabara Feature: An Istanbul Studio’s Gachapon Management Game Becomes a VTuber Phenomenon

      2026년 06월 26일
    • Featured article

      Tokyo Game Show 2026 Announces Record 759 Exhibitors From 51 Countries — What It Means for Indie Developers

      2026년 07월 08일

      MECCHA CHAMELEON Feature: How a Japanese Solo Developer’s $5.99 Hide-and-Seek Game Became 2026’s Biggest Indie Phenomenon

      2026년 06월 20일

      Korean Indie Games at Steam Next Fest June 2026: Six Projects Making Their Case to the World

      2026년 06월 18일

      Woodo Preview: A Ukrainian Two-Person Team’s Wooden Diorama Puzzle Game Is Among the Year’s Most Healing Experiences

      2026년 06월 18일

      What Every Indie Developer Must Know About Loot Box Probability Disclosure in Korea

      2026년 06월 18일
    • Contests/Support

      Bridging Talent and Industry: Applications Open for ‘2026 Game Company Project On-site Training Program’

      2026년 06월 24일

      GIGDC 2026 Applications Open: Korea’s Premier Indie Game Competition Begins Submission Period

      2026년 06월 08일

      Global Horizons Await: ‘Youth K-Culture Global Frontier’ Opens Applications for Overseas Missions

      2026년 05월 26일

      Join the Colony: ‘BeaverRocks 2026’ Opens Applications for Indie Game Developers

      2026년 05월 19일

      No Sleep, Just Code: Applications Open for ‘2026 Seoul Indie Game Development Challenge’

      2026년 05월 17일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    Recommendation/Promotion

    [Tumblrbuck] Jumping action game, ‘Blade Jumper’

    By Editorial Team2022년 05월 29일Updated:2026년 01월 02일3 Mins Read

    “War is nothing, freedom is nothing, ignorance is nothing”

    In 2045, in Yeouido, Seoul, a huge building that fills the entire area of Yeouido is erected. The height is unknown. It is said that the selected 1% of Seoul citizens enjoy a happy life separated from the outside in this mega-tower called ‘Kukuru Tower’.

    The dictatorial government ‘Unreality’, which is ruling Seoul with the Kukuru Tower as a base, is dominating Seoul with pleasure using ‘Kukuru Candy’, which is highly addictive. ‘Ground Z’, a vigilante group to overthrow ‘Unreality’, prepares for the final battle and comes to you, a famous agent in the past for him. Are you ready to climb the unknown tower, ‘Kukuru Tower’?

    • Tumblr Link: Shortcut
    • About the creator: bit paradigm
    • Download the trial version

    Blade Jumper is a 2D platformer jumping action game that jumps and climbs obstacles with simple controls.

    The platform is currently being developed based on Windows, and aims to be released globally through Steam.

    The long-standing trend of games that stimulate the desire for challenge and are addictive at the same time is the background of the planning of ‘Blade Jumper’. The developer said that the goal was to create a cool and exciting jumping game by adding the fun elements of platformer action.

    1. Stylish yet kingly addictive gameplay

    Gamers perform all movements and battles with one operation of ‘Jump Attack Slash’. Gamers have to climb up against the doll robots that receive kings, whose main goal is to drop the main character. Gamers can kill them in style with skilled controls, or they can just get hit and fall straight down.

    2. Cute and insignificant characters and colorful game stages

    The inside of Kukuru Tower, separated from the outside, is not a crazy place. Cute and insignificant doll robots and hip backgrounds of various concepts (along with terrible traps ^^) are waiting for gamers. Everyone has to face and win with their own strategy.

    3. Charming worldview and story

    As the gamer climbs the tower, he meets various characters and reads various records. As you climb the tower, new truths are revealed and the feeling of discomfort grows. Why are gamers and other characters climbing the tower? You must meet various characters who climb the tower for their own reasons and purposes, and uncover the hidden truth of the tower.

    [Development Schedule]

    The goal content of the game is planned in a total of 9 stages. The current development progress has been completed up to stage 6 as shown in the schedule below, and stage 7 is being developed and designed.

    April 30: Stage 4 completed

    May 15th: Stage 5 completed, Stage 6 completed

    May 30th: Stage 7 completed, Stage 8 completed

    June 15: Stage 9 completed, boss work

    June 30: Cutscenes and scenario work, bug work, balance fix work

    July: Bug work, balance fix work, game review registration work

    Mid-August release target

    After the stage development of the game is completed at the end of June, the exact release schedule will be confirmed. The content will be announced to the community at a later date.

    Editorial Team
    • Website
    • Facebook

    We support indie game developers to expand globally. Promote your game via indiegame.com #Since2003

    Related Posts

    Hook action completed with hand-drawn art without AI, ‘Grapple Bear’ developed by a solo artist in Hungary

    2026년 07월 11일

    The heartwarming daily life of a hand-drawn farm… ‘Farming Camp’, Steam Playtest on July 17

    2026년 07월 11일

    Cat Butler: Idle Shooter RPG Preview: Korean Mobile Game Blends Idle Comfort With Bullet Hell Boss Fights

    2026년 07월 10일

    Phantom Tower Preview: Two Italian Developers’ Four-Year Hack-and-Slash Roguelite Enters Early Access July 13

    2026년 07월 10일
    Editors Picks

    Tokyo Game Show 2026 Announces Record 759 Exhibitors From 51 Countries — What It Means for Indie Developers

    2026년 07월 08일

    Dystopicon Preview: A Spanish Solo Developer’s 8-Year Dystopian Life Sim Where Watching TV Is Your Job

    2026년 07월 03일

    Helix: Descent N Ascent Preview: A Belgian Studio’s Black-and-White Puzzle Adventure Built Around Jim Guthrie’s Music

    2026년 06월 30일

    Security 51 Preview: Alawar Brings Bureaucratic Horror to Area 51’s Underground Bunker

    2026년 06월 28일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.