최근기사

    [Editorial] Why Financial Giants are Betting on Game Dev: The Strategic Synergy of K-Indies and Big Tech

    2026년 03월 03일

    1 Million Wishlists in 5 Days: How ‘Windrose’ Became Steam’s Most Wanted Pirate Epic

    2026년 03월 03일

    Don’t Enter the Maze, Build It: Devolver Digital Reveals Extended Gameplay for ‘Minos’

    2026년 03월 03일
    Facebook Twitter Instagram
    인디게임닷컴
    • Indie Game News

      GDC 2026: The Biggest Glow-Up in 40 Years—Now the “Festival of Gaming”

      2026년 03월 02일

      PlayStation’s picks for “10 gem-like indie games that will shine in 2026.”

      2026년 02월 28일

      Suncheon successfully held its 2026 content company investment attraction briefing session.

      2026년 02월 27일

      Suncheon City successfully held its 2026 content company investment attraction briefing session… Full-scale support for corporate settlement and investment begins.

      2026년 02월 26일

      Subculture Meets Indie Gaming: ‘Illustar Fes 10’ Opens with Dedicated ‘Illustar Play’ Zone

      2026년 02월 21일
    • Recommendation/Public

      1 Million Wishlists in 5 Days: How ‘Windrose’ Became Steam’s Most Wanted Pirate Epic

      2026년 03월 03일

      Don’t Enter the Maze, Build It: Devolver Digital Reveals Extended Gameplay for ‘Minos’

      2026년 03월 03일

      D&D Meets Disco Elysium: Highly Anticipated CRPG ‘Esoteric Ebb’ Launches March 3

      2026년 03월 01일

      Echoes of Loss: Acclaimed Philippine Indie Hit ‘Until Then’ Announces ‘Afterimages’ DLC and Xbox Launch

      2026년 03월 01일

      Hidden Gems: PlayStation Spotlights 10 Indie Masterpieces Defining 2026

      2026년 02월 28일
    • Indie Game Review

      Emberbane: A Dark Pixel-Art Masterpiece Rises from the Ashes of a Four-Year Development

      2026년 02월 25일

      The Original Masters of ‘Little Nightmares’ Return with REANIMAL: A Gruesome Triumph

      2026년 02월 23일

      Market Manipulation at its Best: ‘Insider Trading’ Hits 96% Positive Rating on Steam

      2026년 02월 20일

      90s Nostalgia Meets Modern Exploration: Sibling-Led ‘Under The Island’ Launches Globally

      2026년 02월 18일

      Reclaiming History, One Heist at a Time: Africanfuturist Adventure ‘Relooted’ Launches on Steam

      2026년 02월 12일
    • Indie Game Focus

      [Editorial] Why Financial Giants are Betting on Game Dev: The Strategic Synergy of K-Indies and Big Tech

      2026년 03월 03일

      The Battle of 3,500 Demos: Which Indies are Dominating the First Steam Next Fest of 2026?

      2026년 03월 02일

      The Golden Age of Indie: Sensor Tower APAC Awards 2025 Celebrates the Rise of Innovation Over Scale

      2026년 02월 26일

      Small but Mighty: 6 Must-Watch K-Indie Titles Debuting at Steam Next Fest 2026

      2026년 02월 24일

      Playable Watercolors: The Emotive Philosophy of Nomada Studio from GRIS to Neva

      2026년 02월 23일
    • Competition/Support Project

      Tokyo Game Show 2026 Celebrates 30th Anniversary with Record 5-Day Run and Free Global Indie Support

      2026년 02월 28일

      Suncheon Rising: Transforming the Old City Center into a “K-Content Mecca”

      2026년 02월 26일

      KOCCA Unveils 6 Billion KRW ‘2026 Korea Indie Game Dev Camp’ in Partnership with 7 Tech Giants

      2026년 02월 23일

      Chungnam Global Game Center is recruiting participants for the second round of its “2026 Indie Game Park Incubation” program for young indie game developers.

      2026년 02월 21일

      Chungnam Global Game Center Ignites Next-Gen Devs: Recruitment for ‘2026 Indie Game Park Incubating’ Now Open

      2026년 02월 21일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    Competition/Support Project

    Hosted ‘The 7th Google Play Indie Game Festival 2022’, Recruitment of participating companies by July 1st

    By Editorial Team2022년 06월 02일Updated:2022년 07월 01일4 Mins Read

    Google announced on the 2nd that it will hold the ‘7th Google Play Indie Game Festival’ to support content advancement and overseas expansion of domestic indie game developers.

    The purpose of the event is to discover promising domestic indie game developers who will lead the mobile game ecosystem and support their entry into the global market and business success. From June 1st to July 1st, participating developers are recruited through the official website, followed by an online screening process to select the Top 20 and Top 10, and the final Top 3 developers are selected in the finals held online in September.

    The Google Play Indie Game Festival, which started in Korea in 2016, has been expanded to a global program held in Japan and Europe. In the meantime, as of 2021, a cumulative 1,507 developers in Korea participated in the Google Play Indie Game Festival and submitted 1,632 games.

    Google Play provides various benefits to indie game developers selected as finalists for one year, including game promotion, mentoring and consulting, and marketing campaigns. In particular, this year, Heidier, an indie developer that was selected as a Top 3 at the Indie Game Festival 2021 and succeeded in attracting an investment of 20 billion won from Neowiz, is supporting the success of indie game developers full of potential by supporting subsidies for junior indie game developers.

    Along with this festival, the 10-week online indie game accelerator program is also recruiting companies to participate as a global program to support the growth of indie game developers. The program provides customized master classes and expert mentoring for indie game developers, as well as various know-hows for game design, launch strategy and growth.

    The Indie Game Festival and Indie Game Accelerator Program are Google’s support programs for indie game developers, and you can apply for overlapping support. Through these two programs, Google actively supports domestic indie game developers to promote more systematic and continuous business growth and to gain global competitiveness.

    After the game submission deadline on July 1st, the Top 20 games will be announced in early August when the Top 20 are selected through the evaluation of the first jury composed of Google and external judges. Afterwards, a user jury composed of general gamers and a professional jury composed of experts from Google Play and industry experience the Top 20 games, submit experience reviews and feedback for each game, and vote for the games to be selected as a total of Top 10 developers. .

    In the online finals to be held in the online metaverse space in early September, the Top 10 developers introduce their games through individual presentations and answer questions from the jury. The top 3 developers will be finally selected by summing up the results of the judges’ evaluation on that day.

    Apart from the Top 10 and Top 3 selections, the ‘Popular Game Award’, which is decided by direct voting by Google Play Store users, is conducted through users’ votes in the Google Play Store, and anyone can participate in voting. Popular Games award winners will also be announced in the finals.

    Meanwhile, the top 3 developers of Google Play Indie Game Festival 2021 are Cat and Soup (HIDEA). Cats Going Home: The Way Home (CONCODE). Rally on the way home from work: A record competition (Soeun Game) was selected. (In alphabetical order, the name of the developer is in parentheses) The popular game award selected by the user’s direct vote went to the Animal Doll Shop (Funnyeve), which was well-received for its cute picture and easy-to-access gameplay. In particular, Heidier, a cat and soup developer, was acquired by Neowiz, and is recording high growth, with global downloads exceeding 20 million.

    Lee Hyung-won, head of Google Play’s Korean game partnerships, said, “The Google Play Indie Game Festival has been held for the past six years, with numerous indie companies that are performing well overseas, such as Heidi, a developer of ‘Cat’s & Soup’, and Playhard, a developer of ‘Hero Factory’. We have been discovering developers and continuing to support and collaborate for them,” he said. “With the Google Play Indie Game Festival, which celebrates its 7th anniversary this year, domestic indie game developers, such as hidden gems, are reaching a wider stage and reaching out to global users. We will spare no effort to support the creation of practical business outcomes.”

    Editorial Team
    • Website
    • Facebook

    We support indie game developers to expand globally. Promote your game via indiegame.com #Since2003

    Related Posts

    Tokyo Game Show 2026 Celebrates 30th Anniversary with Record 5-Day Run and Free Global Indie Support

    2026년 02월 28일

    Suncheon Rising: Transforming the Old City Center into a “K-Content Mecca”

    2026년 02월 26일

    KOCCA Unveils 6 Billion KRW ‘2026 Korea Indie Game Dev Camp’ in Partnership with 7 Tech Giants

    2026년 02월 23일

    Chungnam Global Game Center is recruiting participants for the second round of its “2026 Indie Game Park Incubation” program for young indie game developers.

    2026년 02월 21일
    Editors Picks

    Hidden Gems: PlayStation Spotlights 10 Indie Masterpieces Defining 2026

    2026년 02월 28일

    Tokyo Game Show 2026 Celebrates 30th Anniversary with Record 5-Day Run and Free Global Indie Support

    2026년 02월 28일

    The Golden Age of Indie: Sensor Tower APAC Awards 2025 Celebrates the Rise of Innovation Over Scale

    2026년 02월 26일

    Playable Watercolors: The Emotive Philosophy of Nomada Studio from GRIS to Neva

    2026년 02월 23일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.