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    UNGALAND, an indie action adventure about survival and evolution set in a prehistoric setting

    By Editorial Team2026년 02월 12일3 Mins Read

    A third-person action platformer combining cartoon-style visuals with exploration and boss battles.
    MEV.Studio Raises Funds on Kickstarter with Steam Demo
    Differentiation through the ‘Primal Seed’ system centered on ability combinations.

    UNGALAND, a third-person action adventure game currently in development by multinational indie development team MEV.Studio, has launched a Kickstarter crowdfunding campaign along with the release of a Steam demo. Featuring unique cartoon-style visuals and an alternate prehistoric setting, ‘UNGALAND’ is an action platformer game that combines action, exploration, and strategy elements.

    The game unfolds in a unique world reimagined from the primitive era. Players assume the role of Oogie, a member of the Bunga tribe, and embark on a variety of missions and challenges across the island. The vibrantly designed environment reacts to the player’s actions, and unexpected events, threats, and rewards constantly appear during exploration.

    The story of “UNGALAND” features a twist that deviates from the simple heroic narrative. Oogie must overcome all challenges and return victorious, but not as the hero the tribe expects, but as the “barbarian” they need. This setting adds a strange tension to the game.

    Battle strategy completed with Primal Seed

    The core of the gameplay is the Primal Seed system, an ancient artifact that grants Oogie various abilities. Players can collect and combine Primal Seeds to create their own unique playstyle. Combat styles vary significantly depending on the combination of abilities and weapons, requiring adaptive strategy and strategic decision-making.

    Combat is intuitively designed for accessibility, yet its structure demands consideration of enemy patterns and ability combinations, offering a highly immersive experience. Exploring the map reveals hidden secrets and rewards, which naturally lead to growth and ability expansion. Boss battles, in particular, are a comprehensive test of the player’s acquired skills and understanding of combat.

    “UNGALAND” vividly portrays a prehistoric world through cartoon-style artwork. The unique character designs and environments create a lively atmosphere.

    We plan to increase the level of completion through a Kickstarter campaign.

    MEV.Studio is currently raising funds for the game’s development through Kickstarter. Funds raised through the campaign will be used to develop the core gameplay systems, the central campaign, and the world of “UNGALAND.” They plan to further enhance the game with additional environments, new challenges, and content expansions.

    A demo version of “UNGALAND” is currently available on Steam, and the official release date will be announced later based on the results of the Kickstarter campaign. More information about the game can be found on the Kickstarter and Steam pages.

    Steam Store Page:
    https://store.steampowered.com/app/3367020/UNGALAND/

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