최근기사

    Bullet Heaven Meets Extraction… ‘Hellforged’ First Demo Released

    2026년 08월 20일

    Rogue Eclipse Review: British Solo Developer’s Arabesque Futurist Space Shooter Earns the Star Fox Comparison — With Caveats

    2026년 08월 19일

    BIC 2026 Awards: GARBAGE COUNTRY Takes Grand Prix, Yūrei Claims Rising Star — 20 Winners Across General and Rookie Divisions

    2026년 08월 19일
    Facebook Twitter Instagram
    인디게임닷컴
    • News

      BIC 2026 Awards: GARBAGE COUNTRY Takes Grand Prix, Yūrei Claims Rising Star — 20 Winners Across General and Rookie Divisions

      2026년 08월 19일

      BIC Festival 2026 Opens at BEXCO Busan — 332 Games From 42 Countries, YouTube Partnership, and a Silver Button

      2026년 08월 15일

      Cat Butler: Idle Shooter RPG Launch Update: Lunosoft’s Mobile Hybrid Releases on Google Play and ONE Store — “Ikmyeong-i” Character Collaboration at Launch

      2026년 08월 13일

      BIC 2026 Partners With YouTube to Put Korean Indie Games Into YouTube Playables — 5 Studios, 7 Games Selected for First Wave

      2026년 08월 11일

      Iron Nest: Heavy Turret Simulator Launch Update: 300,000 Players, 98% Overwhelmingly Positive, Steam Top 5 in First Weekend

      2026년 08월 10일
    • Recommendation/Promotion

      Bullet Heaven Meets Extraction… ‘Hellforged’ First Demo Released

      2026년 08월 20일

      Hordeguard: Winds of the North Preview: Slovak Two-Person Studio’s Viking Action Tower Defense Signs With Daedalic Entertainment

      2026년 08월 19일

      Succubi Domini Preview: Brazilian Four-Person Studio’s Gothic Streetwear JRPG Signs With Nuntius Games — Steam Demo Coming

      2026년 08월 18일

      Witchbrook Preview: Chucklefish and Robotality’s Long-Awaited Magic School Life Sim Confirms Korean Support — PC, Switch, and Xbox

      2026년 08월 15일

      Until North Ends Preview: One Developer’s Eight-Year Nordic Survival Debut Enters Early Access August 31

      2026년 08월 15일
    • Game Review

      Rogue Eclipse Review: British Solo Developer’s Arabesque Futurist Space Shooter Earns the Star Fox Comparison — With Caveats

      2026년 08월 19일

      heXtreaming: Deep Review: Korean Indie Team Laputa Games’ Abandoned Waterpark Streaming Horror Launches on Steam With 20,000 Wishlists

      2026년 08월 18일

      Duskfade Review: Spain’s Weird Beluga Delivers a Clockpunk 3D Platformer With 89% Steam Rating — Jak & Daxter’s Spiritual Successor Arrives

      2026년 08월 18일

      KABOOMANIA Review: German Studio Fancy Factory Launches a Maze Bomber That Runs on a 30-Year-Old Amiga and a PS5 Simultaneously

      2026년 08월 18일

      Belgian healing puzzle ‘Sizeable’, which sold 200,000 copies, expands to consoles

      2026년 08월 18일
    • Featured article

      How Indie Developers Should Use Offline Exhibitions — And What Most Are Getting Wrong

      2026년 08월 19일

      [Column] How Indie Artists Should Utilize Offline Exhibitions

      2026년 08월 19일

      Dawnkeep Preview: A Korean High School Senior Built This Dark Fantasy Defense Game Solo in Six Months — BIC 2026 Rookie Selection

      2026년 08월 10일

      I Want to Play the Villain! Preview: Ukraine’s Award-Winning Boxville Studio Announces a Theatre Casting Logic Puzzle — Demo August 17, Release Q1 2027

      2026년 08월 05일

      Dear Magical Girls Review: Krafton Jungle Game Lab’s Four-Person Korean Team Reimagines the Magical Girl as a Burned-Out Worker — 98% Steam Rating at Launch

      2026년 08월 03일
    • Contests/Support

      BIC x Google Play IndieFest Awards Concludes: Bojonggye Takes ₩30M First Prize, PengPong Earns Second

      2026년 08월 19일

      Korea’s First AI Game Sound Design Challenge Opens With ₩17.45M+ Prize Pool — Submissions Due August 23

      2026년 07월 28일

      Gyeonggi Game Audition 2026 Opens Applications Through August 20 — ₩200 Million Prize Pool With New Student Division

      2026년 07월 22일

      KOCCA Is Funding Flights to Sweden Game Conference 2026 — Applications Close July 27

      2026년 07월 14일

      The 1.44MB Game Development Contest Is an Official indiegame.com Sponsored Event — Submissions Open Through September 4

      2026년 07월 14일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    Game Review

    Student Developer Team ‘Clockwork Cat’ Releases Time-Stopping Bullet-Hell Roguelike ‘Time Snatcher Handy’ on Steam and STOVE

    By Editorial Team2025년 11월 27일Updated:2026년 03월 08일3 Mins Read

    Six university students forming the indie team Clockwork Cat have officially launched their debut title “Time Snatcher Handy”, a time-stopping bullet-hell roguelike, on Steam and STOVE with publishing support from CometSoft.


    “Don’t Dodge the Bullets — Stop Them”

    At its core, Time Snatcher Handy reinterprets the fundamental premise of a bullet-hell shooter.
    Instead of squeezing through suffocating curtains of projectiles, players rely on the power to freeze time and carve out a safer path. This time-stopping mechanic transforms overwhelming bullet patterns into strategic puzzles.

    Players take on the role of Handy, a phantom-thief cat who steals a mysterious clock hand from the Museum of Time. With this artifact, Handy can pause time, slip between deadly projectiles, ambush guards, and ultimately escape the museum.


    A Resource of Its Own: Time

    In Time Snatcher Handy, time is a consumable resource—and the centerpiece of its strategy.

    • Pausing time drains Handy’s time gauge.
    • Purchasing items costs time.
    • Taking enemy damage reduces the time even further.
    • Defeated guards drop stolen time, allowing players to recover.

    A variety of items—such as accelerated time flow or meteor-summoning abilities—can help or hinder players depending on how they’re used. By combining these items, players can shape their own unique builds, whether opting for bold, high-risk play or safer, methodical runs.

    The result is a sleek roguelike structure built around a single resource that dictates every decision.

    Gaining Attention Across Korean Indie Festivals

    Before release, Time Snatcher Handy gathered attention at several major indie events, including Smilegate Future Lab’s Burning Beaver festival and the Busan Indie Connect Festival (BIC).

    Showcase attendees praised its clean pixel-art aesthetic, cohesive sound design, and its clever “clock-face telegraph system,” which displays incoming attack angles to help minimize resource waste. Many noted that the time-stopping mechanic added a tactical feel rarely seen in bullet-hell titles.

    Launch Promotion and Indie Live Expo Appearance

    Time Snatcher Handy is available now on Steam and STOVE for a launch-discount price of 9,900 KRW during the first two weeks. An official soundtrack is also available, and a discounted game + OST bundle is being offered at 14,310 KRW for the same promotional period.

    The game will also be featured during the INDIE Live Expo on November 29, one of the largest indie game broadcast showcases in Asia. The broadcast airs simultaneously in Korean, Japanese, Chinese, and English, with Time Snatcher Handy appearing in the INDIE Waves segment for global indie audiences.


    [Team Profile] Aesthetics of the Bizarre and Beautiful: Team Clockwork Cat

    Team Clockwork Cat is a boutique indie development team consisting of a core group of artists and designers. They have carved out a unique niche in the Korean indie scene by blending ” 정교함” (precision of a clockwork mechanism) with “신비로움” (the mystery of a cat). The team is best known for its 2D hand-drawn art style, which often features intricate line work, muted palettes with striking accent colors, and a surreal, melancholic atmosphere.

    Key Information & Details

    CategoryDetails
    Team NameClockwork Cat (시계태엽고양이)
    HeadquartersSouth Korea
    Core LeadMyocat (묘캣) (Art Director / Representative)
    Primary GenreMystery Adventure, Narrative-driven Puzzle, Dark Fantasy
    Key IdentityGothic Aesthetics, Psychological Storytelling, Detailed Pen Illustration
    Official X (Twitter)@ClockworkCat_G
    Editorial Team
    • Website
    • Facebook

    Empowering your game to go global. Promote your game via indiegame.com #Since2003 #IndieGame

    Related Posts

    Rogue Eclipse Review: British Solo Developer’s Arabesque Futurist Space Shooter Earns the Star Fox Comparison — With Caveats

    2026년 08월 19일

    heXtreaming: Deep Review: Korean Indie Team Laputa Games’ Abandoned Waterpark Streaming Horror Launches on Steam With 20,000 Wishlists

    2026년 08월 18일

    Duskfade Review: Spain’s Weird Beluga Delivers a Clockpunk 3D Platformer With 89% Steam Rating — Jak & Daxter’s Spiritual Successor Arrives

    2026년 08월 18일

    KABOOMANIA Review: German Studio Fancy Factory Launches a Maze Bomber That Runs on a 30-Year-Old Amiga and a PS5 Simultaneously

    2026년 08월 18일
    Editors Picks

    Belgian healing puzzle ‘Sizeable’, which sold 200,000 copies, expands to consoles

    2026년 08월 18일

    Until North Ends Preview: One Developer’s Eight-Year Nordic Survival Debut Enters Early Access August 31

    2026년 08월 15일

    Dawnkeep Preview: A Korean High School Senior Built This Dark Fantasy Defense Game Solo in Six Months — BIC 2026 Rookie Selection

    2026년 08월 10일

    I Want to Play the Villain! Preview: Ukraine’s Award-Winning Boxville Studio Announces a Theatre Casting Logic Puzzle — Demo August 17, Release Q1 2027

    2026년 08월 05일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.