Developed by German indie developer Lost Lantern Studio, ‘Night Errand’ is a narrative detective game that blends the emotional weight of ‘Night in the Woods,’ the interpersonal nuances of ‘Coffee Talk,’ and the eerie charm of a quiet town like ‘Twin Peaks.’
‘Night Errand’ recently had a Steam store page released in November 2025, and a November 5 update added multilingual support, including Japanese.
A unique detective duo: Sage and Noor
‘Night Errand’ is a 2D detective adventure set in the quiet town of Morrowpines, where the unique duo of human detective ‘Sage’ and kind-hearted monster ‘Nur’ solve murder cases while pouring coffee at a cafe.
Morrow Pines is a town where the sun never rises, but that doesn’t mean the truth can’t be revealed. Two detectives with disparate backgrounds—one human, the other monster—struggle to find common ground.
While Sage grows increasingly distant and disillusioned, Noor still tries to trust people. As crime rises in Morrow Pines, the two face the challenge of not only investigating various cases, but also examining their own prejudices and mending their relationships.

Development of reasoning through contrasting viewpoints
The core of the game revolves around switching between Sage and Noor, gathering clues, interrogating suspects, and revisiting each clue over a warm beverage in the duo’s quiet café. Every cup of coffee served here offers comfort and holds the key to uncovering the truth.
Players alternate between controlling the perspectives of two characters, viewing events from their respective perspectives and combining these contrasting perspectives to arrive at the truth. This dual perspective system goes beyond simple detective games, enabling a deeper exploration of prejudice, trust, and relationships.

“Night Errand” reimagines the charm of a quaint small town like Twin Peaks for a modern twist. Morrow Pines, where the sun never rises, exudes a mysterious atmosphere all its own, and while it may appear peaceful, secrets lurk in the darkness.
The game draws players into the story with its hand-drawn 2D art style, cinematic presentation, and linear yet immersive narrative. The unique visual style, a blend of cyberpunk elements and a dark atmosphere, captures the sensibility of “Night in the Woods” and the warmth of “Coffee Talk.”
Mystery with Coffee: The Impact of Coffee Talk
Inspired by “Coffee Talk,” the coffee-making system goes beyond a simple minigame and becomes a crucial element of the storytelling. Sage and Nur’s café serves as a base camp for solving cases, a space where the two detectives gather clues and strengthen their relationship.
The act of pouring a warm beverage offers a moment of respite from the tense investigation, and each cup holds new insights and keys to the truth. These atmospheric elements are exquisitely balanced with the weighty theme of a murder mystery, creating a uniquely immersive gameplay experience.

Emotional storytelling
“Night Errand”‘s greatest strength lies in its emotionally charged storytelling. Like “Night in the Woods,” it focuses on the inner lives of its characters and their relationships, exquisitely weaving the external conflict of a murder case with the internal conflict between Sage and Noor.
Set in a world where humans and monsters coexist, the story explores themes of prejudice and trust, disillusionment and hope. Sage’s cynical attitude and Nur’s optimistic nature clash, but as they solve the case, they gradually come to understand and grow together.

Development status and expectations
This is Lost Lantern Studio’s first game, and they’re preparing for a global launch, quickly adding multilingual support along with the Steam store page launch. While the release date is currently “To be announced,” you can add the game to your wishlist on the store page to stay up-to-date with development updates.
They are consistently sharing development progress and game information through their official Instagram and TikTok, and are showing that they value communication with the community.
Game Features
Genre : Detective Adventure, Visual Novel, Point and Click, Interactive Fiction
Key Features :
- Dual Perspective System : Reasoning through the contrasting perspectives of Sage and Nur.
- Dialogue-driven gameplay : interrogate suspects and gather clues.
- Coffee Making System : Coffee Talk-style Beverage Making
- Linear narrative : a carefully crafted storyline
- Cinematic Direction : Movie-like scene direction and narration
- Hand-drawn art : Unique 2D visual style
- LGBTQ+ Inclusive Characters : Character Creation that Respects Diversity
- Dark yet cozy : a blend of murder mystery and warm cafe atmosphere.
Who would you recommend it to?
‘Night Errand’ is especially recommended for gamers who:
- ‘Night in the Woods’ fans : Gamers who love emotional, character-driven stories.
- ‘Coffee Talk’ fans : Gamers who prefer a cozy atmosphere and conversation-driven gameplay.
- Detective Game Enthusiasts : Gamers who enjoy mystery and clue-collecting.
- Visual novel fans : Gamers who enjoy story-driven, linear narratives.
- Indie Game Collector : Gamers who appreciate unique concepts and hand-drawn art styles.

Concluding the review
“Night Errand” is an ambitious project that exquisitely combines detective mystery with a cozy cafe simulation. The contrasting duo of humans and monsters, the unique setting of a town shrouded in eternal night, and the warm bonds of communication over a cup of coffee promise a refreshing experience rarely found in other detective games.
Combining the emotional depth of “Night in the Woods,” the warmth of “Coffee Talk,” and the bizarre charm of Twin Peaks, this game has generated significant anticipation even before its release. Expect to see Sage and Nur’s story unfold in the sunless Morrow Pines.

Related Links
- Steam Store : https://store.steampowered.com/app/3881710/Night_Errand