최근기사

    Stick It to the Stickman Review: Free Lives’ Corporate Ladder Beat-‘Em-Up Graduates Early Access With 300,000 Wishlists and Chainsaws

    2026년 09월 27일

    Lost Host Preview: A Lithuanian Solo Developer’s Toy Car Searches a Vanished Boy’s House From Six Inches Off the Ground — November 4 Launch

    2026년 09월 27일

    Rivage Review: Raw Fury and Exnilo Studio’s Time-Loop Space Station Mystery Ships Across PC and Console

    2026년 09월 27일
    Facebook Twitter Instagram
    인디게임닷컴
    • News

      Doloc Town Crosses 200,000 Sales One Month After 1.0 Launch — 97% Positive Across 4,000+ Reviews

      2026년 09월 26일

      Suncheon City Runs Two-Day Anime-Webtoon Cluster Networking Day — Lunosoft’s Kim Bok-nam Pushes for Cross-Industry “Coexistence” Framework

      2026년 09월 15일

      Jeonnam Game Talent Development Industry-Academia Networking Day Draws 80+ Participants

      2026년 09월 15일

      Radiotext Sets September 28 Launch, Reveals Five Core Characters — Alp Arslan’s Solo Cyberpunk Text RPG Nears Release

      2026년 09월 15일

      WARDOGS Early Access Report: Bulkhead’s 100-Player Tactical FPS Sells 1 Million Day One, Survives a Server Meltdown, Recovers to Very Positive

      2026년 09월 14일
    • Recommendation/Promotion

      Lost Host Preview: A Lithuanian Solo Developer’s Toy Car Searches a Vanished Boy’s House From Six Inches Off the Ground — November 4 Launch

      2026년 09월 27일

      Rivage Review: Raw Fury and Exnilo Studio’s Time-Loop Space Station Mystery Ships Across PC and Console

      2026년 09월 27일

      CRACK Preview: A Content Creator’s “Giant Egg No One Questions” Joke Becomes a 30,000-Wishlist Co-op Mystery — October 26 Launch

      2026년 09월 27일

      MR. RECORDS Preview: French Studio’s Day-Job-by-Day, Rhythm-Adventure-by-Night Game Gets Its First Demo Ahead of October Next Fest — Now Confirmed for PS5 and Xbox

      2026년 09월 26일

      Marked for Mayhem Preview: Blizzard, Ubisoft, and Disney Veterans’ Debut Turns Co-op Dungeon Runs Into a Betrayal-Powered Leaderboard Race

      2026년 09월 26일
    • Game Review

      Stick It to the Stickman Review: Free Lives’ Corporate Ladder Beat-‘Em-Up Graduates Early Access With 300,000 Wishlists and Chainsaws

      2026년 09월 27일

      Solitaire World Tour Review: A Japanese Solo Developer’s Klondike Card Game Renders 12 Korean Cities in Watercolor — Without Korean-Language Support

      2026년 09월 23일

      Yandere Virus Review: Moka Sphere’s 11-VTuber Co-op Horror Launches Global With 95% International Wishlist Interest

      2026년 09월 22일

      BRAZILIAN DRUG DEALER BEFORE 4 Review: id Tech 2-Powered Quake Throwback Launches at 99% Positive on 400+ Reviews

      2026년 09월 22일

      Dunebound Tactics Review: Terahard Studios’ Four-Year Tactical Engine Build Turns Battlefield Terrain Into the Real Weapon

      2026년 09월 16일
    • Featured article

      [Column] The Two Paths of Steam Survival: Ride the Trend or Sell the Genre?

      2026년 09월 22일

      Two Roads to Surviving Steam: Ride the Trend, or Dig the Genre

      2026년 09월 22일

      The Journey Home Preview: Belgian Husband-and-Wife Studio’s Meditative Side-Scroller Made Gamescom Visitors Cry — Free Demo Now Live

      2026년 09월 02일

      Gamescom dev Awards 2026: Six Winners Across Indie Expo and Speakers’ Choice — Stop-Motion WWII Horror, Totalitarian Press Puzzle, and Blue Prince Among Recipients

      2026년 08월 25일

      [Column] How Indie Artists Should Utilize Offline Exhibitions

      2026년 08월 19일
    • Contests/Support

      Face UFO Sweeps Four Awards at Tokyo Game Show’s 19th Sense of Wonder Night — Solo Developer Takahiro Miyazawa Takes Audience Grand Prix, Design, Experimental, and Presentation

      2026년 09월 18일

      Sogang University Opens Recruitment for AI-Specialized Game Development Talent Program — 52 Slots, ₩50 Million in Project Prizes

      2026년 09월 16일

      2026 Connect Fair Wraps: 240+ Meetings Connect 82 Korean Indie Studios With 44 International Partners in Pangyo

      2026년 09월 15일

      GXG 2026 x INDIECRAFT Opens in Pangyo: Same-Day Exhibition and Export Business Matching Link 51 Korean Studios to 30+ International Partners

      2026년 09월 10일

      1.44MB Game Development Contest Expands to 8 Special Awards — Submissions Close September 4

      2026년 08월 26일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    News

    KOCCA, Google Play, and Naver Webtoon Announce Joint Initiative to Advance K-Webtoon Game Production Ecosystem

    By Editorial Team2025년 11월 18일3 Mins Read

    The Ministry of Culture, Sports and Tourism and the Korea Creative Content Agency (KOCCA) announced on November 14 that they shared the results of the second cohort of the “Global Webtoon Games” program and discussed strategies for expanding global market support during G-STAR 2025, held at BEXCO in Busan. The initiative—developed in partnership with Google Play and Naver Webtoon—aims to strengthen the production ecosystem for small and mid-sized game studios leveraging K-Webtoon IP.


    Google Play × Naver Webtoon × KOCCA: A Three-Way Partnership for Production Advancement

    Key leaders from all three organizations—including KOCCA Acting President Yoo Hyun-seok, Naver Webtoon Head of IP Business Nam Kyung-bo, and Google Play APAC Managing Director for Partnerships Paula Wang—met to discuss the future direction of the third cohort of the initiative.

    Topics included:

    • Strategic plans for the 2026 Global Webtoon Games Cohort 3
    • Strengthening IP management and production pipelines
    • Joint promotional and service support
    • Expansion of support beyond mobile into PC platforms, beginning with the 2026 cohort

    During the event, two new games from the second cohort were unveiled at the joint Google Play booth, attracting strong attention from visitors.

    • Mobisoft showcased Dungeon-Eating Artifact, an action fantasy game based on the popular webtoon of the same name.
    • Funnypack unveiled a game adaptation of the dark fantasy webtoon The Hero Has Returned, which follows a high school student-turned-world-saving hero who struggles upon returning to reality.

    A live talk session featuring developers and influencer Ujunging also provided behind-the-scenes insights into the production process, drawing an enthusiastic audience.


    Public–Private Collaboration Accelerates Global Expansion of K-Webtoon-Based Games

    The Global Webtoon Games program is a flagship initiative supporting the creation of game adaptations based on Naver Webtoon IP while enabling small and mid-sized studios to advance into the international market.

    Since its launch:

    • Cohort 1 (2022–2023) supported 3 studios: Billionaire Games, SuperJam, and Growing Seeds.
    • Cohort 2 (2024–2025) supported 5 studios: Mobisoft, Funnypack, Soul Games, Red Dot Games, and Story Taco.

    Among them, Red Dot Games and Story Taco have already launched their titles, while six additional studios are in production or preparing for release. Recruitment for Cohort 3 will begin early next year through the KOCCA website.

    Within the project’s collaborative framework:

    • Google Play supports global marketing and promotional placements.
    • Naver Webtoon provides IP licensing, project oversight, and promotional integration.
    • KOCCA handles project administration, corporate selection, and financial production support.

    KOCCA Acting President Yoo Hyun-seok emphasized,

    “Games based on webtoon IP are now a central driving force in the global expansion of K-content. Through continued public–private collaboration, we will further strengthen regional game development ecosystems and support K-Webtoon-based games in reaching new heights in the global market.”

    Editorial Team
    • Website
    • Facebook

    Empowering your game to go global. Promote your game via indiegame.com #Since2003 #IndieGame

    Related Posts

    Doloc Town Crosses 200,000 Sales One Month After 1.0 Launch — 97% Positive Across 4,000+ Reviews

    2026년 09월 26일

    Suncheon City Runs Two-Day Anime-Webtoon Cluster Networking Day — Lunosoft’s Kim Bok-nam Pushes for Cross-Industry “Coexistence” Framework

    2026년 09월 15일

    Jeonnam Game Talent Development Industry-Academia Networking Day Draws 80+ Participants

    2026년 09월 15일

    Radiotext Sets September 28 Launch, Reveals Five Core Characters — Alp Arslan’s Solo Cyberpunk Text RPG Nears Release

    2026년 09월 15일
    Editors Picks

    Let’s Build a Dungeon Preview: Springloaded’s Game-Development Sim Turns Its Own Early Access Into Part of the Game — February 11, 2027

    2026년 09월 23일

    BRAZILIAN DRUG DEALER BEFORE 4 Review: id Tech 2-Powered Quake Throwback Launches at 99% Positive on 400+ Reviews

    2026년 09월 22일

    MONOWAVE Review: Studio BBB’s Emotion-Powered Puzzle Adventure Launches on Steam and Switch — Three Years From a Sogang University Classroom to Global Release

    2026년 09월 17일

    Dunebound Tactics Review: Terahard Studios’ Four-Year Tactical Engine Build Turns Battlefield Terrain Into the Real Weapon

    2026년 09월 16일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    • Home
    • About Us(Contact)
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.