IP culture-tech company SuperFast has announced the two final selections from its SUPERFAST NEXT game discovery and investment program: Tripearl Games (CEO Jeong Man-son) and Keymaker Games (CEO Lee Nam-won). Both studios will publish their upcoming titles through OFFMOON, SuperFast’s Steam-specialized publishing label, targeting H1 2027 releases.
The program received 100 team applications. 20 passed the document review to participate in the July Pitching Day. SuperFast evaluated game completion quality, development capability, and growth potential before selecting the final two.

The Selected Studios and Their Projects
Tripearl Games is a PC/console Full 3D action game specialist studio composed of veteran developers, led by CEO Jeong Man-son with 24 years of industry experience. The studio is developing two simultaneous projects:
Level-Up 못하는 플레이어 (Can’t Level Up Player) — a roguelite action game utilizing Kakao Entertainment’s popular webtoon IP. The webtoon source material provides established audience recognition and narrative foundation for the game’s systems.
V.E.D.A — a soulslike action title in original IP territory.
Keymaker Games is a solo developer studio with a 10-year track record. CEO Lee Nam-won has built cumulative downloads of 10 million across Dark Sword and Undestroyed. The new project, IRON SHADOW: Survival Protocol, combines survival genre replayability with action combat — and has already received positive evaluation from global users through a Steam demo version.
Both Can’t Level Up Player and IRON SHADOW: Survival Protocol target an H1 2027 release.
The SuperFast and OFFMOON Context
SuperFast readers may recognize OFFMOON as the label behind the previously covered same-name game. The label has been building a catalog of Steam-focused Korean game releases, and this program represents a structured pipeline for discovering new studios to add to that catalog.
The OFFMOON publishing connection for both selected titles means the program isn’t a competition prize but a publishing relationship — the selected studios receive investment, development support, and Steam distribution infrastructure in exchange for the label’s publishing involvement.
CEO Kim Gang-an on the selection process: “We directly played the submitted games and carefully reviewed the fun factor, development capability, and growth potential. We will work to create synergy aligned with SuperFast’s orientation of actively discovering and investing in excellent IP.”
Keymaker Games CEO Lee Nam-won on the partnership: “As a solo developer studio, the limitations I face in marketing and promotion are what I intend to overcome through SuperFast’s infrastructure. I will raise the game’s quality further based on professional feedback.”