One man. One rolling office chair. One very long commute home, uphill, without ever standing up. Japanese solo developer YUKIMAHARUNA revealed the Steam page and official trailer for The Chair Game (椅子のゲーム) on October 14, a physics action game with one of the stranger premises of the season.
Players control a man sitting in an ordinary wheeled office chair. He can’t get up, so the only way forward is body momentum and physics, pushing the wheels along.
The goal is to start at the harbor and make it safely along a steep, winding route to his home at the top of a distant mountain.
The Chair Game is planned for release in November and can be wishlisted on Steam now.
Kick, Spin, Lean Back
The hero’s only vehicle is a wheeled office chair. Players kick off the ground with their feet to move forward and spin the seat to change direction. Leaning back lifts the front wheels, which helps clear curbs and ledges.
Controls are keyboard-based: W/S or the up/down arrows kick off the ground, A/D or left/right arrows rotate the seat, Shift leans back, and R stands up.
The controls are simple, but the chair rarely goes where you want it to, so climbing hills and controlling speed is a real challenge. Getting caught on a small rock and tumbling into the sea is routine.
One Road, Twelve Stops, No Saves
The objective is to commute home from the harbor to the house on the summit. The route passes through 12 locations: a shopping street, railway tracks, a construction site, an amusement park, a castle, a shrine, a cave, a dam, a hot spring, a volcano, and a sea of clouds, among others.
There are no midway save points. Fall off the road and you continue from wherever the chair came to rest; get hit by a train or fall into lava and you start over from the harbor.
Obstacles are relentless: rolling drums, a watermelon avalanche, runaway bicycles, roller coaster carts, rice sacks and deer, stalactites, geysers, volcanic bombs, and trains all stand in the way.
Deadpan Documentary Captions
On-screen captions mimic the flat narration of a documentary or archival film. When the man is hit by a train, the caption simply notes that he was hit; when he falls into lava, it calmly reports that he burned. The contrast between punishing physics and indifferent narration is where much of the comedy comes from.
A Solo Project, With an AI Disclosure
YUKIMAHARUNA handles both development and publishing alone.
According to the Steam page’s generative AI disclosure, generative AI was used during development for in-game text, translation, code, and 3D visuals. The developer reviewed the output and revised it as needed, and the game does not generate AI content in real time during play.
The developer also states that individuals, companies, agency-represented creators, and VTubers may stream the game or make videos about it without asking permission, and may monetize that content.
Who This Is For
Strong fit for: fans of punishing, comedic physics climbers; streamers looking for a game built on dramatic failure and dry humor, especially with an open monetization policy; players who enjoy simple controls with a steep mastery curve; Korean-language players, with interface support.
Cautious fit for: players easily frustrated by losing progress, since some failures send you back to the harbor; anyone who cares about AI use, given the disclosure covering text, translation, code, and 3D visuals; controller-first players, as only keyboard controls are listed.
Less ideal for: those seeking a relaxing or story-driven experience.
The Takeaway
The Chair Game is built on a gloriously silly constraint: never stand up. Kicking, spinning, and leaning an office chair past watermelons, deer, roller coasters, and lava, all narrated in deadpan documentary captions, is a recipe for both rage and laughter. With a low price, keyboard-only controls, and an open streaming policy, it seems tailor-made for watch-me-fail moments. The commute begins in November.
Release: November 2026 (planned), on Steam. Wishlist available now.
Information regarding ‘The Chair Game’
| item | detail |
|---|---|
| Developer | YUKIMAHARUNA |
| Publisher | YUKIMAHARUNA |
| Genre | Physics action |
| platform | PC (Steam, Windows 10/11 64-bit) |
| Release date | Scheduled for November 2026 |
| price | 4,400 won (estimated) |
| Player count | 1 person |
| operation | keyboard |
| language | Japanese, English, Chinese (Simplified/Traditional), Korean (Interface) |
| Reactions/Evaluations | Before release |
| Steam Page | Shortcut |











