- Smilegate, SpringComz, AbyssWiz, Ryong Games, Libra Systems, and Dukkut speakers participated
- Sharing a variety of experiences that can be directly applied to practice
AFI (CEO Kwon Oh-hyun), which operates the global game server SaaS platform ‘ BACKND’, announced that it successfully completed the ‘3rd ‘BACKND Hot Time’ seminar in 2025 with over 220 game developers on Wednesday, April 16.

This seminar was attended by speakers including Smilegate’s ‘Lord Nine’ Director Han Jae-young, Springcoms’ ‘Hello Town’ CEO Seo Seong-young, Abysswiz’ ‘Roem Jaktung Game’ CEO Kang Dong-sik, Ryong Games’ ‘Exorcist Inspector Raising’ CEO Park Yong-jin, and Libra Systems’ ‘Cattrix’ CEO Choi Jin-young.
Libra Systems CEO Jinyoung Choi shared practical cases of AI utilization in the field, focusing on planning, art, and development optimization utilization, which received a good response from the participants. Yongjin Park, CEO of Ryong Games, and Dongsik Kang, CEO of Abysswiz, shared practical cases of survival and success as small developers using limited resources, which received a lot of sympathy from the small developers who participated.
Seong-yeong Seo, CEO of Spring Comes, suggested trends in the puzzle game market and realistic methodologies for success in the global market, and Jae-yeong Han, Director of Smilegate, shared an example of Lord Nine’s service, in which the company did not settle for the development process of large companies but actively worked to develop the market.
In addition, CEO Kwon Oh-hyun of Dukkut shared specific details on actual indicator management methodologies for small developers to survive and what elements they need to take care of from development to operation, based on his experience growing together with customers.
Participants of the hot time after the end gave favorable reviews, saying, “It was a rewarding experience to hear about the experience and know-how from the overall planning to the development service.” Kwon Oh-hyun, CEO of AFI, said, “We prepared this seminar in the hope that developers can survive and even succeed in the difficult mobile game market environment.”
The end of the story is planning to produce the contents of this seminar as video content and provide it to more people so that they can utilize it. More information can be found on the official end of the story website and blog .