최근기사

    MECCHA CHAMELEON Feature: How a Japanese Solo Developer’s $5.99 Hide-and-Seek Game Became 2026’s Biggest Indie Phenomenon

    2026년 06월 20일

    Soulbound Preview: The Pixel Art MMORPG That Built a Million-Player Community Before Touching Steam

    2026년 06월 20일

    The Gate Must Stand Review: A Tower Defense That Puts You in the Fight Instead of Above It

    2026년 06월 20일
    Facebook Twitter Instagram
    인디게임닷컴
    • News

      K-Indie Excellence Gathers in Pangyo: ‘PAN:PLAY’ Showcase Kicks Off Today

      2026년 06월 15일

      Cross-Media Synergy: YLAB’s Webtoon IP Game ‘The Lone Necromancer: Idle RPG’ Makes a Cameo in Netflix Hit Series ‘True Education’

      2026년 06월 11일

      Connecting the Journey: Unity Unveils Complete Session Lineup for ‘Unite Seoul 2026’

      2026년 06월 09일

      Devolver Digital Unveils Four Indie Titles at PC Gaming Show 2026: Co-op Space, Family Tragedy, Mushroom Decks, and Classic FPS Revival

      2026년 06월 08일

      Chained Together Two Years On: How a $4.99 French Indie Platformer Crossed 10 Million Sales and Now Enters Long-Term Service Mode

      2026년 06월 04일
    • Recommendation/Promotion

      Soulbound Preview: The Pixel Art MMORPG That Built a Million-Player Community Before Touching Steam

      2026년 06월 20일

      Woodo Preview: A Ukrainian Two-Person Team’s Wooden Diorama Puzzle Game Is Among the Year’s Most Healing Experiences

      2026년 06월 18일

      No Such Place Preview: Soul Knight’s Publisher Brings Retro Aesthetics to Co-op Extraction Shooting

      2026년 06월 17일

      CyberSushi Preview: A Sydney Studio’s Cyberpunk Sushi Roguelite Is Too Fun to Stop Playtesting

      2026년 06월 17일

      Dark Stream Preview: A Polish Horror Game Where Twitch Chat Shapes the Haunting

      2026년 06월 17일
    • Game Review

      MECCHA CHAMELEON Feature: How a Japanese Solo Developer’s $5.99 Hide-and-Seek Game Became 2026’s Biggest Indie Phenomenon

      2026년 06월 20일

      The Gate Must Stand Review: A Tower Defense That Puts You in the Fight Instead of Above It

      2026년 06월 20일

      and Roger Review: The Japanese Solo Developer’s Quietly Revolutionary Interactive Novel Arrives on Switch 2 and Mobile

      2026년 06월 18일

      Sci-Fi Shooter ‘Voidring Bound’ Released, Attracting Attention from 400,000 Wishlist Users

      2026년 06월 16일

      Voidling Bound Review: Former Skylanders Developers’ SF Creature Shooter Asks What Happens When You Don’t Command the Monster — You Become It

      2026년 06월 16일
    • Featured article

      Korean Indie Games at Steam Next Fest June 2026: Six Projects Making Their Case to the World

      2026년 06월 18일

      What Every Indie Developer Must Know About Loot Box Probability Disclosure in Korea

      2026년 06월 18일

      Dark Stream Preview: A Polish Horror Game Where Twitch Chat Shapes the Haunting

      2026년 06월 17일

      Time To Wake Up Preview: A Belgian Studio’s Psychological Thriller Where Blinking Changes Everything

      2026년 06월 16일

      IRON NEST: Heavy Turret Simulator Preview: A Childhood Artillery Enthusiast’s 5,000-Ton Dieselpunk Turret Simulator Arrives at Next Fest

      2026년 06월 16일
    • Contests/Support

      GIGDC 2026 Applications Open: Korea’s Premier Indie Game Competition Begins Submission Period

      2026년 06월 08일

      Global Horizons Await: ‘Youth K-Culture Global Frontier’ Opens Applications for Overseas Missions

      2026년 05월 26일

      Join the Colony: ‘BeaverRocks 2026’ Opens Applications for Indie Game Developers

      2026년 05월 19일

      No Sleep, Just Code: Applications Open for ‘2026 Seoul Indie Game Development Challenge’

      2026년 05월 17일

      NEOWIZ Wraps Up Global Indie Competition ‘Indie Quest’—Italian Thriller ‘GLASS HOUSE’ Takes Top Prize

      2026년 04월 22일
    • GameCollege
      Facebook
      인디게임닷컴
        News

        26 promising K-indie game companies revealed… Content Promotion Agency to hold ‘Game Level Up Showcase 2024’

        By Editorial Team2024년 12월 09일3 Mins Read
        • From the 4th to the 6th, SJ Kunsthalle operated a booth to promote and evaluate 26 indie games in the startup and start-up sectors.
        • Five GLS 2024 Excellent Game Winners Selected by Combining User and Public Pitching Evaluations

        The Ministry of Culture, Sports and Tourism (Minister Yoo In-chon) and the Korea Creative Content Agency (Acting President Yoo Hyeon-seok, hereinafter referred to as KOCCA) held the ‘Game Level Up Showcase 2024 (hereinafter referred to as GLS 2024)’ for three days from the 4th at SJ Kunsthalle in Gangnam-gu, Seoul.

        GLS 2024, now in its third year, is an event that introduces the achievements and vision of excellent domestic indie games developed through the game planning support project of KOCCA.

        This event, attended by a total of 500 people including the general public, user evaluation groups, publishers, investors, and the press, provided business opportunities such as ▲free indie game experience ▲indie game user evaluation ▲public pitching ▲meetups.

        ◆ Startup Corporations, Individuals, and Pre-Startup Sectors Participate in 26 Games

        This year, a total of 26 games participated, including 11 games in the Startup-Corporation category, 5 games in the Startup-Individual category, and 10 games in the Pre-Startup category.

        The Startup-Corporation category was participated by ▲High Spirit ▲Playday ▲Jibang Games ▲Arumdamda ▲Bridge Music ▲Nitros ▲Savery Games ▲Studio Doodal ▲Project Moreum ▲Modle Studio ▲Odyssey .

        In the startup-individual category, ▲Saebyeok ▲Writers ▲Refuel ▲Fake Games ▲Gino Games were introduced.

        Lastly, in the preliminary startup category, there was an opportunity to experience ▲ Jimin-ki’s computer game ▲ White Kite’s ▲ BBB’s ▲ Viewshift’s ▲ Geomgyudan’s ▲ Thunderfox Studio’s ▲ Team Flask’s ▲ Black Guardian’s ▲ Harmonics ▲ JJ Games’ .

        ◆ GSL Excellent Game Awards Ceremony Announces 5 Winners.. Awards for Startup and Pre-Startup Categories

        The GLS Excellent Game Awards Ceremony, which marked the end of GLS 2024, selected a total of five excellent games in each category by combining the user evaluation and public pitching evaluation scores in conjunction with the evaluation of the 2024 game planning support project implementation results.

        The Startup-Corporate category went to ▲Studio Dudal (1st place), ▲Odyssey (2nd place), ▲Modle Studio (3rd place), the Startup-Individual category went to ▲Gino Games (1st place), and the Pre-Startup category went to ▲White Kite (1st place).

        KOCCA Acting Director Yoo Hyeon-seok said, “Through this event, we were able to confirm the originality and excellent development capabilities of K-indie games,” and added, “We will continue to spare no support so that the ideas and passion of indie game developers can lead to actual development and commercialization, and so that they can become the future growth engine of the domestic game industry.”

        Editorial Team
        • Website
        • Facebook

        We support indie game developers to expand globally. Promote your game via indiegame.com #Since2003

        Related Posts

        K-Indie Excellence Gathers in Pangyo: ‘PAN:PLAY’ Showcase Kicks Off Today

        2026년 06월 15일

        Cross-Media Synergy: YLAB’s Webtoon IP Game ‘The Lone Necromancer: Idle RPG’ Makes a Cameo in Netflix Hit Series ‘True Education’

        2026년 06월 11일

        Connecting the Journey: Unity Unveils Complete Session Lineup for ‘Unite Seoul 2026’

        2026년 06월 09일

        Devolver Digital Unveils Four Indie Titles at PC Gaming Show 2026: Co-op Space, Family Tragedy, Mushroom Decks, and Classic FPS Revival

        2026년 06월 08일
        Editors Picks

        Dark Stream Preview: A Polish Horror Game Where Twitch Chat Shapes the Haunting

        2026년 06월 17일

        Time To Wake Up Preview: A Belgian Studio’s Psychological Thriller Where Blinking Changes Everything

        2026년 06월 16일

        IRON NEST: Heavy Turret Simulator Preview: A Childhood Artillery Enthusiast’s 5,000-Ton Dieselpunk Turret Simulator Arrives at Next Fest

        2026년 06월 16일

        Death at Fleming Manor Preview: A Korean Indie Studio’s Forensic Mystery Where Writing the Death Certificate Is the Deduction

        2026년 06월 14일
        Demo
        Demo
        인디게임닷컴
        Facebook RSS
        ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
        © 2026 indiegame.com All Rights Reserved.

        Type above and press Enter to search. Press Esc to cancel.