최근기사

    Smilegate Future Lab successfully completed the “Indie Game Prototyping Challenge” graduation ceremony.

    2025년 09월 23일

    Devolver Digital Kicks Off Massive Steam Publisher Sale – Up to 70% Off

    2025년 09월 19일

    G-STAR 2025 Unveils Full Program – Expanded Indie Showcase 2.0: Galaxy, Narrative-Focused G-CON, and More

    2025년 09월 19일
    Facebook Twitter Instagram
    인디게임닷컴
    • Indie Game News

      Smilegate Future Lab successfully completed the “Indie Game Prototyping Challenge” graduation ceremony.

      2025년 09월 23일

      Gravity Game Arise Showcases Indie and Original Titles at TGS 2025

      2025년 09월 19일

      Gachon University’s Department of Game and Film recorded a 25.67:1 competition rate for its 2026 rolling admissions.

      2025년 09월 17일

      Urban Game Culture Festival “GXG 2025” Opens September 19 in Pangyo

      2025년 09월 17일

      CFK Showcases Three Korean Indie Titles, Including LAPIN, at Tokyo Game Show 2025

      2025년 09월 17일
    • Recommendation/Public

      Devolver Digital Kicks Off Massive Steam Publisher Sale – Up to 70% Off

      2025년 09월 19일

      PLAY ON & POP UP: Indie Game Showcase Set for G-STAR 2025 Week in Busan

      2025년 09월 17일

      Sunny Side Up Officially Launches Little Witch in the Woods on Steam

      2025년 09월 15일

      Longplay Studio Releases First DLC for Terminus: Zombie Survivors — Last Escape

      2025년 09월 14일

      Pixel Hybrid RPG Godcher Hits No.1 on Taiwan App Store, Unveils Major Update

      2025년 08월 21일
    • Indie Game Review

      Between Memory and Truth: A Suspenseful Journey in A Flower Blooms Inside a Person

      2025년 07월 28일

      Sensitivity-filled point-and-click adventure game ‘Meow Emma’

      2024년 04월 13일

      Neowiz, two indie games, ‘Nintendo Indie World Showcase’ appeared.

      2022년 11월 12일

      CFK unveils trial version of ‘My Divorce Story’ depicting the conflict between husband and wife

      2022년 08월 04일

      Idle emotional healing, ‘My Little Terrace: Growing Flowerpots’

      2022년 03월 27일
    • Indie Game Tumblbug

      Indie Game “MONOWAVE” Launches Tumblbug Crowdfunding Following Gyeonggi Game Audition Victory

      2025년 06월 05일

      Stove Indie, Subculture Tycoon ‘Storm Maid’ Tumblbug Funding

      2025년 02월 24일

      Action platformer indie anticipated ‘Metal Suits’ begins funding on Tumblbug

      2025년 01월 14일

      Apocalypse Fantasy ‘Zombie Seed’ Reaches 20 Million Won in Tumblbug Funding

      2024년 11월 11일

      Introducing the delightful and lively Tumblbug failure story of four sisters! ‘Byungmansi’

      2024년 05월 31일
    • Competition/Support Project

      G-STAR 2025 Unveils Full Program – Expanded Indie Showcase 2.0: Galaxy, Narrative-Focused G-CON, and More

      2025년 09월 19일

      NC AI Announces Winners of the 1st “Varco 3D Game Creation Contest”

      2025년 09월 19일

      KOCCA to Host ‘Game Culture Festival 2025’ in Seoul from September 5

      2025년 09월 02일

      IndieCraft 2025 Concludes Successful IR Demo Day for Indie Developers

      2025년 08월 16일

      BIC Festival 2025 Kicks Off in Busan on August 15

      2025년 08월 14일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    Indie Game News

    Kakao developer conference ‘if kakao dev 2022’ to be held next month

    By 인디게임닷컴 편집부2022년 11월 24일Updated:2023년 06월 24일3 Mins Read

    – Preparing keynote and a special session to share 1015 data center failure cause analysis and recurrence prevention measures
    – ‘Technical experiences’ delivered by the Kakao community, such as games, finance, mobility, webtoons, and blockchains, all in one place
    – Lee Chae-young, head of Kakao’s technology division, “Share Kakao developers’ technical experience to overcome service limitations”

    Kakao (CEO Hong Eun-taek) held ‘if kakao dev 2022 (hereinafter referred to as ‘if kakao’)’, a developer conference covering all industries from finance to mobility, webtoon, game, and AI, from December 7 to 9 online. It was announced on the 23rd.

    Kakao organized the session with an emphasis on honestly looking back on what was lacking this year and moving forward again to create a better world with technology. Starting with the keynote speech, about 120 developers from the Kakao community came out as speakers, △1015 data center fire recall △AI △backend △cloud △DevOps △blockchain △data △frontend △mobile △ESG △culture △General 12 A total of 106 presentation sessions will be held on each track.

    On the first day of the event, a total of four keynote presentations will be made by Hoon Namgung, Woochan Koh, co-chairman of the Kakao Emergency Response Committee’s Prevention of Recurrence, Hakyoung Lee (CEO of GREP), and Chaeyoung Lee, head of the technology division. In the keynote, the cause of the service failure caused by the Pangyo SK C&C data center fire on October 15 will be analyzed, and measures to prevent a recurrence, including infrastructure investment plans, will be revealed.

    Kakao will make stable service provision its top priority and explain its cause identification, application of multiplexing measures to all areas, investment, and engineering innovation efforts.

    On the second day, five special sessions of ‘1015 Retrospective’ will be held to explain multiplexing technologies in detail individually and to share technical improvements. Also, ‘How Kakao Piccoma is creating a global service,’ ‘How Kakao Piccoma is creating a global Service,’ ‘Kakao Piccoma,’ the platform development team leader who recently ranked first in overall App sales in Japan, and ‘Kakao Community Continues Together with Society’ by Kim Hye-il, Head of Digital Accessibility (DAO) About 50 presentations will be made, including cases of fulfilling digital responsibility to grow into a global leader.

    The last day is △’Kakao Brain’s text-based image generation technology’ △’How can super-giant AI technology be used in healthcare?’ △’Kakao T Agent’s New Connection Server Development’ △’Which blockchain suits the metaverse?’ It consists of about 50 technology presentations, including Kakao Pay, and a separate meetup session to inform Kakao Pay’s growth process and working culture.

    Lee Chae-young, head of Kakao’s technology division, said, “We plan to deliver the concerns and technological experiences of Kakao community developers to overcome the limitations of service without adding or subtracting.” ”he said.

    인디게임닷컴 편집부
    • Website
    • Facebook

    We will create the future of Korean indie games for the global No.1 game powerhouse. #Since2003

    Related Posts

    Smilegate Future Lab successfully completed the “Indie Game Prototyping Challenge” graduation ceremony.

    2025년 09월 23일

    Gravity Game Arise Showcases Indie and Original Titles at TGS 2025

    2025년 09월 19일

    Gachon University’s Department of Game and Film recorded a 25.67:1 competition rate for its 2026 rolling admissions.

    2025년 09월 17일

    Urban Game Culture Festival “GXG 2025” Opens September 19 in Pangyo

    2025년 09월 17일
    Editors Picks

    Indie Studio GeomGyulDan Brings Mystery Adventure KILLA to Tokyo Game Show 2025

    2025년 09월 17일

    “Hello Seoul: Itaewon” Wins Best Game at Gamescom Indie Arena Booth Awards 2025

    2025년 08월 25일

    Indie U 2025 Sets Sail with ₩20 Million in Prizes: A New Chapter for Indie Games in Korea’s Chungcheong Region

    2025년 07월 28일

    Between Memory and Truth: A Suspenseful Journey in A Flower Blooms Inside a Person

    2025년 07월 28일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2025 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.