최근기사

    Sandcastle Preview: Luxembourg Solo Developer’s Physics-Based Beach Building Game Accumulates 165,000 Wishlists Before Its First Demo

    2026년 07월 29일

    UNLOAD Preview: Jungle Game Lab’s Cyberpunk Boss Rush Makes Bullets Your Health Bar — Free July 31

    2026년 07월 29일

    Dwarf Delve Review: London Solo Developer’s Mining Extraction Roguelite Launches Across Four Platforms — Honest Assessment of a Mixed Launch

    2026년 07월 29일
    Facebook Twitter Instagram
    인디게임닷컴
    • News

      RychmonstaR Secures Exclusive Japan IP Agency Rights for Whoyaho’s Tanghulu Master Following Organic No.1 App Store Ranking

      2026년 07월 28일

      Delicious Games’ Cross-Game Growth System Links Gacha RPG and Zombie Survival in Multiverse Model

      2026년 07월 25일

      Mistfall Hunter Preview: David Brevik’s Publisher Backs a Dark Fantasy Extraction ARPG Launching July 30 Across All Platforms

      2026년 07월 17일

      OFFMOON Launches as a ₩1,100 Flat-Rate Steam Publisher — Superfast’s New Indie Label Plans Up to 50 Titles by Year End

      2026년 07월 15일

      BIC 2026 Announces 180+ Selected Games From 41 Countries — Early Bird Tickets Now on Sale

      2026년 07월 13일
    • Recommendation/Promotion

      Sandcastle Preview: Luxembourg Solo Developer’s Physics-Based Beach Building Game Accumulates 165,000 Wishlists Before Its First Demo

      2026년 07월 29일

      UNLOAD Preview: Jungle Game Lab’s Cyberpunk Boss Rush Makes Bullets Your Health Bar — Free July 31

      2026년 07월 29일

      Sunset Summit Preview: The Brothers Behind 7-Million-Selling DEVOUR Return With an 8-Player Co-op Climbing Game — August 21

      2026년 07월 28일

      Kill the Shadow Preview: Shanghai Studio’s Cyber Noir Detective RPG Launches August 5 With 93% Demo Rating

      2026년 07월 28일

      Wave of Signatures: Blue Sign Preview: A Real Insurance Underwriter’s Experience Becomes a Document Review Narrative Game — Free August 14

      2026년 07월 28일
    • Game Review

      Dwarf Delve Review: London Solo Developer’s Mining Extraction Roguelite Launches Across Four Platforms — Honest Assessment of a Mixed Launch

      2026년 07월 29일

      Codename CURE II Review: Raptor Byte’s Free-to-Play Zombie Co-op FPS Launches With 84% Very Positive Rating on Day One

      2026년 07월 27일

      Huntin’ Buddies Review: Solo Developer’s Co-op Comedy Horror Survival Game Launches July 24 With an Unusual Kind of Dread

      2026년 07월 27일

      Echoes From Ciudadela Review: Argentine Studio’s First-Person Puzzle Adventure About a Father’s Final Journey Launches July 23

      2026년 07월 25일

      Shift at Midnight Review: Australian Solo Developer’s Gas Station Doppelganger Horror Launches With 90% Steam Rating

      2026년 07월 24일
    • Featured article

      Sandcastle Preview: Luxembourg Solo Developer’s Physics-Based Beach Building Game Accumulates 165,000 Wishlists Before Its First Demo

      2026년 07월 29일

      Delicious Games’ Cross-Game Growth System Links Gacha RPG and Zombie Survival in Multiverse Model

      2026년 07월 25일

      Shift at Midnight Review: Australian Solo Developer’s Gas Station Doppelganger Horror Launches With 90% Steam Rating

      2026년 07월 24일

      OFFBEAT Review: London Micro-Studio’s Everyday-Objects Music Tycoon Enters Early Access With 100% Steam Rating

      2026년 07월 24일

      [Comumn] How Shall We Indie Developers Live? Miyazaki, the Pencil, and the Question AI Cannot Answer

      2026년 07월 20일
    • Contests/Support

      Korea’s First AI Game Sound Design Challenge Opens With ₩17.45M+ Prize Pool — Submissions Due August 23

      2026년 07월 28일

      Gyeonggi Game Audition 2026 Opens Applications Through August 20 — ₩200 Million Prize Pool With New Student Division

      2026년 07월 22일

      KOCCA Is Funding Flights to Sweden Game Conference 2026 — Applications Close July 27

      2026년 07월 14일

      The 1.44MB Game Development Contest Is an Official indiegame.com Sponsored Event — Submissions Open Through September 4

      2026년 07월 14일

      Bridging Talent and Industry: Applications Open for ‘2026 Game Company Project On-site Training Program’

      2026년 06월 24일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    News

    KOCCA to hold ‘Game Level Up Showcase 2022’ for startups and indie games on the 2nd of next month

    By Editorial Team2022년 11월 21일Updated:2023년 06월 24일3 Mins Read

    – KOCCA, 34 new games developed by startup and indie game teams at DDP from December 2nd to 4th
    – Pre-recruitment of 450 free experience groups and 99 user evaluation groups, user experience, and feedback collection
    – Encouraging excellent indie games through the excellent game award ceremony

    The Ministry of Culture, Sports and Tourism (Minister Park Bo-gyun) and the Korea Creative Content Agency (Director Cho Hyun-rae, hereinafter referred to as Conjin-won) held the ‘Game Level-up Showcase 2022′ to showcase excellent startups and indie games from December 2nd to 4th. , GLS 2022)’ will be held at Dongdaemun Design Plaza (DDP) Art Hall 2 and Conference Room.

    GLS 2022, which will be held for the first time this year, showcases games from 14 game startups supported through KOCCA’s ▲initial game developer growth support project and ▲20 indie game teams supported through an indie game planning and development contest and presents user experiences and presentations. It is an event to get feedback on the game. All 34 games are new games targeting a release this year or next.

    ◆ 34 new start-up and indie games released

    In this event, a total of 14 games, such as ▲Wonderpotion ▲Artifact ▲Alien Abduction Operation ▲NitroX ▲Alchemist Games, etc. Participate. In the indie category, 20 games, including ▲ Ward Games ▲ Team Eyeball ▲ Ixrix ▲ Team Detective, will participate.

    Game users can directly experience and evaluate participating games. ▲ A total of 99 people are recruited for the user evaluation group, and they can participate in the in-game experience and evaluation by the event date. In addition, a ▲free experience group is recruited in advance with a total of 450 people, giving them the opportunity to experience various games. In addition, KOCCA invites experts, game industry publishers, marketers, and investors to ▲present and evaluate each task.

    On the 4th, the event’s last day, the best game is selected by combining the user experience group evaluation and the expert’s presentation evaluation score, and the ▲Best Game Awards Ceremony is held. Startups are selected from 1st to 3rd place, and indie games are selected from 5th place. A total of 52 million won in prize money will be awarded to selected excellent games.

    ◆ Providing opportunities for game users, experts, and developers to communicate directly with new games and grow

    KOCCA selected and supported the development of a total of 34 games from early game developers and indie game companies through a contest last April. In addition, to help successful game commercialization, it has operated various commercialization programs such as consulting and networking.

    “The growth of early game developers and indie games is very important in securing diversity and broadening the base of the game industry,” said Lee Yang-hwan, director of Konjinwon Game Headquarters. We wanted to provide an opportunity for game developers to grow further.”

    Free experience group recruitment is until December 1st, and user evaluation group recruitment is until November 27th. More detailed program information and application for participation in the free experience group can be found on the GLS 2022 website, and the user evaluation group application can be found on a separate page.

    Editorial Team
    • Website
    • Facebook

    Empowering your game to go global. Promote your game via indiegame.com #Since2003

    Related Posts

    RychmonstaR Secures Exclusive Japan IP Agency Rights for Whoyaho’s Tanghulu Master Following Organic No.1 App Store Ranking

    2026년 07월 28일

    Delicious Games’ Cross-Game Growth System Links Gacha RPG and Zombie Survival in Multiverse Model

    2026년 07월 25일

    Mistfall Hunter Preview: David Brevik’s Publisher Backs a Dark Fantasy Extraction ARPG Launching July 30 Across All Platforms

    2026년 07월 17일

    OFFMOON Launches as a ₩1,100 Flat-Rate Steam Publisher — Superfast’s New Indie Label Plans Up to 50 Titles by Year End

    2026년 07월 15일
    Editors Picks

    Shift at Midnight Review: Australian Solo Developer’s Gas Station Doppelganger Horror Launches With 90% Steam Rating

    2026년 07월 24일

    OFFBEAT Review: London Micro-Studio’s Everyday-Objects Music Tycoon Enters Early Access With 100% Steam Rating

    2026년 07월 24일

    Rain98 Preview: Tokyo Studio’s Lo-Fi Psycho Romance Visual Novel Wins PAX East Best of Show and Arrives at BIC 2026 With Korean Language Support

    2026년 07월 20일

    An earthworm investing in stocks?… Overwhelmingly acclaimed ‘Warming From Home’ officially launches on September 4th

    2026년 07월 18일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.