최근기사

    Precision Clicks and Drone Swarms: Incremental Miner ‘Fracture Field’ Launches on Steam

    2026년 04월 20일

    Gothic Royalty Returns to the Depths: Pithead Studio Launches Dungeon Crawler ‘Cralon’

    2026년 04월 19일

    A Masterpiece of Neo 16-Bit: ‘REPLACED’ Launches to Massive Hype After Four Delays

    2026년 04월 19일
    Facebook Twitter Instagram
    인디게임닷컴
    • News

      K-Indie ‘Pebble Knights’ Strikes Gold on Steam, Dominating Global Charts

      2026년 04월 15일

      Webzen and Black Anchor to Officially Launch Indie Game ‘Memories’ on April 28

      2026년 04월 14일

      Registration for BIC Festival 2026 begins at 3 PM on the 8th

      2026년 04월 08일

      STOVE Expands Horizons: Recruitment Opens for 3rd Official Supporters ‘STOVE Crew’

      2026년 04월 06일

      Stove Recruits 3rd Official Supporters… Activity Period and Scope Expanded

      2026년 04월 06일
    • Recommendation/Promotion

      Crunch Time is Hell: Indie Developer Simulation ‘It’s Fine’ Revealed

      2026년 04월 19일

      Light Reclaimed: ‘MEMOLITH: Forsaken by Light’ Sets Official Release for April 28

      2026년 04월 14일

      The Last Drop of Mystery: Cozy Management Meets Eerie Horror in ‘The Last Gas Station’

      2026년 04월 11일

      Retro Terror Returns: 80s Slasher-Inspired ‘Last Summer’ Revealed on Steam

      2026년 04월 10일

      Behold the Uncomfortable Beauty: Hand-Drawn Grotesque Metroidvania ‘Evolvania’ Releases Demo

      2026년 04월 10일
    • Game Review

      Precision Clicks and Drone Swarms: Incremental Miner ‘Fracture Field’ Launches on Steam

      2026년 04월 20일

      Gothic Royalty Returns to the Depths: Pithead Studio Launches Dungeon Crawler ‘Cralon’

      2026년 04월 19일

      A Masterpiece of Neo 16-Bit: ‘REPLACED’ Launches to Massive Hype After Four Delays

      2026년 04월 19일

      Seeds of Change: Farmer-Led Indie Game ‘Treeplanter’ Launches on Steam

      2026년 04월 19일

      Volley-Ball Meets Tactical Warfare: ‘Smash it Wild’ Hits All Platforms

      2026년 04월 19일
    • Featured article

      Indies Steal the Spotlight: PAX East 2026 Sees a “Reverse” Takeover as AAA Giants Step Back

      2026년 03월 28일

      GDCA 2026, The Essence of Games Proven by Indie

      2026년 03월 27일

      Historical Sweep: ‘Clair Obscur: Expedition 33’ Claims 5 GDCA 2026 Awards, Setting New GOTY Record

      2026년 03월 14일

      History Made at IGF 2026: AP Thomson’s Double Victory and the Rise of ‘Titanium Court’

      2026년 03월 14일

      Beyond Steam: How K-Indies are Tackling the ‘Second Barrier’ of Global Distribution

      2026년 03월 09일
    • Contests/Support

      Second Chances in the Spotlight: BIC 2026 Opens ‘Connect Pick’ Applications

      2026년 04월 15일

      Leveling Up the Business: Gyeonggi-do Launches Investment Support for Game Devs

      2026년 04월 13일

      Digital Meets Analog: Gemblo Company Opens Applications for ‘2026 Creative Talent Mentorship’

      2026년 04월 09일

      A $5 Million Shot: Krafton and Neptune Launch ‘Flick x KRAFTON’ Global Challenge

      2026년 04월 09일

      BIC Festival 2026: Official Call for Entries

      2026년 04월 08일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    News

    KOCCA to hold ‘Game Level Up Showcase 2022’ for startups and indie games on the 2nd of next month

    By Editorial Team2022년 11월 21일Updated:2023년 06월 24일3 Mins Read

    – KOCCA, 34 new games developed by startup and indie game teams at DDP from December 2nd to 4th
    – Pre-recruitment of 450 free experience groups and 99 user evaluation groups, user experience, and feedback collection
    – Encouraging excellent indie games through the excellent game award ceremony

    The Ministry of Culture, Sports and Tourism (Minister Park Bo-gyun) and the Korea Creative Content Agency (Director Cho Hyun-rae, hereinafter referred to as Conjin-won) held the ‘Game Level-up Showcase 2022′ to showcase excellent startups and indie games from December 2nd to 4th. , GLS 2022)’ will be held at Dongdaemun Design Plaza (DDP) Art Hall 2 and Conference Room.

    GLS 2022, which will be held for the first time this year, showcases games from 14 game startups supported through KOCCA’s ▲initial game developer growth support project and ▲20 indie game teams supported through an indie game planning and development contest and presents user experiences and presentations. It is an event to get feedback on the game. All 34 games are new games targeting a release this year or next.

    ◆ 34 new start-up and indie games released

    In this event, a total of 14 games, such as ▲Wonderpotion ▲Artifact ▲Alien Abduction Operation ▲NitroX ▲Alchemist Games, etc. Participate. In the indie category, 20 games, including ▲ Ward Games ▲ Team Eyeball ▲ Ixrix ▲ Team Detective, will participate.

    Game users can directly experience and evaluate participating games. ▲ A total of 99 people are recruited for the user evaluation group, and they can participate in the in-game experience and evaluation by the event date. In addition, a ▲free experience group is recruited in advance with a total of 450 people, giving them the opportunity to experience various games. In addition, KOCCA invites experts, game industry publishers, marketers, and investors to ▲present and evaluate each task.

    On the 4th, the event’s last day, the best game is selected by combining the user experience group evaluation and the expert’s presentation evaluation score, and the ▲Best Game Awards Ceremony is held. Startups are selected from 1st to 3rd place, and indie games are selected from 5th place. A total of 52 million won in prize money will be awarded to selected excellent games.

    ◆ Providing opportunities for game users, experts, and developers to communicate directly with new games and grow

    KOCCA selected and supported the development of a total of 34 games from early game developers and indie game companies through a contest last April. In addition, to help successful game commercialization, it has operated various commercialization programs such as consulting and networking.

    “The growth of early game developers and indie games is very important in securing diversity and broadening the base of the game industry,” said Lee Yang-hwan, director of Konjinwon Game Headquarters. We wanted to provide an opportunity for game developers to grow further.”

    Free experience group recruitment is until December 1st, and user evaluation group recruitment is until November 27th. More detailed program information and application for participation in the free experience group can be found on the GLS 2022 website, and the user evaluation group application can be found on a separate page.

    Editorial Team
    • Website
    • Facebook

    We support indie game developers to expand globally. Promote your game via indiegame.com #Since2003

    Related Posts

    K-Indie ‘Pebble Knights’ Strikes Gold on Steam, Dominating Global Charts

    2026년 04월 15일

    Webzen and Black Anchor to Officially Launch Indie Game ‘Memories’ on April 28

    2026년 04월 14일

    Registration for BIC Festival 2026 begins at 3 PM on the 8th

    2026년 04월 08일

    Stove Recruits 3rd Official Supporters… Activity Period and Scope Expanded

    2026년 04월 06일
    Editors Picks

    The Golden Age of Piracy Returns: ‘Windrose’ Sets Sail with 69,000 Concurrent Players on Launch Day

    2026년 04월 15일

    Restore the ecosystem! ‘Restore Your Island’ Launches on Steam

    2026년 04월 10일

    Your Ultimate Study Buddy: “Overwhelmingly Positive” Steam Hit ‘Chill with You: Lo-Fi Story’ Arrives on Mobile

    2026년 04월 09일

    BIC Festival 2026: Official Call for Entries

    2026년 04월 08일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.