최근기사

    Drop the balloon and burn the entire team… ‘Keep It Up!’ demo surpasses 500,000 downloads

    2026년 10월 20일

    A touching narrative of a boy and a baby elephant… ‘Hanno: A Magical Tale’ information revealed

    2026년 10월 20일

    K-Indie ‘Hello Seoul: Itaewon Edition’ Unveils New Demo & Participates in Steam Next Fest

    2026년 10월 20일
    Facebook Twitter Instagram
    인디게임닷컴
    • News

      K-Indie ‘Hello Seoul: Itaewon Edition’ Unveils New Demo & Participates in Steam Next Fest

      2026년 10월 20일

      Act 1 Entirely Free… ‘The Road of Dust and Sorrow’ Expansion Demo Released

      2026년 10월 20일

      Cheating Operation Using Mobile Phones and Walkie-Talkies, ‘Final Week’ Launches on Steam on October 29

      2026년 10월 20일

      KOCCA Hosts ‘2026 Console Game Developers Conference’

      2026년 10월 19일

      2026 Indiecraft Awards Held, 1HP Studio ‘Inari’ Wins Grand Prize

      2026년 10월 19일
    • Recommendation/Promotion

      Drop the balloon and burn the entire team… ‘Keep It Up!’ demo surpasses 500,000 downloads

      2026년 10월 20일

      A touching narrative of a boy and a baby elephant… ‘Hanno: A Magical Tale’ information revealed

      2026년 10월 20일

      Orion Blue Demo Arrives Ahead of November 30 Launch: EXLIX’s Ocean-Planet Fishing Life Sim Blends Cast & Chill, Stardew Valley, and Terraria

      2026년 10월 19일

      Foxalot: Steal Together Revealed: A Physics-Driven 1–4 Player Heist Game Where a Gang of Foxes Raids the Village

      2026년 10월 19일

      Quarantine Zone: The Last Check Heads to Ground Zero With Free Miami Zero Expansion

      2026년 10월 19일
    • Game Review

      A house on the sea reaching up to the sky… ‘CELESTAY Craft&Slowlife’ Officially Launched

      2026년 10월 20일

      Seolhwa Dungeon Hits Mobile: A Solo Korean Developer Turns Grim Reapers, Imugi, and Gumiho Into the Rules of a Traditional Roguelike

      2026년 10월 17일

      Maldhalla Launches on Steam: An 800,000-Subscriber Korean Tech YouTuber’s Solo-Developed Survivors-Like, Shaped by 50+ Pre-Launch Updates

      2026년 10월 17일

      The Witch’s Bakery Launches on Every Major Platform: A French Debut About Healing Parisians’ Hearts, One Pastry at a Time, Scored in Part by Ghibli’s Cécile Corbel

      2026년 10월 17일

      The End of the Sun Comes to Xbox November 4: Two Polish Developers’ Eight-Year Slavic Mythology Time-Travel Adventure Makes Its Console Debut

      2026년 10월 17일
    • Featured article

      The Day After the Demon King Falls: Where the Indie Story Truly Begins

      2026년 10월 10일

      How Stupid Never Dies Was Built From a Song: Hiroyuki Kobayashi on Making the Music First

      2026년 10월 10일

      G-STAR 2026 Preview: As Major Publishers Stay Quiet, Indie Games Move to Center Stage

      2026년 10월 01일

      [Column] The Two Paths of Steam Survival: Ride the Trend or Sell the Genre?

      2026년 09월 22일

      Two Roads to Surviving Steam: Ride the Trend, or Dig the Genre

      2026년 09월 22일
    • Contests/Support

      Meet the Valve Steam Team in Person: “Steam Indie Connect” Opens Applications for a Private K-Indie Developers’ Night in Seoul, October 27

      2026년 10월 06일

      Game Gauntlet Opens “SIM Jam,” a Free Simulation-Themed Game Jam With $1,500 in Prizes: Submissions Close November 5 KST

      2026년 10월 06일

      Face UFO Sweeps Four Awards at Tokyo Game Show’s 19th Sense of Wonder Night — Solo Developer Takahiro Miyazawa Takes Audience Grand Prix, Design, Experimental, and Presentation

      2026년 09월 18일

      Sogang University Opens Recruitment for AI-Specialized Game Development Talent Program — 52 Slots, ₩50 Million in Project Prizes

      2026년 09월 16일

      2026 Connect Fair Wraps: 240+ Meetings Connect 82 Korean Indie Studios With 44 International Partners in Pangyo

      2026년 09월 15일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    Contests/Support

    Unity unveils top 36 works of ‘MWU Korea Awards 2022’

    By Editorial Team2022년 09월 29일3 Mins Read

    Unity Korea (hereafter referred to as Unity) has unveiled the top 36 entries for the Unity engine-based content contest Made with Unity Korea Awards 2022 (hereinafter referred to as MWU Korea Awards 2022).

    The ‘MWU Korea Award’ was designed to discover excellent domestic content based on the Unity engine and to support the success of the project. Since it was first held in 2017, the competition area has been expanded to the industry field beyond the game field, and excellent contents created based on Unity have been selected in various industries.

    Unity selected and announced the top three works in each of the six game and industry categories based on professionalism, popularity, and novelty through a panel of judges made up of internal managers, experts, and external judges. A total of 400 works were submitted this year, breaking the record for the largest number of entries ever, and many creative and competitive works were submitted.

    In particular, works with unique personalities and worldviews were submitted by a variety of age groups, from elementary school students to business workers.

    Among the top 36, the top 12 works selected by community user votes are invited to the MWU Korea Awards 2022 awards ceremony, and various benefits are provided, including support to be introduced on Unity Korea online and offline channels.

    First, in the ‘Best Graphics’ category, which selects works and projects with outstanding graphic elements and results in the game field, ‘LovePunk’, a fighting action game in the battle royale genre that collects points within a limited time, and the concept of a dessert factory where rabbits on the moon work ‘Turn the Line!’, a PC cooperative tycoon game created with

    In the ‘Best Student’ category, which selects novel and high-quality students’ works, ‘Sky Island’, which won an excellent indie game at the Busan Indie Connect Festival (BIC) 2022, and ‘Inari’, the winner of the BIC 2022 Rookie category, ‘Inari’, BIC ‘Shinnamunbanggu’, a work selected in the rookie category of the 2022 Awards, was selected.

    In the ‘Best Media & Entertainment’ section, which selects works and projects that have storytelling or give pleasure among the industry fields, many projects that are actually used in the educational field were submitted. Among them, Woongjin ThinkBig’s book-based AR interactive book ‘AR Pedia’, media artist Junyong Moon’s immersive media art exhibition ‘Augmented Shadow: Shadows Chasing the Stars’, and Symbiote AI’s ‘VIRTU’ that implemented a mobile avatar social app were selected. done.

    Unity will hold a public vote to select a total of 12 works from each of the 6 categories in the game and industry fields among the top 36 works through the official website until October 7th. The top 12 are selected based on the number of votes received during the popular voting period.

    The results of the Top 12 selection will be announced through the October awards ceremony, and the grand prizes (two works) selected by Unity will also be announced. At the same time, ‘Best Indie’ for the revival of indie games and ‘Best Social Impact’ designed to contribute to creating a sustainable society and environment based on creativity will also be introduced.

    Insuk Kim, CEO of Unity Korea, said, “I feel the interest in the MWU Korea Awards is growing every year, but especially this year, about 400 works were submitted and I felt the enthusiasm for the contest once again. As the public voting for screening begins, we hope that you will take a look at the selected works and participate in discovering excellent content in Korea.”

    Editorial Team
    • Website
    • Facebook

    Empowering your game to go global. Promote your game via indiegame.com #Since2003 #IndieGame

    Related Posts

    Meet the Valve Steam Team in Person: “Steam Indie Connect” Opens Applications for a Private K-Indie Developers’ Night in Seoul, October 27

    2026년 10월 06일

    Game Gauntlet Opens “SIM Jam,” a Free Simulation-Themed Game Jam With $1,500 in Prizes: Submissions Close November 5 KST

    2026년 10월 06일

    Face UFO Sweeps Four Awards at Tokyo Game Show’s 19th Sense of Wonder Night — Solo Developer Takahiro Miyazawa Takes Audience Grand Prix, Design, Experimental, and Presentation

    2026년 09월 18일

    Sogang University Opens Recruitment for AI-Specialized Game Development Talent Program — 52 Slots, ₩50 Million in Project Prizes

    2026년 09월 16일
    Editors Picks

    Voivod: The Nuclear Warrior Demo Hits Steam Next Fest: The Canadian Metal Band’s 40-Year Sci-Fi Universe Becomes a Run-and-Gun Metroidvania

    2026년 10월 18일

    Become Lets You Play as One Sperm Among Millions in a Race to Create Life, and It Just Won Gold at Tokyo Game Show

    2026년 10월 18일

    Maldhalla Launches on Steam: An 800,000-Subscriber Korean Tech YouTuber’s Solo-Developed Survivors-Like, Shaped by 50+ Pre-Launch Updates

    2026년 10월 17일

    The End of the Sun Comes to Xbox November 4: Two Polish Developers’ Eight-Year Slavic Mythology Time-Travel Adventure Makes Its Console Debut

    2026년 10월 17일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    • Home
    • About Us/Contact
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.