최근기사

    ZombiSeed Preview: Korean Four-Person Team’s Post-Apocalyptic Flower Zombie Otome Drops Free Demo Ahead of September Kickstarter

    2026년 08월 23일

    OMFG: The Fate of Mortals Preview: Korean Solo Developer’s Wuxia Extraction Game Replaces Permanent Martial Arts With Borrowed Power From Herbal Pills

    2026년 08월 23일

    Selsoviet Preview: Overedge Games’ 1976 Soviet Far East Shop Sim Asks Who Gets the Bread When There Isn’t Enough for Everyone

    2026년 08월 23일
    Facebook Twitter Instagram
    인디게임닷컴
    • News

      Go-Go Town! Review: Brisbane’s AAA-Veteran Five-Person Studio Delivers a Co-op Town Builder That Hides Genuine Management Depth Behind Cheerful Chaos

      2026년 08월 23일

      KOCCA at BIC 2026: Korea Indie Game Showcase, Pearl Abyss DevCamp, and Game Academy All Represented — B2B Consultations Up 50% Year-Over-Year

      2026년 08월 22일

      BIC 2026 Awards: GARBAGE COUNTRY Takes Grand Prix, Yūrei Claims Rising Star — 20 Winners Across General and Rookie Divisions

      2026년 08월 19일

      BIC Festival 2026 Opens at BEXCO Busan — 332 Games From 42 Countries, YouTube Partnership, and a Silver Button

      2026년 08월 15일

      Cat Butler: Idle Shooter RPG Launch Update: Lunosoft’s Mobile Hybrid Releases on Google Play and ONE Store — “Ikmyeong-i” Character Collaboration at Launch

      2026년 08월 13일
    • Recommendation/Promotion

      ZombiSeed Preview: Korean Four-Person Team’s Post-Apocalyptic Flower Zombie Otome Drops Free Demo Ahead of September Kickstarter

      2026년 08월 23일

      OMFG: The Fate of Mortals Preview: Korean Solo Developer’s Wuxia Extraction Game Replaces Permanent Martial Arts With Borrowed Power From Herbal Pills

      2026년 08월 23일

      Selsoviet Preview: Overedge Games’ 1976 Soviet Far East Shop Sim Asks Who Gets the Bread When There Isn’t Enough for Everyone

      2026년 08월 23일

      Finals Week Preview: Italian Studio’s 6-Player Co-op Exam Cheating Simulator Goes Viral Before a Release Date Even Exists

      2026년 08월 22일

      Burn With Me Preview: Munich Couple’s “Deck-Burner” Deckbuilder Lands October 12 — Daniel Mullins Noticed It First, 97% Demo Rating Confirmed Why

      2026년 08월 22일
    • Game Review

      Starsand Island Review: Chinese Studio Seed Sparkle Lab’s Island Life Sim Graduates From a Controversial Early Access to Full 1.0 Launch

      2026년 08월 21일

      A meeting of theater and puzzle… ‘I Want to Play the Villain!’ First Demo Released

      2026년 08월 20일

      Rogue Eclipse Review: British Solo Developer’s Arabesque Futurist Space Shooter Earns the Star Fox Comparison — With Caveats

      2026년 08월 19일

      heXtreaming: Deep Review: Korean Indie Team Laputa Games’ Abandoned Waterpark Streaming Horror Launches on Steam With 20,000 Wishlists

      2026년 08월 18일

      Duskfade Review: Spain’s Weird Beluga Delivers a Clockpunk 3D Platformer With 89% Steam Rating — Jak & Daxter’s Spiritual Successor Arrives

      2026년 08월 18일
    • Featured article

      [Column] How Indie Artists Should Utilize Offline Exhibitions

      2026년 08월 19일

      How Indie Developers Should Use Offline Exhibitions — And What Most Are Getting Wrong

      2026년 08월 19일

      Dawnkeep Preview: A Korean High School Senior Built This Dark Fantasy Defense Game Solo in Six Months — BIC 2026 Rookie Selection

      2026년 08월 10일

      I Want to Play the Villain! Preview: Ukraine’s Award-Winning Boxville Studio Announces a Theatre Casting Logic Puzzle — Demo August 17, Release Q1 2027

      2026년 08월 05일

      Dear Magical Girls Review: Krafton Jungle Game Lab’s Four-Person Korean Team Reimagines the Magical Girl as a Burned-Out Worker — 98% Steam Rating at Launch

      2026년 08월 03일
    • Contests/Support

      BIC x Google Play IndieFest Awards Concludes: Bojonggye Takes ₩30M First Prize, PengPong Earns Second

      2026년 08월 19일

      Korea’s First AI Game Sound Design Challenge Opens With ₩17.45M+ Prize Pool — Submissions Due August 23

      2026년 07월 28일

      Gyeonggi Game Audition 2026 Opens Applications Through August 20 — ₩200 Million Prize Pool With New Student Division

      2026년 07월 22일

      KOCCA Is Funding Flights to Sweden Game Conference 2026 — Applications Close July 27

      2026년 07월 14일

      The 1.44MB Game Development Contest Is an Official indiegame.com Sponsored Event — Submissions Open Through September 4

      2026년 07월 14일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    News

    The 17th Gyeonggi Game Audition, ‘Blackout’ was selected as the final winner

    By Editorial Team2022년 09월 08일3 Mins Read

    Gyeonggi Province announced on the 8th that ‘Blackout’ developed by ‘Outdoor Unit Operation’ (CEO Seol Jae-seok) won the final victory at the ’17th Gyeonggi Game Audition’.

    Hosted by Gyeonggi Province on the 7th and organized by the Gyeonggi Content Agency, this audition was held under the theme of ‘Global Sector’ at the Gyeonggi Creative Economy Innovation Center in Pangyo.

    In this audition, 6 domestic and foreign industry experts from Nicalis, Ripples, Microsoft (MS), Sony Interactive Entertainment Korea (SIEK), Xsollar, and Tilting Point will be judged Invited as a member, he gave advice and evaluations for domestic games to enter the global market.

    In the final audition, 5 games were selected as Top 5 by adding up the evaluation of professional judges and the mock investment score of the audience evaluation group at 7:3.

    ‘Blackout’, which took first place, is a ‘2D dot side-view 4-player co-op zombie shooter, in which gamers become special forces to defeat zombies in various fields and perform various missions.

    2nd place is Father Maid’s (CEO Lee Chan-soo)’s ‘Cat Kingdom’ and Candle (CEO Yang Jae-seong)’s ‘Pygmalion’, 3rd place is Gemseong Games (CEO Yuk Tak-ki)’s ‘For your well-being’, and Tri-Pearl Games (CEO Jung Man). Son)’s ‘Veda’ won the award.

    The 5 final selected games (TOP5) include ▲ 1st place (1 team) 50 million won, 2nd place (2 teams) 30 million won, 3rd place (2 teams) 20 million won, etc. ▲Pangyo Gyeonggi Global Game Center will receive additional points when applying for occupancy ▲Game test (QA. Quality Assurance), sound, video, translation, marketing, etc. follow-up support programs for commercialization, etc. are provided.

    In addition, all 10 games (TOP10) that have advanced to the final audition are eligible to apply for the follow-up support program, and various marketing and cloud services provided by the Gyeonggi Game Audition sponsors (One Store, NHN cloud, AWS, MS, Akamai, KOCHAVA, and the back end) Services ▲ All previous game auditions and exchange opportunities are provided.

    In this audition, the newly created ‘PlayStation’s Pick’ was selected as ‘Veda’ of ‘Tripal Games (CEO Manson Jeong)’ and ‘Blackout’ of ‘Outdoor Unit Operation (CEO Seol Jae-seok)’. We will discuss whether to participate in Sony Interactive Entertainment’s indie game support program.

    Song Eun-sil, head of future industry division, said, “It is meaningful to open a stage where we can introduce excellent domestic games to global market experts and audience evaluation groups who have been invited to Korea for a long time. We will continue to support various projects so that the

    Editorial Team
    • Website
    • Facebook

    Empowering your game to go global. Promote your game via indiegame.com #Since2003 #IndieGame

    Related Posts

    Go-Go Town! Review: Brisbane’s AAA-Veteran Five-Person Studio Delivers a Co-op Town Builder That Hides Genuine Management Depth Behind Cheerful Chaos

    2026년 08월 23일

    KOCCA at BIC 2026: Korea Indie Game Showcase, Pearl Abyss DevCamp, and Game Academy All Represented — B2B Consultations Up 50% Year-Over-Year

    2026년 08월 22일

    BIC 2026 Awards: GARBAGE COUNTRY Takes Grand Prix, Yūrei Claims Rising Star — 20 Winners Across General and Rookie Divisions

    2026년 08월 19일

    BIC Festival 2026 Opens at BEXCO Busan — 332 Games From 42 Countries, YouTube Partnership, and a Silver Button

    2026년 08월 15일
    Editors Picks

    Belgian healing puzzle ‘Sizeable’, which sold 200,000 copies, expands to consoles

    2026년 08월 18일

    Until North Ends Preview: One Developer’s Eight-Year Nordic Survival Debut Enters Early Access August 31

    2026년 08월 15일

    Iron Nest: Heavy Turret Simulator Launch Update: 300,000 Players, 98% Overwhelmingly Positive, Steam Top 5 in First Weekend

    2026년 08월 10일

    Dawnkeep Preview: A Korean High School Senior Built This Dark Fantasy Defense Game Solo in Six Months — BIC 2026 Rookie Selection

    2026년 08월 10일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.