최근기사

    Chocolate Parade Launches November 6 on Steam: Japanese Solo Dev Browser Land’s Survivors-Like Arms Cute Desserts With Machine Guns and Laser Beams

    2026년 10월 21일

    BeaverRocks 2026 Ticket Presales Open: Smilegate Future Lab’s Indie Game & Culture Festival Grows to 100+ Teams at SETEC, December 18–20

    2026년 10월 21일

    Evilos Sets December 14 Steam Release: Romanian Solo Dev Flips Tower Defense So You’re the Final Boss

    2026년 10월 21일
    Facebook Twitter Instagram
    인디게임닷컴
    • News

      BeaverRocks 2026 Ticket Presales Open: Smilegate Future Lab’s Indie Game & Culture Festival Grows to 100+ Teams at SETEC, December 18–20

      2026년 10월 21일

      Goodbye Seoul: Itaewon Joins Steam Next Fest With an Expanded Demo: NEOWIZ and JINO Games’ Narrative Puzzle Adventure Reveals New Key Art

      2026년 10월 20일

      The Road of Dust and Sorrow Extended Demo Puts All of Act 1 Online for Free Ahead of December 3 Launch

      2026년 10월 20일

      Finals Week Gets an October 29 Steam Date: DESTINYbit’s Co-op Exam-Cheating Simulator Arms Students With Phones, Walkie-Talkies, and Tranquilizer Pens

      2026년 10월 20일

      KOCCA’s 2026 K-Console Conference Set for November 9: CD Projekt Red, Katsuhiro Harada, Kazutaka Kodaka, and RimWorld’s Tynan Sylvester Headline, With PlayStation and Xbox Onboarding Sessions

      2026년 10월 19일
    • Recommendation/Promotion

      Chocolate Parade Launches November 6 on Steam: Japanese Solo Dev Browser Land’s Survivors-Like Arms Cute Desserts With Machine Guns and Laser Beams

      2026년 10월 21일

      Evilos Sets December 14 Steam Release: Romanian Solo Dev Flips Tower Defense So You’re the Final Boss

      2026년 10월 21일

      Gear Up Einstein! Launches Into Steam Early Access November 6: Montreal Trio’s Co-op Roguelite Puts Einstein and Queen Elizabeth in the Same Squad

      2026년 10월 21일

      In a World After People Joins Steam Next Fest: Japanese Solo Dev YORUROJI’s Post-Apocalyptic Pixel Adventure About a Robot Who Wakes Alone

      2026년 10월 21일

      LumberBoy Demo Out Now: Korean Trio HiddenStageGames’ Pixel-Art Logging Incremental Turns One Axe Into an Entire Forest Empire

      2026년 10월 21일
    • Game Review

      CELESTAY Craft&Slowlife Launches on Steam: Tokyo Studio BUBBLE GUM’s Idle Building Game Stacks a Seaside Home All the Way to the Stars

      2026년 10월 20일

      Seolhwa Dungeon Hits Mobile: A Solo Korean Developer Turns Grim Reapers, Imugi, and Gumiho Into the Rules of a Traditional Roguelike

      2026년 10월 17일

      Maldhalla Launches on Steam: An 800,000-Subscriber Korean Tech YouTuber’s Solo-Developed Survivors-Like, Shaped by 50+ Pre-Launch Updates

      2026년 10월 17일

      The Witch’s Bakery Launches on Every Major Platform: A French Debut About Healing Parisians’ Hearts, One Pastry at a Time, Scored in Part by Ghibli’s Cécile Corbel

      2026년 10월 17일

      The End of the Sun Comes to Xbox November 4: Two Polish Developers’ Eight-Year Slavic Mythology Time-Travel Adventure Makes Its Console Debut

      2026년 10월 17일
    • Featured article

      Korea’s Culture Ministry Proposes ₩13.8 Billion for Indie Games in 2027, Expanding Support to 200 Projects

      2026년 10월 21일

      The Age of the Vibe-Coding Designer: What Should Indies Be Directing?

      2026년 10월 20일

      The Day After the Demon King Falls: Where the Indie Story Truly Begins

      2026년 10월 10일

      How Stupid Never Dies Was Built From a Song: Hiroyuki Kobayashi on Making the Music First

      2026년 10월 10일

      G-STAR 2026 Preview: As Major Publishers Stay Quiet, Indie Games Move to Center Stage

      2026년 10월 01일
    • Contests/Support

      Meet the Valve Steam Team in Person: “Steam Indie Connect” Opens Applications for a Private K-Indie Developers’ Night in Seoul, October 27

      2026년 10월 06일

      Game Gauntlet Opens “SIM Jam,” a Free Simulation-Themed Game Jam With $1,500 in Prizes: Submissions Close November 5 KST

      2026년 10월 06일

      Face UFO Sweeps Four Awards at Tokyo Game Show’s 19th Sense of Wonder Night — Solo Developer Takahiro Miyazawa Takes Audience Grand Prix, Design, Experimental, and Presentation

      2026년 09월 18일

      Sogang University Opens Recruitment for AI-Specialized Game Development Talent Program — 52 Slots, ₩50 Million in Project Prizes

      2026년 09월 16일

      2026 Connect Fair Wraps: 240+ Meetings Connect 82 Korean Indie Studios With 44 International Partners in Pangyo

      2026년 09월 15일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    Recommendation/Promotion

    Nostalgia and New Friends: ‘KIN:D Barabin Expedition’ Reimagines Retro Korea

    By Editorial Team2022년 02월 25일Updated:2026년 02월 04일4 Mins Read
    • Genre: Friendship Adventure
    • Setting: “Handong,” a fictional suburban area capturing the essence of 1990s-2000s Korea.
    • Core Concept: A journey where growth is achieved not alone, but through collaboration with a mysterious race called KIN:D.

    What happens when a 10-year-old boy meets a bean-shaped explorer in the Korean countryside? ‘KIN:D Barabin Expedition’ is a heartwarming adventure game that explores that very question. Developed by the indie team Anti-Aliasing, this project is a “love letter” to the era the developers grew up in, blending nostalgic aesthetics with modern puzzle-solving mechanics.

    ‘Kind Barabin Expedition Team’ is a friendship adventure game based on the adventures of the green bean explorer Barabin, whom they met by chance. The game tells the story of growing up by making new friends and overcoming unexpected ordeals in a fictional area called ‘Handong’ that resembles Korea’s 1990s and ’00s.

    • Tumblr Link: Shortcut
    • About the Creator: Anti-Aliasing
    • Trial Download: Shortcut

    The Meaning of KIN:D

    The game’s identity is encapsulated in its tagline: “Things you can’t do alone, possible because we are together—KIN:D.”

    • Exploration: Representing things that are impossible to tackle solo.
    • Friendship: Represented by the Group System, the game’s core mechanic.
    • KIN:D: The name of a fictional race that lives alongside humans, possessing unique forms and supernatural abilities.

    In the world of KIN:D, these creatures aren’t monsters to be fought but neighbors to befriend. While some might help you bypass obstacles, others might accidentally (or intentionally) get in your way.

    A Setting Frozen in Time: Handong

    The game is set in Handong, a region inspired by Gyeonggi-do in the late 90s and early 2000s.

    The Vibe: Handong is a place where urbanization meets the countryside. The north is a bustling city, while the south remains a quiet rural landscape.

    The story kicks off when the protagonist visits his grandmother in Guji Village (at the southernmost tip of Handong) during his school’s anniversary break. A sudden spark of curiosity leads him down a path of mystery and adventure that will test his wits and his ability to make friends.

    When the game begins, the main character comes to see his grandmother in the southernmost village of Handong on the occasion of the anniversary of the opening of the school.

    The “Group” System: Friendship as a Mechanic

    In KIN:D, the power of friendship isn’t just a narrative trope—it’s a tool.

    1. Interact: You can have other characters follow you as a group.
    2. Separate: Press a button to split up and control characters independently.
    3. Solve: Use these commands to stand on switches, distract NPCs, or reach areas that a single character couldn’t manage.

    1. main character

    The protagonist is an ordinary 10-year-old boy who symbolizes the gamer’s childhood. The main character does not have special abilities such as Kind, but can solve problems by using various tools in the bag.

    2. Barabin

    Barabin is a kind of explorer who resembles a bean with a broad and righteous personality. They have the ability to move by digging, and they use this to help them navigate blocked roads or find hidden things.

    Meet the Expedition Team

    CharacterRole/DescriptionKey Ability
    ProtagonistA 10-year-old boy represents our childhood.Uses various tools in his backpack to solve puzzles.
    BarabinA bean-shaped explorer with a sense of justice.Can dig through the ground to bypass blocked paths.

    Behind the Scenes: Anti-Aliasing

    Anti-Aliasing is a 5-person team (2 artists, 1 planner, 1 programmer, and 1 sound artist). Their journey began in January 2019, originally intending to create an animation. However, they realized that the “experience of growth” they wanted to convey was better suited for a game.

    Despite the steep learning curve of switching from film to game development, the team grew through programs like the Smilegate Membership and the Creative Talent Support Program. Today, they are hard at work at the Pangyo Global Game Hub Center, polishing this nostalgic journey for a global audience.

    Editorial Team
    • Website
    • Facebook

    Empowering your game to go global. Promote your game via indiegame.com #Since2003 #IndieGame

    Related Posts

    Chocolate Parade Launches November 6 on Steam: Japanese Solo Dev Browser Land’s Survivors-Like Arms Cute Desserts With Machine Guns and Laser Beams

    2026년 10월 21일

    Evilos Sets December 14 Steam Release: Romanian Solo Dev Flips Tower Defense So You’re the Final Boss

    2026년 10월 21일

    Gear Up Einstein! Launches Into Steam Early Access November 6: Montreal Trio’s Co-op Roguelite Puts Einstein and Queen Elizabeth in the Same Squad

    2026년 10월 21일

    In a World After People Joins Steam Next Fest: Japanese Solo Dev YORUROJI’s Post-Apocalyptic Pixel Adventure About a Robot Who Wakes Alone

    2026년 10월 21일
    Editors Picks

    Hanno: A Magical Tale Revealed in Depth: Portuguese Debut Inspired by the Real Elephant Sent to the Pope in 1514

    2026년 10월 20일

    Goodbye Seoul: Itaewon Joins Steam Next Fest With an Expanded Demo: NEOWIZ and JINO Games’ Narrative Puzzle Adventure Reveals New Key Art

    2026년 10월 20일

    KOCCA’s 2026 K-Console Conference Set for November 9: CD Projekt Red, Katsuhiro Harada, Kazutaka Kodaka, and RimWorld’s Tynan Sylvester Headline, With PlayStation and Xbox Onboarding Sessions

    2026년 10월 19일

    Voivod: The Nuclear Warrior Demo Hits Steam Next Fest: The Canadian Metal Band’s 40-Year Sci-Fi Universe Becomes a Run-and-Gun Metroidvania

    2026년 10월 18일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    • Home
    • About Us/Contact
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.