최근기사

    Cardboard Conquest: Turning Office Burnout into Roguelike Glory in ‘Box Knight’

    2026년 02월 25일

    A Monochromatic Journey Through Identity: ‘Helix: Descent N Ascent’ Debuts Demo at Steam Next Fest

    2026년 02월 25일

    Emberbane: A Dark Pixel-Art Masterpiece Rises from the Ashes of a Four-Year Development

    2026년 02월 25일
    Facebook Twitter Instagram
    인디게임닷컴
    • Indie Game News

      Subculture Meets Indie Gaming: ‘Illustar Fes 10’ Opens with Dedicated ‘Illustar Play’ Zone

      2026년 02월 21일

      Stove Indie Awards 2025: ‘Clair Obscur: Expedition 33’ Crowns a Year of Indie Innovation

      2026년 02월 11일

      Neowiz Profits Surge 82% as Indie Strategy Pays Off: ‘Shape of Dreams’ Hits 1 Million Milestone

      2026년 02월 10일

      Gyeonggi-do to Host ‘2026 PlayX4’ in May: Recruitment for Global Gaming Firms Begins February 10

      2026년 02월 09일

      AI as a Survival Tool: KMGA to Host ‘2026 AI & Game Industry Forum’ on February 27

      2026년 02월 07일
    • Recommendation/Public

      Cardboard Conquest: Turning Office Burnout into Roguelike Glory in ‘Box Knight’

      2026년 02월 25일

      A Monochromatic Journey Through Identity: ‘Helix: Descent N Ascent’ Debuts Demo at Steam Next Fest

      2026년 02월 25일

      Action Roguelike Evolution: K-Indie ‘Reloadian’ Debuts Demo at Steam Next Fest 2026

      2026년 02월 24일

      From Rock Stars to Game Devs: Imagine Dragons’ Reynolds Brothers Set to Launch ‘Last Flag’ This April

      2026년 02월 24일

      Blooming into Action: Solo K-Indie Studio Mojo Games Launches ‘Flower Survivors’ on STOVE

      2026년 02월 24일
    • Indie Game Review

      Emberbane: A Dark Pixel-Art Masterpiece Rises from the Ashes of a Four-Year Development

      2026년 02월 25일

      The Original Masters of ‘Little Nightmares’ Return with REANIMAL: A Gruesome Triumph

      2026년 02월 23일

      Market Manipulation at its Best: ‘Insider Trading’ Hits 96% Positive Rating on Steam

      2026년 02월 20일

      90s Nostalgia Meets Modern Exploration: Sibling-Led ‘Under The Island’ Launches Globally

      2026년 02월 18일

      Reclaiming History, One Heist at a Time: Africanfuturist Adventure ‘Relooted’ Launches on Steam

      2026년 02월 12일
    • Indie Game Focus

      Small but Mighty: 6 Must-Watch K-Indie Titles Debuting at Steam Next Fest 2026

      2026년 02월 24일

      Playable Watercolors: The Emotive Philosophy of Nomada Studio from GRIS to Neva

      2026년 02월 23일

      14 Years in the Making: ‘Mewgenics’ Smashes 1 Million Sales in Just Seven Days

      2026년 02월 20일

      The Return of a Legend: Peter Molyneux’s Final Masterpiece ‘MASTERS OF ALBION’ Unveiled

      2026년 02월 12일

      Mewgenics returns after 14 years, abandoning their planned “path to success” to show their indie spirit.

      2026년 02월 11일
    • Competition/Support Project

      KOCCA Unveils 6 Billion KRW ‘2026 Korea Indie Game Dev Camp’ in Partnership with 7 Tech Giants

      2026년 02월 23일

      Chungnam Global Game Center is recruiting participants for the second round of its “2026 Indie Game Park Incubation” program for young indie game developers.

      2026년 02월 21일

      Chungnam Global Game Center Ignites Next-Gen Devs: Recruitment for ‘2026 Indie Game Park Incubating’ Now Open

      2026년 02월 21일

      KOCCA Unveils 23.6 Billion KRW Game Support Plan for 2026: New AI Track and Expanded Mobile Support

      2026년 02월 19일

      Data Over Gut Feeling: Smilegate Future Lab Opens Recruitment for 3rd Indie Game Prototyping Challenge

      2026년 02월 17일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    Recommendation/Public

    Nostalgia and New Friends: ‘KIN:D Barabin Expedition’ Reimagines Retro Korea

    By Editorial Team2022년 02월 25일Updated:2026년 02월 04일4 Mins Read
    • Genre: Friendship Adventure
    • Setting: “Handong,” a fictional suburban area capturing the essence of 1990s-2000s Korea.
    • Core Concept: A journey where growth is achieved not alone, but through collaboration with a mysterious race called KIN:D.

    What happens when a 10-year-old boy meets a bean-shaped explorer in the Korean countryside? ‘KIN:D Barabin Expedition’ is a heartwarming adventure game that explores that very question. Developed by the indie team Anti-Aliasing, this project is a “love letter” to the era the developers grew up in, blending nostalgic aesthetics with modern puzzle-solving mechanics.

    ‘Kind Barabin Expedition Team’ is a friendship adventure game based on the adventures of the green bean explorer Barabin, whom they met by chance. The game tells the story of growing up by making new friends and overcoming unexpected ordeals in a fictional area called ‘Handong’ that resembles Korea’s 1990s and ’00s.

    • Tumblr Link: Shortcut
    • About the Creator: Anti-Aliasing
    • Trial Download: Shortcut

    The Meaning of KIN:D

    The game’s identity is encapsulated in its tagline: “Things you can’t do alone, possible because we are together—KIN:D.”

    • Exploration: Representing things that are impossible to tackle solo.
    • Friendship: Represented by the Group System, the game’s core mechanic.
    • KIN:D: The name of a fictional race that lives alongside humans, possessing unique forms and supernatural abilities.

    In the world of KIN:D, these creatures aren’t monsters to be fought but neighbors to befriend. While some might help you bypass obstacles, others might accidentally (or intentionally) get in your way.

    A Setting Frozen in Time: Handong

    The game is set in Handong, a region inspired by Gyeonggi-do in the late 90s and early 2000s.

    The Vibe: Handong is a place where urbanization meets the countryside. The north is a bustling city, while the south remains a quiet rural landscape.

    The story kicks off when the protagonist visits his grandmother in Guji Village (at the southernmost tip of Handong) during his school’s anniversary break. A sudden spark of curiosity leads him down a path of mystery and adventure that will test his wits and his ability to make friends.

    When the game begins, the main character comes to see his grandmother in the southernmost village of Handong on the occasion of the anniversary of the opening of the school.

    The “Group” System: Friendship as a Mechanic

    In KIN:D, the power of friendship isn’t just a narrative trope—it’s a tool.

    1. Interact: You can have other characters follow you as a group.
    2. Separate: Press a button to split up and control characters independently.
    3. Solve: Use these commands to stand on switches, distract NPCs, or reach areas that a single character couldn’t manage.

    1. main character

    The protagonist is an ordinary 10-year-old boy who symbolizes the gamer’s childhood. The main character does not have special abilities such as Kind, but can solve problems by using various tools in the bag.

    2. Barabin

    Barabin is a kind of explorer who resembles a bean with a broad and righteous personality. They have the ability to move by digging, and they use this to help them navigate blocked roads or find hidden things.

    Meet the Expedition Team

    CharacterRole/DescriptionKey Ability
    ProtagonistA 10-year-old boy represents our childhood.Uses various tools in his backpack to solve puzzles.
    BarabinA bean-shaped explorer with a sense of justice.Can dig through the ground to bypass blocked paths.

    Behind the Scenes: Anti-Aliasing

    Anti-Aliasing is a 5-person team (2 artists, 1 planner, 1 programmer, and 1 sound artist). Their journey began in January 2019, originally intending to create an animation. However, they realized that the “experience of growth” they wanted to convey was better suited for a game.

    Despite the steep learning curve of switching from film to game development, the team grew through programs like the Smilegate Membership and the Creative Talent Support Program. Today, they are hard at work at the Pangyo Global Game Hub Center, polishing this nostalgic journey for a global audience.

    Editorial Team
    • Website
    • Facebook

    We support indie game developers to expand globally. Promote your game via indiegame.com #Since2003

    Related Posts

    Cardboard Conquest: Turning Office Burnout into Roguelike Glory in ‘Box Knight’

    2026년 02월 25일

    A Monochromatic Journey Through Identity: ‘Helix: Descent N Ascent’ Debuts Demo at Steam Next Fest

    2026년 02월 25일

    Action Roguelike Evolution: K-Indie ‘Reloadian’ Debuts Demo at Steam Next Fest 2026

    2026년 02월 24일

    From Rock Stars to Game Devs: Imagine Dragons’ Reynolds Brothers Set to Launch ‘Last Flag’ This April

    2026년 02월 24일
    Editors Picks

    Small but Mighty: 6 Must-Watch K-Indie Titles Debuting at Steam Next Fest 2026

    2026년 02월 24일

    Playable Watercolors: The Emotive Philosophy of Nomada Studio from GRIS to Neva

    2026년 02월 23일

    Chungnam Global Game Center Ignites Next-Gen Devs: Recruitment for ‘2026 Indie Game Park Incubating’ Now Open

    2026년 02월 21일

    14 Years in the Making: ‘Mewgenics’ Smashes 1 Million Sales in Just Seven Days

    2026년 02월 20일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.