최근기사

    Chocolate Parade Launches November 6 on Steam: Japanese Solo Dev Browser Land’s Survivors-Like Arms Cute Desserts With Machine Guns and Laser Beams

    2026년 10월 21일

    BeaverRocks 2026 Ticket Presales Open: Smilegate Future Lab’s Indie Game & Culture Festival Grows to 100+ Teams at SETEC, December 18–20

    2026년 10월 21일

    Evilos Sets December 14 Steam Release: Romanian Solo Dev Flips Tower Defense So You’re the Final Boss

    2026년 10월 21일
    Facebook Twitter Instagram
    인디게임닷컴
    • News

      BeaverRocks 2026 Ticket Presales Open: Smilegate Future Lab’s Indie Game & Culture Festival Grows to 100+ Teams at SETEC, December 18–20

      2026년 10월 21일

      Goodbye Seoul: Itaewon Joins Steam Next Fest With an Expanded Demo: NEOWIZ and JINO Games’ Narrative Puzzle Adventure Reveals New Key Art

      2026년 10월 20일

      The Road of Dust and Sorrow Extended Demo Puts All of Act 1 Online for Free Ahead of December 3 Launch

      2026년 10월 20일

      Finals Week Gets an October 29 Steam Date: DESTINYbit’s Co-op Exam-Cheating Simulator Arms Students With Phones, Walkie-Talkies, and Tranquilizer Pens

      2026년 10월 20일

      KOCCA’s 2026 K-Console Conference Set for November 9: CD Projekt Red, Katsuhiro Harada, Kazutaka Kodaka, and RimWorld’s Tynan Sylvester Headline, With PlayStation and Xbox Onboarding Sessions

      2026년 10월 19일
    • Recommendation/Promotion

      Chocolate Parade Launches November 6 on Steam: Japanese Solo Dev Browser Land’s Survivors-Like Arms Cute Desserts With Machine Guns and Laser Beams

      2026년 10월 21일

      Evilos Sets December 14 Steam Release: Romanian Solo Dev Flips Tower Defense So You’re the Final Boss

      2026년 10월 21일

      Gear Up Einstein! Launches Into Steam Early Access November 6: Montreal Trio’s Co-op Roguelite Puts Einstein and Queen Elizabeth in the Same Squad

      2026년 10월 21일

      In a World After People Joins Steam Next Fest: Japanese Solo Dev YORUROJI’s Post-Apocalyptic Pixel Adventure About a Robot Who Wakes Alone

      2026년 10월 21일

      LumberBoy Demo Out Now: Korean Trio HiddenStageGames’ Pixel-Art Logging Incremental Turns One Axe Into an Entire Forest Empire

      2026년 10월 21일
    • Game Review

      CELESTAY Craft&Slowlife Launches on Steam: Tokyo Studio BUBBLE GUM’s Idle Building Game Stacks a Seaside Home All the Way to the Stars

      2026년 10월 20일

      Seolhwa Dungeon Hits Mobile: A Solo Korean Developer Turns Grim Reapers, Imugi, and Gumiho Into the Rules of a Traditional Roguelike

      2026년 10월 17일

      Maldhalla Launches on Steam: An 800,000-Subscriber Korean Tech YouTuber’s Solo-Developed Survivors-Like, Shaped by 50+ Pre-Launch Updates

      2026년 10월 17일

      The Witch’s Bakery Launches on Every Major Platform: A French Debut About Healing Parisians’ Hearts, One Pastry at a Time, Scored in Part by Ghibli’s Cécile Corbel

      2026년 10월 17일

      The End of the Sun Comes to Xbox November 4: Two Polish Developers’ Eight-Year Slavic Mythology Time-Travel Adventure Makes Its Console Debut

      2026년 10월 17일
    • Featured article

      Korea’s Culture Ministry Proposes ₩13.8 Billion for Indie Games in 2027, Expanding Support to 200 Projects

      2026년 10월 21일

      The Age of the Vibe-Coding Designer: What Should Indies Be Directing?

      2026년 10월 20일

      The Day After the Demon King Falls: Where the Indie Story Truly Begins

      2026년 10월 10일

      How Stupid Never Dies Was Built From a Song: Hiroyuki Kobayashi on Making the Music First

      2026년 10월 10일

      G-STAR 2026 Preview: As Major Publishers Stay Quiet, Indie Games Move to Center Stage

      2026년 10월 01일
    • Contests/Support

      Meet the Valve Steam Team in Person: “Steam Indie Connect” Opens Applications for a Private K-Indie Developers’ Night in Seoul, October 27

      2026년 10월 06일

      Game Gauntlet Opens “SIM Jam,” a Free Simulation-Themed Game Jam With $1,500 in Prizes: Submissions Close November 5 KST

      2026년 10월 06일

      Face UFO Sweeps Four Awards at Tokyo Game Show’s 19th Sense of Wonder Night — Solo Developer Takahiro Miyazawa Takes Audience Grand Prix, Design, Experimental, and Presentation

      2026년 09월 18일

      Sogang University Opens Recruitment for AI-Specialized Game Development Talent Program — 52 Slots, ₩50 Million in Project Prizes

      2026년 09월 16일

      2026 Connect Fair Wraps: 240+ Meetings Connect 82 Korean Indie Studios With 44 International Partners in Pangyo

      2026년 09월 15일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    Recommendation/Promotion

    Mobile boutique management simulation ‘Bonjour Boutique’

    By Editorial Team2022년 03월 11일Updated:2026년 01월 02일2 Mins Read

    ‘Bonjour Boutique’ is a management simulation game in which you grow a shop in a small boutique in a French village. The game deals with the story of creating moving and beautiful memories in a cute boutique in a relaxed and quiet town.

    Basic Games, which developed ‘Bonjour Boutique’, is an indie development team consisting of three developers who have gathered to develop works that can give users immersion and pleasure based on their 10 years of experience working at a game company.

    • Tumblr Link: Shortcut
    • About the Creator : Basic Games
    • Download the trial version

    The first meeting, the word ‘first’ that makes my heart flutter just thinking about it, the first love, the first snow, the first meeting…

    A boring afternoon as usual… A mysterious message arrived on the smartphone on the desk from an unknown place.

    ‘Bonjour Boutique’ is a game where you make money by making and selling clothes, decorating the store, or hiring employees to gradually grow the boutique.

    The town with boutiques is divided into nine districts. When you start the game, the goal of the game is to gradually grow the store, starting from the first Lorraine area and moving to the last area, Alsace.

    A store that sells clothes. Customers enter and look around mannequins and costumes, purchase clothes, and then exit. In order to sell clothes to customers, employees work hard at their respective locations.

    The atelier, which manufactures clothes for sale in stores, carries out cutting, sewing, and decorating under the management of the manager.

    Boutique stores can be decorated in a variety of ways to suit individual tastes. You can decorate the floor, wallpaper, clothes/miscellaneous goods rack, dressing room, packing table, and checkout counter, and you can create your own store by combining various themes such as rustic, chevy, junk, french, tropical, ethnic, provence, and classic. can be decorated

    – 2022. 04 ~ June: Game concept planning
    – 2022. 05 ~ June: Implementation of floor prototype
    – 2022. 05 ~ August: Game system & balancing planning
    – 2022. 05 ~ June: game concept art
    – 2022. 07 ~ December: Art (character, UI)
    – 2022. 09 ~ 2022. February: Game client development
    – 2022. 02 ~ 2022. 03: DB (database) interlocking & supplementation
    – 2022. April: Game sound (background/sound effect) & language applied
    – 2022. May: Test & service preparation and release scheduled

    Editorial Team
    • Website
    • Facebook

    Empowering your game to go global. Promote your game via indiegame.com #Since2003 #IndieGame

    Related Posts

    Chocolate Parade Launches November 6 on Steam: Japanese Solo Dev Browser Land’s Survivors-Like Arms Cute Desserts With Machine Guns and Laser Beams

    2026년 10월 21일

    Evilos Sets December 14 Steam Release: Romanian Solo Dev Flips Tower Defense So You’re the Final Boss

    2026년 10월 21일

    Gear Up Einstein! Launches Into Steam Early Access November 6: Montreal Trio’s Co-op Roguelite Puts Einstein and Queen Elizabeth in the Same Squad

    2026년 10월 21일

    In a World After People Joins Steam Next Fest: Japanese Solo Dev YORUROJI’s Post-Apocalyptic Pixel Adventure About a Robot Who Wakes Alone

    2026년 10월 21일
    Editors Picks

    Hanno: A Magical Tale Revealed in Depth: Portuguese Debut Inspired by the Real Elephant Sent to the Pope in 1514

    2026년 10월 20일

    Goodbye Seoul: Itaewon Joins Steam Next Fest With an Expanded Demo: NEOWIZ and JINO Games’ Narrative Puzzle Adventure Reveals New Key Art

    2026년 10월 20일

    KOCCA’s 2026 K-Console Conference Set for November 9: CD Projekt Red, Katsuhiro Harada, Kazutaka Kodaka, and RimWorld’s Tynan Sylvester Headline, With PlayStation and Xbox Onboarding Sessions

    2026년 10월 19일

    Voivod: The Nuclear Warrior Demo Hits Steam Next Fest: The Canadian Metal Band’s 40-Year Sci-Fi Universe Becomes a Run-and-Gun Metroidvania

    2026년 10월 18일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    • Home
    • About Us/Contact
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.