최근기사

    Shiba Sweet Preview: A Taiwanese Solo Animator Hand-Draws Every Frame of a Grandmother’s Dessert Shop — September 18 Launch

    2026년 09월 07일

    SlashZero New Demo Preview: Skystone Games’ David Brevik-Backed Anime Roguelite Debuts a Robot Swordsman at Sony’s State of Play

    2026년 09월 07일

    Dupery: A Game of Solo Deduction Preview: Bristol Trio Reinvents Social Deduction as a Single-Player Roguelite — October 15 Release Through PlateUp!’s Publisher

    2026년 09월 07일
    Facebook Twitter Instagram
    인디게임닷컴
    • News

      OFFBEAT “Studio Essentials” Update: The World’s Smallest Violin Joins Whetstone Games’ Working Music Production Toy Box

      2026년 09월 06일

      Roblox Game to be Developed Using ‘Kungya’ IP… Chungkang University of Culture & Industry and Netmarble M&B Collaborate

      2026년 09월 02일

      SuperFast NEXT Selects Tripearl Games and Keymaker Games From 100 Applicants — Two Korean Studios to Launch in H1 2027 Under OFFMOON Label

      2026년 09월 01일

      Parallax: Orbit Review: Korean Cognitive Science Team’s Optical Illusion Mobile Runner Reaches No. 5 on Google Play Paid Arcade Chart Without a Single Ad

      2026년 09월 01일

      Hollow Home Kickstarter Closes at 140% — Twigames’ Ukraine Siege Survival RPG Adds Xbox to Its Launch Platforms

      2026년 08월 27일
    • Recommendation/Promotion

      Shiba Sweet Preview: A Taiwanese Solo Animator Hand-Draws Every Frame of a Grandmother’s Dessert Shop — September 18 Launch

      2026년 09월 07일

      SlashZero New Demo Preview: Skystone Games’ David Brevik-Backed Anime Roguelite Debuts a Robot Swordsman at Sony’s State of Play

      2026년 09월 07일

      Dupery: A Game of Solo Deduction Preview: Bristol Trio Reinvents Social Deduction as a Single-Player Roguelite — October 15 Release Through PlateUp!’s Publisher

      2026년 09월 07일

      Fish Them All! Preview: Japan’s Piisu Inc. Takes Its Mobile Incremental Fishing Game to Steam — and Multiplies the Goal by 10x

      2026년 09월 07일

      Lucid Tarot Preview: Korean Studio OgreeGames Brings Memory-Persistent AI Romance to Tokyo Game Show 2026’s Indie Corner

      2026년 09월 06일
    • Game Review

      Shoe It All! Review: Swiss Studio Trades Meditative Underwater Idle Games for Punk-Rock Shoe-Slinging Physics Puzzles — 8 Platforms at Once

      2026년 09월 06일

      BOMBANANA! Review: Turkish Studio’s Exactly-Three-Player Bomb Defusal Comedy Converts 6 Million Demo Players Into 1 Million Wishlists — and Delivers on Launch

      2026년 09월 06일

      Veiled Edge Review: Korean Studio ONW’s Chapter-Shifting Cyberpunk Action Adventure Arrives on Nintendo Switch September 3

      2026년 08월 31일

      Garden of Witches 1.0 Review: Team Tapas’ Mobile-to-PC Leap Completes Its 15-Month Early Access With a Combat System Built Entirely Anew

      2026년 08월 28일

      Hearth and Hamlet Sells 100,000 Copies in First Week — Australian Solo Developer’s Cozy Incremental City Builder Proves Its Festival Investment

      2026년 08월 28일
    • Featured article

      The Journey Home Preview: Belgian Husband-and-Wife Studio’s Meditative Side-Scroller Made Gamescom Visitors Cry — Free Demo Now Live

      2026년 09월 02일

      Gamescom dev Awards 2026: Six Winners Across Indie Expo and Speakers’ Choice — Stop-Motion WWII Horror, Totalitarian Press Puzzle, and Blue Prince Among Recipients

      2026년 08월 25일

      [Column] How Indie Artists Should Utilize Offline Exhibitions

      2026년 08월 19일

      How Indie Developers Should Use Offline Exhibitions — And What Most Are Getting Wrong

      2026년 08월 19일

      Dawnkeep Preview: A Korean High School Senior Built This Dark Fantasy Defense Game Solo in Six Months — BIC 2026 Rookie Selection

      2026년 08월 10일
    • Contests/Support

      1.44MB Game Development Contest Expands to 8 Special Awards — Submissions Close September 4

      2026년 08월 26일

      BIC x Google Play IndieFest Awards Concludes: Bojonggye Takes ₩30M First Prize, PengPong Earns Second

      2026년 08월 19일

      Korea’s First AI Game Sound Design Challenge Opens With ₩17.45M+ Prize Pool — Submissions Due August 23

      2026년 07월 28일

      Gyeonggi Game Audition 2026 Opens Applications Through August 20 — ₩200 Million Prize Pool With New Student Division

      2026년 07월 22일

      KOCCA Is Funding Flights to Sweden Game Conference 2026 — Applications Close July 27

      2026년 07월 14일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    Recommendation/Promotion

    People who are depressed and want to give up their dreams ‘Blue Trix’

    By Editorial Team2022년 03월 21일Updated:2026년 01월 02일4 Mins Read

    ◈ Game Introduction (Story)

    In the world, circles and squares coexisted. Then, I witnessed that a circle of a company cut off the angle of a square that had been bothersome in the past. But the square disappears. At the same time, six people who thought about whether to give up their individuality and make money, then give up their individuality and choose to make money safely go to an interview at a small business.

    While waiting for the interview, the staff behind the interview room where the screams and screams occurred were cutting the square (personality) of the square. It looked like he was trying to fit in with the company because the appointment of the new employee was annoying to the eyes of his successor.

    The main character, who sees it, unconsciously wraps his arms around his hand and realizes the importance of his individuality. Angry, Nemo grabbed the gun he saw next to him and threatened the circle, but when he picked up the gun, the color of the weapon changed to match his personality. Nemo decided. He decides to defend and strengthen his personality to fight the bad guys…

    • Tumblr Link: Shortcut
    • About the creator: AN-5
    • Download the trial version

    ◈ How to play

    The game consists of using the keyboard and mouse to defeat the enemy and advance to the next stage.

    ◈ Map

    There are currently 6 maps in total, and there are 3 stages for each map. In Chaos Map, bosses will appear. Currently, the gosiwon stage for high school students is under development.

    ◈ Boss

    The boss appears every 3rd stage of the last stage of each map, and up to the current stage 3 boss has been produced.

    ◈ Character

    There are a total of 6 characters, and they are 6 challengers who are contemplating whether to choose their dream or make money.

    ◈ Skill system

    There are a total of 6 skills, and as you level up, you can strengthen them to increase stats such as usage time and damage.

    ◈ Team Introduction

    Q. What is the project for making?

    Blue Trix encourages us to choose a dream at the crossroads of the choice between our “daily thoughts” and the choice of money, and in fact, we always think of our parents and friends and acquaintances. However, when we have a conversation, regrets or answers such as “If I had chosen then…” are often returned. That’s how I feel right now. It was created to alleviate these regrets even a little.

    Q. Could you briefly introduce the project?

    Blue Trix is a project that encourages us to choose a dream at the crossroads between the “everyday thought” dream and the choice of money.

    Q. What motivated you to start this project?

    Since we are well aware of the current situation and the circumstances of our acquaintances, we thought that if we made a game based on these contents, we would be able to convey our message well.

    In addition, we decided to make this game to feel once again that people in their 20s or 40s and 50s who play games can feel that feeling when they go back to the past.

    But no matter our age, we constantly ask ourselves questions.

    “Is what I’m doing right now?”

    “Are you going the wrong way?”

    “Should I just give up and make some money?”

    I think. However, ‘Blue Trix’ was produced in the meaning of not giving up on our dreams, which are troubled at the crossroads of choice, and let it go to the end.

    ◈ Past development schedule

    • July 01, 2021: Game Planning
    • August 01, 2021: Game draft and first sample production
    • September 02, 2021: Participated in G-stet Gyeongbuk Startup Competition
    • October 00, 2021: G-stet Gyeongbuk Startup Competition Participation Northern Grand Prize
    • November 00, 2021: Participated in GGC (Game Global Cellic Magazine)
    • November 31, 2021: On-campus metaverse exhibition

    ◈ Development schedule plan

    • March 18, 2022: Funding begins
    • March 21, 2022: Additional content production work and detail supplementation (design and content volume UP)
    • May 11, 2022: Additional content production work and detail supplementation
    • May 01, 2022: Paperwork and steam application
    • May 05, 2022: Bugs and fixes
    • May 17, 2022: Funding ends
    • May 24, 2022: payment ends
    • June 03, 2022: Settlement
    • July 08, 2022: (Gift delivery) BATA version sent by email
    Editorial Team
    • Website
    • Facebook

    Empowering your game to go global. Promote your game via indiegame.com #Since2003 #IndieGame

    Related Posts

    Shiba Sweet Preview: A Taiwanese Solo Animator Hand-Draws Every Frame of a Grandmother’s Dessert Shop — September 18 Launch

    2026년 09월 07일

    SlashZero New Demo Preview: Skystone Games’ David Brevik-Backed Anime Roguelite Debuts a Robot Swordsman at Sony’s State of Play

    2026년 09월 07일

    Dupery: A Game of Solo Deduction Preview: Bristol Trio Reinvents Social Deduction as a Single-Player Roguelite — October 15 Release Through PlateUp!’s Publisher

    2026년 09월 07일

    Fish Them All! Preview: Japan’s Piisu Inc. Takes Its Mobile Incremental Fishing Game to Steam — and Multiplies the Goal by 10x

    2026년 09월 07일
    Editors Picks

    BOMBANANA! Review: Turkish Studio’s Exactly-Three-Player Bomb Defusal Comedy Converts 6 Million Demo Players Into 1 Million Wishlists — and Delivers on Launch

    2026년 09월 06일

    Terminus: Zombie Survivors 2 Announced: Korea Game Award Winner’s 150,000-Seller Turn-Based Zombie Survival Goes Full 3D Open World

    2026년 09월 02일

    What Goes Up Preview: Bossa Games and Team17’s Physics Co-op Tower Builder Revealed at Gamescom Xbox Showcase — Bath Tubs and Camping Cars as Building Materials

    2026년 09월 01일

    MAKINA Preview: Korean Debut Studio’s Cassette Futurist Mech Stealth Adventure Sets December 25 Launch — Cockpit Combat and Pilot Infiltration as Two Inseparable Halves

    2026년 08월 31일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.