최근기사

    Team Tapas’ ‘The Witch’s Garden’ Officially Launches After Approximately 1 Year and 3 Months of Early Access

    2026년 08월 28일

    Solo-developed Incremental City-building Game ‘Hearth and Hamlet’ Surpasses 100,000 Units in First Week

    2026년 08월 28일

    The Raccoon Quartet’s Chaotic Looting Adventure… 4-Player Co-op ‘Dumpster Gang’ Revealed

    2026년 08월 28일
    Facebook Twitter Instagram
    인디게임닷컴
    • News

      Hollow Home Kickstarter Closes at 140% — Twigames’ Ukraine Siege Survival RPG Adds Xbox to Its Launch Platforms

      2026년 08월 27일

      Korea AI Game Association Opens Third Round of Game Development AX (AI Transformation) Subsidies — Expanded to Companies of 21+ Employees, Up to ₩50M Available

      2026년 08월 27일

      Go-Go Town! Review: Brisbane’s AAA-Veteran Five-Person Studio Delivers a Co-op Town Builder That Hides Genuine Management Depth Behind Cheerful Chaos

      2026년 08월 23일

      KOCCA at BIC 2026: Korea Indie Game Showcase, Pearl Abyss DevCamp, and Game Academy All Represented — B2B Consultations Up 50% Year-Over-Year

      2026년 08월 22일

      BIC 2026 Awards: GARBAGE COUNTRY Takes Grand Prix, Yūrei Claims Rising Star — 20 Winners Across General and Rookie Divisions

      2026년 08월 19일
    • Recommendation/Promotion

      The Raccoon Quartet’s Chaotic Looting Adventure… 4-Player Co-op ‘Dumpster Gang’ Revealed

      2026년 08월 28일

      Escape From Playtime Preview: Mob Entertainment Expands the Poppy Playtime Universe Into Co-op Survival Horror at Gamescom Future Games Show

      2026년 08월 27일

      GRAVHOUNDS Preview: Halo and Battlefield Veterans’ 7-Person Studio Announces November 2 Early Access — Gravity-Based Co-op Extraction Builder at Gamescom Opening Night Live

      2026년 08월 27일

      BARKOUR Preview: Warsaw Studio VARSAV Confirms Q4 2026 Release for Its Four-Year Spy Dog Action Platformer — Gamescom Demo Reveals Upgraded Build

      2026년 08월 26일

      Combolands Is Now Live: The Terra Nil Designer’s Roguelite City Builder Launches August 24 With Polygon’s “Best New Roguelite in Years” Endorsement

      2026년 08월 25일
    • Game Review

      Team Tapas’ ‘The Witch’s Garden’ Officially Launches After Approximately 1 Year and 3 Months of Early Access

      2026년 08월 28일

      Solo-developed Incremental City-building Game ‘Hearth and Hamlet’ Surpasses 100,000 Units in First Week

      2026년 08월 28일

      Polylithic 1.0 Is Now Live — Czech Studio’s Colorful Stone Age Survival Game Exits Three Years of Early Access With Its Largest Update Yet

      2026년 08월 26일

      Theropods Review: Lost Token’s Decade-Long Wordless Pixel Art Adventure About a Hunter, a Dinosaur, and an Astronaut Is Finally Here

      2026년 08월 24일

      Brigador Killers Early Access Review: Ten Years, 100,000 Wishlists, and a 62% Mixed Rating That Needs Honest Examination

      2026년 08월 24일
    • Featured article

      Gamescom dev Awards 2026: Six Winners Across Indie Expo and Speakers’ Choice — Stop-Motion WWII Horror, Totalitarian Press Puzzle, and Blue Prince Among Recipients

      2026년 08월 25일

      [Column] How Indie Artists Should Utilize Offline Exhibitions

      2026년 08월 19일

      How Indie Developers Should Use Offline Exhibitions — And What Most Are Getting Wrong

      2026년 08월 19일

      Dawnkeep Preview: A Korean High School Senior Built This Dark Fantasy Defense Game Solo in Six Months — BIC 2026 Rookie Selection

      2026년 08월 10일

      I Want to Play the Villain! Preview: Ukraine’s Award-Winning Boxville Studio Announces a Theatre Casting Logic Puzzle — Demo August 17, Release Q1 2027

      2026년 08월 05일
    • Contests/Support

      1.44MB Game Development Contest Expands to 8 Special Awards — Submissions Close September 4

      2026년 08월 26일

      BIC x Google Play IndieFest Awards Concludes: Bojonggye Takes ₩30M First Prize, PengPong Earns Second

      2026년 08월 19일

      Korea’s First AI Game Sound Design Challenge Opens With ₩17.45M+ Prize Pool — Submissions Due August 23

      2026년 07월 28일

      Gyeonggi Game Audition 2026 Opens Applications Through August 20 — ₩200 Million Prize Pool With New Student Division

      2026년 07월 22일

      KOCCA Is Funding Flights to Sweden Game Conference 2026 — Applications Close July 27

      2026년 07월 14일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    Recommendation/Promotion

    From Debt to Destiny: K-Indie ‘No Mana, Just Dice’ Brings Tactical Gambling to Steam for Free

    By Editorial Team2026년 01월 27일Updated:2026년 02월 22일3 Mins Read
    • Free-to-Play Launch: Korean indie developer Dice Capital set to release its debut title on February 5, 2026.
    • The DNA of Classics: Blends the hardcore grid-tactics of Into the Breach with the cozy pixel aesthetics of Dream Tactics.
    • Luck as a Resource: Replaces traditional mana and cooldowns with a high-stakes dice-allocation system.

    What happens when a prestigious magic family produces a witch with exactly zero mana and a mountain of gambling debt? You get ‘No Mana, Just Dice’, a brilliantly punishing turn-based strategy game from South Korean developer Dice Capital. Published by Jungle Game Lab, the title is gearing up for a worldwide free release on Steam next month.

    Strategy Without the Safety Net

    Most tactical RPGs allow you to plan your turns around predictable resources like Action Points or Mana. In No Mana, Just Dice, your only resource is a set of “shady, defective dice” purchased from a loan shark.

    • The Allocation Struggle: Every turn, you roll your limited pool of four dice. You must decide whether to use a high roll for a long-distance retreat or commit it to a devastating attack.
    • Perfect Information Gameplay: True to its Into the Breach inspiration, the game features a “Perfect Information” system. You can see exactly what the enemies will do on their next turn. Your job isn’t to guess their moves, but to solve the “puzzle” of survival using the random numbers you were dealt.

    Redefining “Bad Luck” with Dynamic Scrolls

    Dice Capital introduces a clever twist to the randomness: the Scroll Deckbuilding System. Instead of changing your luck, you change the meaning of your dice.

    “In this world, a roll of ‘1’ isn’t always a failure. With the right scroll equipped, that ‘1’ might trigger a massive Area of Effect (AoE) blast or a desperate shield.”

    Players can only bring four scrolls into the dungeon. This limited loadout forces a tight strategic balance between range, power, and survivability. By swapping scrolls, players can build a “deck” that turns even the lowest rolls into tactical gold.

    A Story of Reluctant Heroism

    The narrative follows a “failed witch” who hides her fear behind the facade of a brooding Dark Mage. Desperate to pay off her creditors, she enters a lethal dungeon in search of a legendary wish-granting scroll. The contrast between her cool exterior and her internal panic—conveyed through charming pixel art—adds a layer of humor to an otherwise tense experience.

    Game Profile: No Mana, Just Dice

    CategoryDetails
    DeveloperDice Capital (South Korea)
    PublisherJungle Game Lab
    Release DateFebruary 5, 2026
    PriceFree to Play
    GenreTurn-based Strategy / Roguelike
    PlatformPC (Steam)

    With its “easy to learn, impossible to master” philosophy, No Mana, Just Dice is a love letter to strategy fans who crave deep mechanics without the price tag. You can add the game to your Steam Wishlist today to prepare for the dungeon crawl on February 5.

    Steam Page:
    https://store.steampowered.com/app/4270800/No_Mana_Just_Dice/

    Editorial Team
    • Website
    • Facebook

    Empowering your game to go global. Promote your game via indiegame.com #Since2003 #IndieGame

    Related Posts

    The Raccoon Quartet’s Chaotic Looting Adventure… 4-Player Co-op ‘Dumpster Gang’ Revealed

    2026년 08월 28일

    Escape From Playtime Preview: Mob Entertainment Expands the Poppy Playtime Universe Into Co-op Survival Horror at Gamescom Future Games Show

    2026년 08월 27일

    GRAVHOUNDS Preview: Halo and Battlefield Veterans’ 7-Person Studio Announces November 2 Early Access — Gravity-Based Co-op Extraction Builder at Gamescom Opening Night Live

    2026년 08월 27일

    BARKOUR Preview: Warsaw Studio VARSAV Confirms Q4 2026 Release for Its Four-Year Spy Dog Action Platformer — Gamescom Demo Reveals Upgraded Build

    2026년 08월 26일
    Editors Picks

    Polylithic 1.0 Is Now Live — Czech Studio’s Colorful Stone Age Survival Game Exits Three Years of Early Access With Its Largest Update Yet

    2026년 08월 26일

    1.44MB Game Development Contest Expands to 8 Special Awards — Submissions Close September 4

    2026년 08월 26일

    Gamescom dev Awards 2026: Six Winners Across Indie Expo and Speakers’ Choice — Stop-Motion WWII Horror, Totalitarian Press Puzzle, and Blue Prince Among Recipients

    2026년 08월 25일

    Theropods Review: Lost Token’s Decade-Long Wordless Pixel Art Adventure About a Hunter, a Dinosaur, and an Astronaut Is Finally Here

    2026년 08월 24일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.