최근기사

    BIC Festival 2026 Opens at BEXCO Busan — 332 Games From 42 Countries, YouTube Partnership, and a Silver Button

    2026년 08월 15일

    Witchbrook Preview: Chucklefish and Robotality’s Long-Awaited Magic School Life Sim Confirms Korean Support — PC, Switch, and Xbox

    2026년 08월 15일

    Until North Ends Preview: One Developer’s Eight-Year Nordic Survival Debut Enters Early Access August 31

    2026년 08월 15일
    Facebook Twitter Instagram
    인디게임닷컴
    • News

      BIC Festival 2026 Opens at BEXCO Busan — 332 Games From 42 Countries, YouTube Partnership, and a Silver Button

      2026년 08월 15일

      Cat Butler: Idle Shooter RPG Launch Update: Lunosoft’s Mobile Hybrid Releases on Google Play and ONE Store — “Ikmyeong-i” Character Collaboration at Launch

      2026년 08월 13일

      BIC 2026 Partners With YouTube to Put Korean Indie Games Into YouTube Playables — 5 Studios, 7 Games Selected for First Wave

      2026년 08월 11일

      Iron Nest: Heavy Turret Simulator Launch Update: 300,000 Players, 98% Overwhelmingly Positive, Steam Top 5 in First Weekend

      2026년 08월 10일

      Mistfall Hunter Reaches 1 Million Players — Solo Mode Coming to Brandrgarde in September

      2026년 08월 09일
    • Recommendation/Promotion

      Witchbrook Preview: Chucklefish and Robotality’s Long-Awaited Magic School Life Sim Confirms Korean Support — PC, Switch, and Xbox

      2026년 08월 15일

      Until North Ends Preview: One Developer’s Eight-Year Nordic Survival Debut Enters Early Access August 31

      2026년 08월 15일

      Undead Night Crew Preview: Two University Friends’ Eight-Year Partnership Produces a Zombie Cleaning Roguelite Survivor — Q4 2026

      2026년 08월 15일

      MONOWAVE Preview: Studio BBB’s Emotion-as-Ability Puzzle Adventure Sets September 17 Release — Gamescom 2026 Showcase Ahead

      2026년 08월 13일

      Infinity: HexaDome Tactics Preview: Montreal Studio’s Miniature Wargame Tabletop IP Makes Its PC Debut September 10 — Final Playtest Open Through August 18

      2026년 08월 13일
    • Game Review

      SURA: Shattered Star Review: HanRyang Studio’s Batdo/Napdo Space Opera Action Game Launches Free on Liberation Day

      2026년 08월 14일

      Dream Mercenary Corps Launch: Korean Solo Developer’s Job-Switching Roguelite RPG Arrives on Google Play

      2026년 08월 13일

      Swordcery Review: Two God of War Animators’ Eight-Year Roguelite Launches on Steam Early Access

      2026년 08월 12일

      Doloc Town Review: Post-Apocalyptic Farm Sim Graduates From Early Access With 95% Steam Rating and a Completed Story

      2026년 08월 07일

      Ghetto Zombies: Graffiti Squad Console Launch: Brazil’s 94%-Rated Top-Down Shooter Brings São Paulo Street Culture to PS4, PS5, and Switch on August 27

      2026년 08월 05일
    • Featured article

      Dawnkeep Preview: A Korean High School Senior Built This Dark Fantasy Defense Game Solo in Six Months — BIC 2026 Rookie Selection

      2026년 08월 10일

      I Want to Play the Villain! Preview: Ukraine’s Award-Winning Boxville Studio Announces a Theatre Casting Logic Puzzle — Demo August 17, Release Q1 2027

      2026년 08월 05일

      Dear Magical Girls Review: Krafton Jungle Game Lab’s Four-Person Korean Team Reimagines the Magical Girl as a Burned-Out Worker — 98% Steam Rating at Launch

      2026년 08월 03일

      Hollow Home Preview: Ukrainian Studio Documents the Mariupol Siege Through a 14-Year-Old’s Eyes — Kickstarter Open Through August 24

      2026년 07월 30일

      Sandcastle Preview: Luxembourg Solo Developer’s Physics-Based Beach Building Game Accumulates 165,000 Wishlists Before Its First Demo

      2026년 07월 29일
    • Contests/Support

      Korea’s First AI Game Sound Design Challenge Opens With ₩17.45M+ Prize Pool — Submissions Due August 23

      2026년 07월 28일

      Gyeonggi Game Audition 2026 Opens Applications Through August 20 — ₩200 Million Prize Pool With New Student Division

      2026년 07월 22일

      KOCCA Is Funding Flights to Sweden Game Conference 2026 — Applications Close July 27

      2026년 07월 14일

      The 1.44MB Game Development Contest Is an Official indiegame.com Sponsored Event — Submissions Open Through September 4

      2026년 07월 14일

      Bridging Talent and Industry: Applications Open for ‘2026 Game Company Project On-site Training Program’

      2026년 06월 24일
    • GameCollege
      Facebook
      인디게임닷컴
        News

        Beaver Rocks 2025 drew 15,000 visitors, successfully concluding as the leading indie game festival.

        By Editorial Team2025년 12월 08일Updated:2025년 12월 09일4 Mins Read

        The indie game and culture festival “Beaver Rocks 2025,” hosted by the Smilegate Future Lab Foundation, has concluded successfully, attracting 15,000 visitors over three days. Held at Dongdaemun Design Plaza (DDP) in Seoul from December 5th to 7th, the event saw a 50% increase in attendance compared to the previous year, despite adverse weather conditions such as a cold wave and heavy snowfall.

        Beaver Rocks, now in its fourth year, has solidified its position as Korea’s leading indie game festival, attracting over 43,000 cumulative visitors.

        This event adopted “RGB,” the three primary colors of light, as its exhibition concept. The 82 on-site exhibits were divided into zones based on difficulty: “Red,” requiring high-level control; “Green,” aiming for a more engaging experience; and “Blue,” designed for beginners. The layout allowed visitors to intuitively find the game that best suits their needs.

        K-Indie Game Masterpiece “Sannabi” Enjoys Great Popularity on the Scene

        The “Sannabi” special booth attracted hundreds of visitors throughout the three-day event, proving its legendary popularity in the indie game industry. The special booth, run by Wonder Potion, featured a demonstration of the newly released side story, “Sannabi: Haunted Day,” and showcased various merchandise, including the Cheolho badge, which received a huge response on Tumblbug. Some popular items sold out quickly upon opening, demonstrating the fervent love of fans.

        Wonder Potion CEO Seunghyun Yoo gave a special lecture titled ‘Sannabi Postmortem: Things I Wish I Knew Then’, sharing behind-the-scenes stories and know-how from the development process.

        Colorful programs and announcement of award winners

        The stage featured a variety of programs, including influencer training, Jamtasua, Kim Sung-hoe, webtoon artist Kimong, and voice actor Kim Ye-rim. In particular, Anthony Lai, CEO of “Good Pizza, Great Pizza,” delivered a special lecture, offering practical insights to indie game creators.

        On the final day of the festival, the “Beaver Featured 2025” awards ceremony was held. “Beaver of the Year,” as voted for by participating exhibition teams, went to ReturnTrue’s “Video Editor,” Mayfly’s “Project Revenant,” and Iron Deer’s “Lunaraxia – The Magpie Sings the End.”

        Nine works were nominated for the Beaver Featured Special Award, selected by sponsors including Gyeonggi Content Promotion Agency, Naver Webtoon, Razer, BenQ, Stove Indie, Unity, and Fleetus, including Refuel’s ‘Ovis Loop’, Studio BBB’s ‘Monowave’, Cat Society’s ‘Dungeon In’, and Pixelian’s ‘Chrono Seoul’.

        The offline event will continue online until December 14th.

        The festival’s excitement continues online. Over 200 unique indie games, including some that received rave reviews on-site, can be enjoyed for free at the “Beaver Rocks 2025 Online Exhibition” on the Stove platform until December 14th.

        The “Beaver Rocks Guidebook” provided to visitors also received a great response. This guidebook, which allowed visitors to become explorers themselves, exploring the venue and completing missions, transformed the festival into a game.

        Works created through the game jam “Beaver Jam,” a collaboration with Naver Webtoon, and the experimental and challenging “Out of Index” exhibit also provided visitors with a fresh and enjoyable experience. Furthermore, the “Fleeders FGT (Focus Group Test) Zone” provided a meaningful opportunity for indie game fans and creators to engage in in-depth conversations.

        Establishing itself as a cultural festival where creators and fans come together

        Baek Min-jeong, head of Smilegate Future Lab, said, “It was truly inspiring to see creators, fans, and various members of the gaming ecosystem all interacting and having fun together in one space during Beaver Rocks.” He added, “Beaver Rocks, an indie game culture festival where creators become the main characters and enjoy themselves with the public, will return in an even more advanced form,” and expressed anticipation for future events.

        Beaver Rocks has grown beyond a simple game exhibition into a cultural festival where creators and audiences can connect and interact. This year’s Beaver Rocks, the largest event ever with 363 teams participating, became a symbolic stage showcasing the healthy growth of the Korean indie game ecosystem.

        Editorial Team
        • Website
        • Facebook

        Empowering your game to go global. Promote your game via indiegame.com #Since2003

        Related Posts

        BIC Festival 2026 Opens at BEXCO Busan — 332 Games From 42 Countries, YouTube Partnership, and a Silver Button

        2026년 08월 15일

        Cat Butler: Idle Shooter RPG Launch Update: Lunosoft’s Mobile Hybrid Releases on Google Play and ONE Store — “Ikmyeong-i” Character Collaboration at Launch

        2026년 08월 13일

        BIC 2026 Partners With YouTube to Put Korean Indie Games Into YouTube Playables — 5 Studios, 7 Games Selected for First Wave

        2026년 08월 11일

        Iron Nest: Heavy Turret Simulator Launch Update: 300,000 Players, 98% Overwhelmingly Positive, Steam Top 5 in First Weekend

        2026년 08월 10일
        Editors Picks

        BIC Festival 2026 Opens at BEXCO Busan — 332 Games From 42 Countries, YouTube Partnership, and a Silver Button

        2026년 08월 15일

        Dawnkeep Preview: A Korean High School Senior Built This Dark Fantasy Defense Game Solo in Six Months — BIC 2026 Rookie Selection

        2026년 08월 10일

        I Want to Play the Villain! Preview: Ukraine’s Award-Winning Boxville Studio Announces a Theatre Casting Logic Puzzle — Demo August 17, Release Q1 2027

        2026년 08월 05일

        Dear Magical Girls Review: Krafton Jungle Game Lab’s Four-Person Korean Team Reimagines the Magical Girl as a Burned-Out Worker — 98% Steam Rating at Launch

        2026년 08월 03일
        Demo
        Demo
        인디게임닷컴
        Facebook RSS
        ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
        © 2026 indiegame.com All Rights Reserved.

        Type above and press Enter to search. Press Esc to cancel.