최근기사

    Indie Game Festival ‘Busan Indie Connect Festival 2026’ to be Held

    2026년 08월 15일

    From entering magic school to romance… Charcoalfish’s new series ‘Witchbrook’ draws attention

    2026년 08월 15일

    Debut title ‘Until North Ends’, polished alone for 8 years, launches Early Access in late August

    2026년 08월 15일
    Facebook Twitter Instagram
    인디게임닷컴
    • News

      Indie Game Festival ‘Busan Indie Connect Festival 2026’ to be Held

      2026년 08월 15일

      Cat Butler: Idle Shooter RPG Launch Update: Lunosoft’s Mobile Hybrid Releases on Google Play and ONE Store — “Ikmyeong-i” Character Collaboration at Launch

      2026년 08월 13일

      BIC 2026 Partners With YouTube to Put Korean Indie Games Into YouTube Playables — 5 Studios, 7 Games Selected for First Wave

      2026년 08월 11일

      Iron Nest: Heavy Turret Simulator Launch Update: 300,000 Players, 98% Overwhelmingly Positive, Steam Top 5 in First Weekend

      2026년 08월 10일

      Mistfall Hunter Reaches 1 Million Players — Solo Mode Coming to Brandrgarde in September

      2026년 08월 09일
    • Recommendation/Promotion

      From entering magic school to romance… Charcoalfish’s new series ‘Witchbrook’ draws attention

      2026년 08월 15일

      Debut title ‘Until North Ends’, polished alone for 8 years, launches Early Access in late August

      2026년 08월 15일

      Undead Night Crew Preview: Two University Friends’ Eight-Year Partnership Produces a Zombie Cleaning Roguelite Survivor — Q4 2026

      2026년 08월 15일

      MONOWAVE Preview: Studio BBB’s Emotion-as-Ability Puzzle Adventure Sets September 17 Release — Gamescom 2026 Showcase Ahead

      2026년 08월 13일

      Infinity: HexaDome Tactics Preview: Montreal Studio’s Miniature Wargame Tabletop IP Makes Its PC Debut September 10 — Final Playtest Open Through August 18

      2026년 08월 13일
    • Game Review

      SURA: Shattered Star Review: HanRyang Studio’s Batdo/Napdo Space Opera Action Game Launches Free on Liberation Day

      2026년 08월 14일

      Dream Mercenary Corps Launch: Korean Solo Developer’s Job-Switching Roguelite RPG Arrives on Google Play

      2026년 08월 13일

      Swordcery Review: Two God of War Animators’ Eight-Year Roguelite Launches on Steam Early Access

      2026년 08월 12일

      Doloc Town Review: Post-Apocalyptic Farm Sim Graduates From Early Access With 95% Steam Rating and a Completed Story

      2026년 08월 07일

      Ghetto Zombies: Graffiti Squad Console Launch: Brazil’s 94%-Rated Top-Down Shooter Brings São Paulo Street Culture to PS4, PS5, and Switch on August 27

      2026년 08월 05일
    • Featured article

      Dawnkeep Preview: A Korean High School Senior Built This Dark Fantasy Defense Game Solo in Six Months — BIC 2026 Rookie Selection

      2026년 08월 10일

      I Want to Play the Villain! Preview: Ukraine’s Award-Winning Boxville Studio Announces a Theatre Casting Logic Puzzle — Demo August 17, Release Q1 2027

      2026년 08월 05일

      Dear Magical Girls Review: Krafton Jungle Game Lab’s Four-Person Korean Team Reimagines the Magical Girl as a Burned-Out Worker — 98% Steam Rating at Launch

      2026년 08월 03일

      Hollow Home Preview: Ukrainian Studio Documents the Mariupol Siege Through a 14-Year-Old’s Eyes — Kickstarter Open Through August 24

      2026년 07월 30일

      Sandcastle Preview: Luxembourg Solo Developer’s Physics-Based Beach Building Game Accumulates 165,000 Wishlists Before Its First Demo

      2026년 07월 29일
    • Contests/Support

      Korea’s First AI Game Sound Design Challenge Opens With ₩17.45M+ Prize Pool — Submissions Due August 23

      2026년 07월 28일

      Gyeonggi Game Audition 2026 Opens Applications Through August 20 — ₩200 Million Prize Pool With New Student Division

      2026년 07월 22일

      KOCCA Is Funding Flights to Sweden Game Conference 2026 — Applications Close July 27

      2026년 07월 14일

      The 1.44MB Game Development Contest Is an Official indiegame.com Sponsored Event — Submissions Open Through September 4

      2026년 07월 14일

      Bridging Talent and Industry: Applications Open for ‘2026 Game Company Project On-site Training Program’

      2026년 06월 24일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    Contests/Support

    Gyeonggi Game Connect 2025 Concludes Successfully, Empowering Indie Developers and Startups

    By Editorial Team2025년 11월 04일Updated:2025년 11월 14일3 Mins Read

    Over 900 Participants and 160 Business Meetings Drive Meaningful Results

    The Gyeonggi Game Connect 2025, hosted by Gyeonggi Province and organized by the Gyeonggi Content Agency (GCA), concluded successfully after a two-day run from October 30–31 in Pangyo. The event brought together more than 900 participants, including game companies, investors, students, and aspiring entrepreneurs, creating a vibrant platform for networking and collaboration.

    As a follow-up to the PLAYX4 exhibition, this initiative was designed to help small and mid-sized indie game studios strengthen their investment readiness and global competitiveness.


    A Two-Day Convergence of Talent, Industry, and Innovation

    Across the two days, the event featured an extensive lineup of programs including:

    • Job Fairs and Career Counseling
    • FGT (Focus Group Test) Playtesting
    • Global Seminars
    • Business Meetings and IR Presentations
    • Indie Developer Seminars and Networking Events

    On the first day, career programs targeted at students and job seekers were met with full attendance, featuring recruitment sessions by Neowiz, Pearl Abyss, NHN, and 111%. The Global Seminar attracted major international speakers such as Al Yang (Creative Director of Silent Hill f), Jason Nuens (Starfield contributor), and Carl Wang (Head of Mini Games, ByteDance/TikTok), who shared insights on game production and global expansion strategies.

    The second day focused on business and investment, with 138 participating companies conducting over 160 meetings between developers, publishers, and investors. Several contracts and agreements were signed onsite, including partnerships with firms like Ubisoft and Indion, underscoring the event’s tangible outcomes.


    Fostering Employment and Global Connectivity

    The FGT program allowed students to test unreleased indie titles and provide direct feedback to developers, bridging education and real-world development experience. Meanwhile, the Indie Developer Seminar featured creative directors from Wonder Potion, Lizard Smoothie, and Kassel Games, who shared their first-hand experiences on small-team production and publishing challenges.

    The event’s final networking session drew over 150 industry professionals, coinciding with the 10th anniversary of the Gyeonggi Global Game Center, further solidifying the region’s status as a hub for Korea’s gaming innovation.


    Strengthening the Indie Game Ecosystem

    Tak Yong-seok, President of the Gyeonggi Content Agency, emphasized the importance of the initiative, stating:

    “Gyeonggi Game Connect has become a crucial platform linking industry, talent, and policy. It’s an event that empowers small and indie game studios to take the next step forward. We’ll continue to strengthen Gyeonggi Province’s position as the heart of Korea’s gaming industry.”

    With its strong turnout, successful matchmaking sessions, and educational impact, Gyeonggi Game Connect 2025 reaffirmed the province’s commitment to nurturing sustainable growth for Korea’s indie and startup gaming ecosystem.

    Editorial Team
    • Website
    • Facebook

    Empowering your game to go global. Promote your game via indiegame.com #Since2003

    Related Posts

    Korea’s First AI Game Sound Design Challenge Opens With ₩17.45M+ Prize Pool — Submissions Due August 23

    2026년 07월 28일

    Gyeonggi Game Audition 2026 Opens Applications Through August 20 — ₩200 Million Prize Pool With New Student Division

    2026년 07월 22일

    KOCCA Is Funding Flights to Sweden Game Conference 2026 — Applications Close July 27

    2026년 07월 14일

    The 1.44MB Game Development Contest Is an Official indiegame.com Sponsored Event — Submissions Open Through September 4

    2026년 07월 14일
    Editors Picks

    Dawnkeep Preview: A Korean High School Senior Built This Dark Fantasy Defense Game Solo in Six Months — BIC 2026 Rookie Selection

    2026년 08월 10일

    I Want to Play the Villain! Preview: Ukraine’s Award-Winning Boxville Studio Announces a Theatre Casting Logic Puzzle — Demo August 17, Release Q1 2027

    2026년 08월 05일

    Dear Magical Girls Review: Krafton Jungle Game Lab’s Four-Person Korean Team Reimagines the Magical Girl as a Burned-Out Worker — 98% Steam Rating at Launch

    2026년 08월 03일

    The Newspapers of the Day Preview: Korean University Student Team’s Japanese Colonial Era Press Censorship Game Launches August 14 — Liberation Day

    2026년 08월 01일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.