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    Extraordinary Cooperative Cheating Simulator ‘Final Week’ to be Released in the Second Half

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    Surpassing 320,000 Wishlists, Ambitious 5-Year Development Project ‘Ormod: Directive’ Makes Its Debut at Gamescom

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    • News

      Bringing K-Indie Competitiveness and Future Leaders of the Game Industry in One Place… KOCCA Participates in ‘BIC 2026’

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      BIC 2026 Awards: GARBAGE COUNTRY Takes Grand Prix, Yūrei Claims Rising Star — 20 Winners Across General and Rookie Divisions

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      BIC Festival 2026 Opens at BEXCO Busan — 332 Games From 42 Countries, YouTube Partnership, and a Silver Button

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      Cat Butler: Idle Shooter RPG Launch Update: Lunosoft’s Mobile Hybrid Releases on Google Play and ONE Store — “Ikmyeong-i” Character Collaboration at Launch

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      BIC 2026 Partners With YouTube to Put Korean Indie Games Into YouTube Playables — 5 Studios, 7 Games Selected for First Wave

      2026년 08월 11일
    • Recommendation/Promotion

      Extraordinary Cooperative Cheating Simulator ‘Final Week’ to be Released in the Second Half

      2026년 08월 22일

      The challenge of a husband-and-wife development team that started in the top 1% of a game jam, ‘Burn With Me’ launches on October 12

      2026년 08월 22일

      Surpassing 320,000 Wishlists, Ambitious 5-Year Development Project ‘Ormod: Directive’ Makes Its Debut at Gamescom

      2026년 08월 22일

      Nientum – Op.ZERO Sets October 14 Release Date — QueseraGames’ Musical Story Rhythm Game Completes Early Access With Tokyo Game Show Selection

      2026년 08월 20일

      Seven Trials Global Playtest Opens August 24 — BIC 2026 Action Award Winner Brings Korean Afterlife Hack-and-Slash to Steam

      2026년 08월 20일
    • Game Review

      Healing Life Simulation… ‘Starland Island’ 1.0 Officially Released

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      2026년 08월 19일

      heXtreaming: Deep Review: Korean Indie Team Laputa Games’ Abandoned Waterpark Streaming Horror Launches on Steam With 20,000 Wishlists

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      [Column] How Indie Artists Should Utilize Offline Exhibitions

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      BIC x Google Play IndieFest Awards Concludes: Bojonggye Takes ₩30M First Prize, PengPong Earns Second

      2026년 08월 19일

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    G-STAR 2025 Unveils Full Program – Expanded Indie Showcase 2.0: Galaxy, Narrative-Focused G-CON, and More

    한 단계 더 진화하는 인디 쇼케이스 2.0: Galaxy’
    By Editorial Team2025년 09월 19일Updated:2025년 10월 23일3 Mins Read

    The G-STAR Organizing Committee (Chairman Young-ki Cho) has officially revealed the key programs and schedule for G-STAR 2025, Korea’s largest international game exhibition. Now in its 21st year, the show promises to deliver a more diverse, content-rich experience that celebrates both major publishers and the global indie scene.

    NCSoft Joins as Main Sponsor with 300-Booth Showcase

    For the first time, NCSoft will serve as the event’s main sponsor, building a massive 300-booth exhibition space—the largest within the BTC Hall. The company plans to feature hands-on demos of its upcoming titles alongside a variety of interactive fan events, creating one of the most immersive show floors in G-STAR history.

    A New Visual Identity with Webtoon Collaboration

    G-STAR also unveiled a new key visual created in collaboration with acclaimed webtoon artist Moon Jung-hoo (known for Yongbi the Invincible, Gosu, Asura). The artwork will be featured across the exhibition venue, online platforms, and promotional campaigns. Organizers confirmed this marks the start of an annual artist collaboration project, making the event’s visuals a unique evolving tradition.

    G-CON 2025 – Narrative Takes Center Stage

    Returning as one of G-STAR’s flagship programs, G-CON 2025 will focus on “Narrative” as its main theme. Creators from across games, film, webtoons, and animation will explore the power of storytelling through panels, dialogues, and discussions rather than standard presentations. Confirmed speakers include developers from Dragon Quest, Final Fantasy, Baldur’s Gate 3, and Clair Obscur: Expedition 33.

    Sponsored by Monster Energy as the official drink partner, G-CON 2025 runs November 13–14 at Busan BEXCO’s convention hall, with additional speaker announcements coming later this month.

    Indie Showcase 2.0: Galaxy Expands Again

    First introduced in 2024 for G-STAR’s 20th anniversary, the Indie Showcase 2.0: Galaxy returns in an even larger format this year. The section will feature a wider range of indie titles from both Korean and international developers, providing players with hands-on experiences and offering studios a platform for idea exchange and networking. Organizers hope the expanded showcase cements indie content as a core pillar of G-STAR moving forward.

    Looking Ahead

    “This year’s G-STAR marks a new beginning for the next 20 years of gaming,” said Chairman Cho. “We aim to showcase the limitless potential of games and their future vision while continuing to drive innovation in the global industry.”

    G-STAR 2025 takes place from November 13 to 16 at Busan BEXCO, promising a festival that blends blockbuster reveals, creative storytelling, and indie innovation into one unforgettable event.

    Tickets Open October 14

    To ensure safety and fairness, 100% pre-sale ticketing continues this year, with optimizations based on visitor data and crowd flow analysis. Enhanced security coordination with police, fire, and on-site teams will also be in place. Tickets will be available starting October 14 via the official G-STAR website and mobile app.

    Editorial Team
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