최근기사

    Indie Perseverance Pays Off: Sci-Fi Horror ‘ROUTINE’ Launches After 13 Years of Development

    2025년 12월 02일

    Smilegate Joins Taiwan’s Largest Indie Showcase, G-EIGHT 2025 — Accelerating Its Push Into the Asian Market

    2025년 12월 02일

    From SANABI to Lost Ark: BeaverRocks 2025 Reveals Special Event Lineup

    2025년 12월 02일
    Facebook Twitter Instagram
    인디게임닷컴
    • Indie Game News

      Smilegate Joins Taiwan’s Largest Indie Showcase, G-EIGHT 2025 — Accelerating Its Push Into the Asian Market

      2025년 12월 02일

      From SANABI to Lost Ark: BeaverRocks 2025 Reveals Special Event Lineup

      2025년 12월 02일

      **Chungbuk Global Game Center Records Highest-Ever Performance:

      2025년 11월 28일

      Asia’s Largest Indie Showcase ‘INDIE Live Expo 2025.11.29’ Reveals Broadcast Lineup

      2025년 11월 22일

      Three BIC 2025 exhibits to participate in China’s WePlay Expo 2025

      2025년 11월 21일
    • Recommendation/Public

      ‘YunYun Denpa Syndrome’ Demo Surpasses 150,000 Downloads, Launch Scheduled for April 2026

      2025년 12월 02일

      Hard Coders Launch ‘SEMO Challenge’ to Celebrate Demo Release of Co-op Physics Platformer ‘SEMO’

      2025년 11월 28일

      Student Developer Team ‘Clockwork Cat’ Releases Time-Stopping Bullet-Hell Roguelike ‘Time Snatcher Handy’ on Steam and STOVE

      2025년 11월 27일

      Wuxia Roguelite ForeStrike: Oracle Grid War Launches on Steam

      2025년 11월 18일

      Pebble Knights Selected for G-STAR 2025 Indie Showcase 2.0: Galaxy Lineup

      2025년 11월 12일
    • Indie Game Review

      Indie Perseverance Pays Off: Sci-Fi Horror ‘ROUTINE’ Launches After 13 Years of Development

      2025년 12월 02일

      Mystery and Melancholy Over Coffee: ‘Night Errand’ Blends Cozy Storytelling With Dark Detective Work

      2025년 11월 23일

      Nostalgia Meets Psychological Horror in ‘Paper Dungeon: Deep Down’

      2025년 11월 22일

      K-Indie Spotlight: ‘Nientum – Opus Zero’ Launches on Steam Early Access November 24

      2025년 11월 21일

      [Review] World War V: Last Call: A Battlefield Where Voxels and Pixels Intersect

      2025년 11월 17일
    • Indie Game Tumblbug

      [Review] World War V: Last Call: A Battlefield Where Voxels and Pixels Intersect

      2025년 11월 17일

      Voxel-Pixel Hybrid Action Adventure ‘World War V: Last Call’ Unveiled by Studio Horang

      2025년 11월 17일

      Indie Game “MONOWAVE” Launches Tumblbug Crowdfunding Following Gyeonggi Game Audition Victory

      2025년 06월 05일

      Stove Indie, Subculture Tycoon ‘Storm Maid’ Tumblbug Funding

      2025년 02월 24일

      Action platformer indie anticipated ‘Metal Suits’ begins funding on Tumblbug

      2025년 01월 14일
    • Competition/Support Project

      Busan IT Industry Promotion Agency to Host Urban Pop-Up Game Exhibition ‘Game-Playground’

      2025년 11월 28일

      KOCCA to Host ‘Korea Indiegame Showcase’ in Pangyo from December 2–4

      2025년 11월 26일

      Smilegate Reveals Full Program Lineup for Indie Game & Culture Festival ‘BeaverRocks 2025’

      2025년 11월 19일

      K-Indie Developer Lizard Smoothie Wins Two Awards at Korea Game Awards 2025 for Shape of Dreams

      2025년 11월 16일

      Smilegate Future Lab Reveals 287 Indie Games for “Beaver Rocks 2025”

      2025년 11월 05일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    Indie Game News

    2024 Global Game Developers Conference (GGDC) completed

    국내외 게임 개발사와 게임 개발 전문가 등 40명이 강연자로 참여, 전일빌딩 245 제1강연장과 광주영상복합문화관 제2강연장 2개의 트랙으로 동시에 진행
    By 인디게임닷컴 편집부2024년 10월 15일Updated:2024년 10월 16일2 Mins Read
    Provided by: Gwangju Information and Culture Industry Promotion Agency (GICON)

    The ‘2024 Global Game Developers Conference (GGDC)’, where you can check out the global trends and prospects of the domestic and international game industry, has concluded successfully.

    This event was held for two days, October 11th and 12th, at Jeonil Building 245 and Gwangju Video Complex Culture Center, hosted by Gwangju Metropolitan City and organized by Gwangju Information & Culture Industry Promotion Agency under the theme of ‘A New Beginning for K-GAME, Gwangju.’ It was also sponsored by Korea Creative Content Agency, Korea Mobile Game Association, Korea Game Media Association, Microsoft, One Store, NCsoft, Pearl Abyss, Geniesoft, Qroad, and the Game Rating and Administration Committee.

    This conference, in which 40 Korean and international game developers and game development experts participated as speakers, was held simultaneously in two tracks at the 1st lecture hall of Jeonil Building 245 and the 2nd lecture hall of Gwangju Video Complex Culture Center.

    The GGDC 2024 session, which opened with a keynote speech by One Store CEO Jeon Dong-jin (Topic: One Store Global Strategy and Platform Changes), was a meaningful event where, in addition to the participation of various overseas speakers, including speakers from Malaysia and India, leading Korean game companies, such as Kakao Games, Neowiz, and 4:33, could understand domestic and international game industry trends.

    In particular, through a special symposium held together with GGDC 2024, game industry experts unanimously agreed that “events like the ‘Global Game Developers Conference (GGDC)’ should increase to develop the Korean game ecosystem” and that they look forward to Gwangju’s first step as a new starting point for K-GAME and its positive synergy.

    Provided by: Gwangju Information and Culture Industry Promotion Agency (GICON)

    In addition to lectures, GGDC 2024 also included an indie game showcase exhibition, board game experience, comics market, and cosplay event open to the general public. This made it a successful event that received a great response from not only game developers but also the general public.

    Lee Gyeong-ju, the head of the Gwangju Information and Culture Industry Promotion Agency, said, “We plan to continue the GGDC and make more efforts to live up to its name as a global conference,” and emphasized, “As a center of Asian culture with the National Asia Culture Center, we will first try to make it a representative conference of Asia by strengthening Asian and global speakers.”

    인디게임닷컴 편집부
    • Website
    • Facebook

    We will create the future of Korean indie games for the global No.1 game powerhouse. #Since2003

    Related Posts

    Smilegate Joins Taiwan’s Largest Indie Showcase, G-EIGHT 2025 — Accelerating Its Push Into the Asian Market

    2025년 12월 02일

    From SANABI to Lost Ark: BeaverRocks 2025 Reveals Special Event Lineup

    2025년 12월 02일

    **Chungbuk Global Game Center Records Highest-Ever Performance:

    2025년 11월 28일

    Asia’s Largest Indie Showcase ‘INDIE Live Expo 2025.11.29’ Reveals Broadcast Lineup

    2025년 11월 22일
    Editors Picks

    Small Teams, Big Impact: Google Play Announces ‘Best of 2025 – Indie Game Winners’

    2025년 11월 19일

    Smilegate Reveals Full Program Lineup for Indie Game & Culture Festival ‘BeaverRocks 2025’

    2025년 11월 19일

    K-Indie Studio Wonder Potion Confirms Free Release of SANABI: The Day of Possession on

    2025년 11월 15일

    Unity to Showcase Global Indie Lineup at G-STAR 2025, Expands Support for Indie Ecosystem

    2025년 11월 06일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2025 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.