최근기사

    Identify counterfeit money in dystopian New York… ‘The Money Man’ demo released

    2026년 08월 12일

    Two God of War Animators’ 8-Year Challenge… ‘Swordsery’ Launches on Steam Early Access

    2026년 08월 12일

    Maze-based Roguelite Action ‘Maze Breaker’ Begins Demo Test on STOVE

    2026년 08월 12일
    Facebook Twitter Instagram
    인디게임닷컴
    • News

      Identify counterfeit money in dystopian New York… ‘The Money Man’ demo released

      2026년 08월 12일

      BIC 2026 Partners With YouTube to Put Korean Indie Games Into YouTube Playables — 5 Studios, 7 Games Selected for First Wave

      2026년 08월 11일

      Iron Nest: Heavy Turret Simulator Launch Update: 300,000 Players, 98% Overwhelmingly Positive, Steam Top 5 in First Weekend

      2026년 08월 10일

      Mistfall Hunter Reaches 1 Million Players — Solo Mode Coming to Brandrgarde in September

      2026년 08월 09일

      BALL x PIT “The Naturalist” Update: Devolver Digital’s Brick-Breaking Roguelite Celebrates 2 Million Sales With Its Final Free DLC

      2026년 08월 07일
    • Recommendation/Promotion

      Maze-based Roguelite Action ‘Maze Breaker’ Begins Demo Test on STOVE

      2026년 08월 12일

      BORROW or ROB Preview: Korean Studio’s Time-Reversal SF Deckbuilder Makes Your Past Actions Fight Alongside You — September Early Access

      2026년 08월 11일

      Neon One-Man Army Preview: Turkish Solo Developer’s Physics-Based Grappling FPS Roguelite Makes the Floor the Enemy

      2026년 08월 11일

      Hakoniwa Electric Preview: Japanese Solo Developer’s Miniature Electrical Shop Puzzle Game Adds Korean Language Support — 100% Demo Rating

      2026년 08월 10일

      Little Sheep Valley Preview: Berlin Trio’s Mediterranean Ranch Sim Debuts With 100% Demo Rating — Q4 2026 Early Access

      2026년 08월 10일
    • Game Review

      Two God of War Animators’ 8-Year Challenge… ‘Swordsery’ Launches on Steam Early Access

      2026년 08월 12일

      Doloc Town Review: Post-Apocalyptic Farm Sim Graduates From Early Access With 95% Steam Rating and a Completed Story

      2026년 08월 07일

      Ghetto Zombies: Graffiti Squad Console Launch: Brazil’s 94%-Rated Top-Down Shooter Brings São Paulo Street Culture to PS4, PS5, and Switch on August 27

      2026년 08월 05일

      Dear Magical Girls Review: Krafton Jungle Game Lab’s Four-Person Korean Team Reimagines the Magical Girl as a Burned-Out Worker — 98% Steam Rating at Launch

      2026년 08월 03일

      Kusan: City of Wolves Review: Korean Debut Studio Earns Metacritic 84 and 95% Steam Rating With a Top-Down Action Game That Critics Called “Hotline Miami Meets John Wick”

      2026년 08월 01일
    • Featured article

      Dawnkeep Preview: A Korean High School Senior Built This Dark Fantasy Defense Game Solo in Six Months — BIC 2026 Rookie Selection

      2026년 08월 10일

      I Want to Play the Villain! Preview: Ukraine’s Award-Winning Boxville Studio Announces a Theatre Casting Logic Puzzle — Demo August 17, Release Q1 2027

      2026년 08월 05일

      Dear Magical Girls Review: Krafton Jungle Game Lab’s Four-Person Korean Team Reimagines the Magical Girl as a Burned-Out Worker — 98% Steam Rating at Launch

      2026년 08월 03일

      Hollow Home Preview: Ukrainian Studio Documents the Mariupol Siege Through a 14-Year-Old’s Eyes — Kickstarter Open Through August 24

      2026년 07월 30일

      Sandcastle Preview: Luxembourg Solo Developer’s Physics-Based Beach Building Game Accumulates 165,000 Wishlists Before Its First Demo

      2026년 07월 29일
    • Contests/Support

      Korea’s First AI Game Sound Design Challenge Opens With ₩17.45M+ Prize Pool — Submissions Due August 23

      2026년 07월 28일

      Gyeonggi Game Audition 2026 Opens Applications Through August 20 — ₩200 Million Prize Pool With New Student Division

      2026년 07월 22일

      KOCCA Is Funding Flights to Sweden Game Conference 2026 — Applications Close July 27

      2026년 07월 14일

      The 1.44MB Game Development Contest Is an Official indiegame.com Sponsored Event — Submissions Open Through September 4

      2026년 07월 14일

      Bridging Talent and Industry: Applications Open for ‘2026 Game Company Project On-site Training Program’

      2026년 06월 24일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    News

    ‘GIGDC 2023’ awards ceremony was held, a venue for talents leading the Korean gaming industry.

    20개 팀의 수상자 70여 명과 각계 관계자 등이 함께 참석해 시상식을 빛내다.
    By Editorial Team2023년 11월 05일Updated:2026년 04월 24일4 Mins Read

    The final award ceremony of the ‘2023 Global Indie Game Development Contest (GIGDC 2023)‘ hosted by the Korea Creative Content Agency, sponsored by the Ministry of Culture, Sports and Tourism, and organized by the Korea Game Developers Association was held at Amoris in Yeoksam-dong on November 3. GIGDC started as the world’s first indie game contest in 2003 and was reorganized under its current name in 2016. Now in its 21st year, it is a gateway for Korea’s leading indie developers.

    This award ceremony was graced with the attendance of approximately 70 winners from 20 teams, Lee Young-min, head of the Game Contents Industry Department of the Ministry of Culture, Sports and Tourism, and Yoo Hyeon-seok, vice president of the Korea Creative Content Agency, as well as officials from all walks of life.

    The award categories were primarily divided into general, university, and middle and high school divisions, and the grand prize (Minister of Culture and Sports Award), gold prize (Korea Creative Content Agency Award), silver prize, and bronze prize (Korea Game Developers Association President Award) were awarded respectively.

    The grand prize winners are Ingun Games’ Terminus: Zombie Survivors (general production division)’, Outdoor Unit Operation ‘BLACKOUT (college division production division),’ DOBOO ‘Honggeummonggeul Tuktaktuk (middle school and high school production division),’ Morning Bird Studio ‘Flow of Five teams were selected for ‘Sound (university planning division)’ and Find ‘Raising a Star (middle and high school planning division)’ and were awarded the Minister of Culture, Sports and Tourism Award.

    The gold prizes were Spicasoft’s ‘Luminenite (general production division),’ Lizard Smoothie’s Shape of Dream (university production division),’ HBB’Life in music (middle and high school production division),’ and three-dots’fREeze (university planning division). )’, and the soup ‘Flacure (middle and high school planning division)’ was selected by five teams and awarded the Korea Creative Content Agency Award.

    The silver prize goes to LIFUEL’STAND-ALONE (general production category)’, base0 ‘HYNPYTOL (university production category),’ Team Vamos! ‘Aggie Fence (middle and high school production division),’ Phobia Games ‘Mommy & Daughter (university planning division),’ 1st-year class 4 ‘I love you. Five teams were selected as ‘Customers (Middle and High School Planning Division)’ and awarded the Korea Game Developers Association President’s Award.

    Dong-Eun Editor-in-Chief (THE EDITOR) ‘DECATREE GAMES (General Production Division),’ Yeom Jeong-Woo ‘Landline (College Division Production Division),’ Pong & Pong Games ‘REWIND (Middle and High School Division Production Division),’ Twaa’ Even If It’s Fire or Rain ( Five teams were selected as ‘University Department Planning’ and Hong Hyeong-min’s ‘DIMENSIGHT (Middle and High School Department Planning Category).’ They were awarded the Korea Game Developers Association President’s Award.

    Jeong Seok-hee, President of the Korea Game Developers Association, said, “Works full of originality and individuality were submitted, and it was a time to meet creative and unique imaginations,” and cheered on the winners, saying, “They will play a leading role in making the Korean game industry more special and stronger.” said.

    Next, Yoo Hyeon-Seok, Vice President of the Korea Creative Content Agency, said in his congratulatory address, “The game industry is contributing greatly to promoting the status of K-content, and the foundation of that industry is ‘indie games.’” He called for a fierce competition called the ⌜Global Indie Game Production Contest. He encouraged the winners, saying, “I look forward to the future that K-Game will have with all of the selected winners.”

    Wonder Potion CEO Yoo Seung-Hyeon, who won the bronze medal in the college division for ‘Sannabi’ at GIGDC 2020, congratulated this year’s winners and shared his experience on the necessity of a publisher as a game developer, saying, “We will wisely solve problems that arise during the game development process and achieve the goal of release.” “Let’s reach it,” he said, giving words of encouragement to the winners.

    featured
    Editorial Team
    • Website
    • Facebook

    Empowering your game to go global. Promote your game via indiegame.com #Since2003

    Related Posts

    Identify counterfeit money in dystopian New York… ‘The Money Man’ demo released

    2026년 08월 12일

    BIC 2026 Partners With YouTube to Put Korean Indie Games Into YouTube Playables — 5 Studios, 7 Games Selected for First Wave

    2026년 08월 11일

    Iron Nest: Heavy Turret Simulator Launch Update: 300,000 Players, 98% Overwhelmingly Positive, Steam Top 5 in First Weekend

    2026년 08월 10일

    Dawnkeep Preview: A Korean High School Senior Built This Dark Fantasy Defense Game Solo in Six Months — BIC 2026 Rookie Selection

    2026년 08월 10일
    Editors Picks

    Dawnkeep Preview: A Korean High School Senior Built This Dark Fantasy Defense Game Solo in Six Months — BIC 2026 Rookie Selection

    2026년 08월 10일

    I Want to Play the Villain! Preview: Ukraine’s Award-Winning Boxville Studio Announces a Theatre Casting Logic Puzzle — Demo August 17, Release Q1 2027

    2026년 08월 05일

    Dear Magical Girls Review: Krafton Jungle Game Lab’s Four-Person Korean Team Reimagines the Magical Girl as a Burned-Out Worker — 98% Steam Rating at Launch

    2026년 08월 03일

    The Newspapers of the Day Preview: Korean University Student Team’s Japanese Colonial Era Press Censorship Game Launches August 14 — Liberation Day

    2026년 08월 01일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.