최근기사

    Punk Rock Meets Shoe Throwing… Physics Puzzle ‘Shoe It All!’ Released

    2026년 09월 06일

    3-Player Co-op Bomb Defusal Game ‘Bombanana!’ Officially Released After Surpassing 1 Million on Steam Wishlist

    2026년 09월 06일

    ‘Lucid Tarot’, a female-oriented RPG combining tarot cards and AI conversation, to be showcased at TGS 2026

    2026년 09월 06일
    Facebook Twitter Instagram
    인디게임닷컴
    • News

      ‘Lucid Tarot’, a female-oriented RPG combining tarot cards and AI conversation, to be showcased at TGS 2026

      2026년 09월 06일

      Music Production Tycoon ‘Offbeat’ Expands Creation Features with Major Update

      2026년 09월 06일

      Roblox Game to be Developed Using ‘Kungya’ IP… Chungkang University of Culture & Industry and Netmarble M&B Collaborate

      2026년 09월 02일

      SuperFast NEXT Selects Tripearl Games and Keymaker Games From 100 Applicants — Two Korean Studios to Launch in H1 2027 Under OFFMOON Label

      2026년 09월 01일

      Parallax: Orbit Review: Korean Cognitive Science Team’s Optical Illusion Mobile Runner Reaches No. 5 on Google Play Paid Arcade Chart Without a Single Ad

      2026년 09월 01일
    • Recommendation/Promotion

      Wizdom Academy Preview: France-Switzerland Studio Duo Opens Kickstarter to Fund the Finish Line — Not the Start

      2026년 09월 03일

      Cold Case Preview: The Seoul 2033 Studio Trades Post-Apocalyptic Text Survival for Keyword-Search Forensic Mystery

      2026년 09월 03일

      Hubert Preview: Czech Studio Brocap’s Sheepdog Adventure Gets October 12 Steam Release Date — From a Mafia and Dying Light Veteran Team

      2026년 09월 03일

      Into the Fire Preview: The Studio Behind The Invincible Puts Rescue Before Loot in Volcanic Extraction Survival — New Playtest Through September 7

      2026년 09월 03일

      Until North Ends Is Now Live — Solo Developer Unknown Hex’s Eight-Year Nordic Survival Adventure Enters Early Access August 31

      2026년 09월 03일
    • Game Review

      Punk Rock Meets Shoe Throwing… Physics Puzzle ‘Shoe It All!’ Released

      2026년 09월 06일

      3-Player Co-op Bomb Defusal Game ‘Bombanana!’ Officially Released After Surpassing 1 Million on Steam Wishlist

      2026년 09월 06일

      Veiled Edge Review: Korean Studio ONW’s Chapter-Shifting Cyberpunk Action Adventure Arrives on Nintendo Switch September 3

      2026년 08월 31일

      Garden of Witches 1.0 Review: Team Tapas’ Mobile-to-PC Leap Completes Its 15-Month Early Access With a Combat System Built Entirely Anew

      2026년 08월 28일

      Hearth and Hamlet Sells 100,000 Copies in First Week — Australian Solo Developer’s Cozy Incremental City Builder Proves Its Festival Investment

      2026년 08월 28일
    • Featured article

      The Journey Home Preview: Belgian Husband-and-Wife Studio’s Meditative Side-Scroller Made Gamescom Visitors Cry — Free Demo Now Live

      2026년 09월 02일

      Gamescom dev Awards 2026: Six Winners Across Indie Expo and Speakers’ Choice — Stop-Motion WWII Horror, Totalitarian Press Puzzle, and Blue Prince Among Recipients

      2026년 08월 25일

      [Column] How Indie Artists Should Utilize Offline Exhibitions

      2026년 08월 19일

      How Indie Developers Should Use Offline Exhibitions — And What Most Are Getting Wrong

      2026년 08월 19일

      Dawnkeep Preview: A Korean High School Senior Built This Dark Fantasy Defense Game Solo in Six Months — BIC 2026 Rookie Selection

      2026년 08월 10일
    • Contests/Support

      1.44MB Game Development Contest Expands to 8 Special Awards — Submissions Close September 4

      2026년 08월 26일

      BIC x Google Play IndieFest Awards Concludes: Bojonggye Takes ₩30M First Prize, PengPong Earns Second

      2026년 08월 19일

      Korea’s First AI Game Sound Design Challenge Opens With ₩17.45M+ Prize Pool — Submissions Due August 23

      2026년 07월 28일

      Gyeonggi Game Audition 2026 Opens Applications Through August 20 — ₩200 Million Prize Pool With New Student Division

      2026년 07월 22일

      KOCCA Is Funding Flights to Sweden Game Conference 2026 — Applications Close July 27

      2026년 07월 14일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    News

    Neptune and Toss Announce Winners of Joint “HTML5 Game Challenge”

    By Editorial Team2025년 12월 22일Updated:2026년 01월 17일3 Mins Read

    By IndieGame.com Editorial Team — December 22, 2025

    South Korean game company Neptune has announced the final winners of the “Toss HTML5 Game Challenge with Neptune,” a joint game development contest held in partnership with Viva Republica, the operator of the mobile financial platform Toss.

    The competition, which ran for approximately three months starting in August, was designed to discover creative HTML5-based games while fostering a lightweight game development ecosystem. It also aimed to provide participating developers with real monetization opportunities through Toss’s in-app platform Apps-in-Toss, including in-app advertising and payments.


    122 Entries, 8 Winning Teams Selected

    A total of 122 games were submitted by a wide range of participants, from solo developers to small studio teams. Submissions were evaluated based on overall quality, accessibility, creativity, and scalability, with eight teams ultimately selected across four award tiers:

    • Grand Prize (1 team)
    • Excellence Award (1 team)
    • Merit Award (1 team)
    • Encouragement Awards (5 teams)

    Grand Prize Goes to “PangPang Logistics Center”

    The Grand Prize was awarded to “PangPang Logistics Center,” which impressed judges with its low entry barrier, high level of polish, and strong potential for early user acquisition.

    The game stood out by using the unconventional theme of logistics loading and unloading, offering clear differentiation from similar casual genres. Judges also highlighted its high system scalability, noting strong growth potential through future updates.


    Other Award Winners

    • The Excellence Award went to “Animal Farm Tycoon,” praised for its intuitive gameplay loop and solid core mechanics, as well as its potential for stable monetization with future content expansions.
    • The Merit Award was presented to “Merge Beach,” recognized for its refined execution within the popular merge genre.
    • Five additional teams received Encouragement Awards for showcasing originality and experimentation, including the team behind the indie hit “Jumo Raising.”

    ₩70 Million Prize Pool and Immediate Platform Launch

    The competition featured a total prize pool of ₩70 million KRW (approximately USD $53,000), distributed as follows:

    • ₩30 million — Grand Prize
    • ₩20 million — Excellence Award
    • ₩10 million — Merit Award
    • ₩2 million each — Encouragement Awards (5 teams)

    All winning titles are now playable directly within the Toss app via the Apps-in-Toss mini app platform. Users can access the games through the “Games” section in the app’s main menu or by searching for the game titles.


    Potential Publishing Support from Neptune

    Neptune also indicated that it is exploring potential publishing agreements with selected winners. The company plans to leverage its publishing expertise built through successful mobile titles such as “Infinite Stairs,” “Cat Snack Bar,” and “Cat Office,” all of which are based on Neptune’s proprietary IPs.

    A Neptune representative commented:

    “This competition serves as a meaningful starting point for developers with fresh ideas to showcase their content on a major platform like Toss, gain visibility, and explore new opportunities. We will continue working to energize game creation culture and discover hidden talent.”


    Ongoing Collaboration Between Neptune and Toss

    Neptune has been collaborating with Toss as an official Apps-in-Toss partner since July 2025. The two companies plan to further expand their partnership by introducing mini-game versions of Neptune’s casual mobile game IPs within the Toss app in the future.

    The success of the HTML5 Game Challenge highlights growing interest in lightweight, instantly accessible games and demonstrates how non-traditional platforms like fintech apps are becoming viable channels for indie game distribution and monetization.

    Editorial Team
    • Website
    • Facebook

    Empowering your game to go global. Promote your game via indiegame.com #Since2003 #IndieGame

    Related Posts

    ‘Lucid Tarot’, a female-oriented RPG combining tarot cards and AI conversation, to be showcased at TGS 2026

    2026년 09월 06일

    Music Production Tycoon ‘Offbeat’ Expands Creation Features with Major Update

    2026년 09월 06일

    Roblox Game to be Developed Using ‘Kungya’ IP… Chungkang University of Culture & Industry and Netmarble M&B Collaborate

    2026년 09월 02일

    SuperFast NEXT Selects Tripearl Games and Keymaker Games From 100 Applicants — Two Korean Studios to Launch in H1 2027 Under OFFMOON Label

    2026년 09월 01일
    Editors Picks

    MAKINA Preview: Korean Debut Studio’s Cassette Futurist Mech Stealth Adventure Sets December 25 Launch — Cockpit Combat and Pilot Infiltration as Two Inseparable Halves

    2026년 08월 31일

    Garden of Witches 1.0 Review: Team Tapas’ Mobile-to-PC Leap Completes Its 15-Month Early Access With a Combat System Built Entirely Anew

    2026년 08월 28일

    Hearth and Hamlet Sells 100,000 Copies in First Week — Australian Solo Developer’s Cozy Incremental City Builder Proves Its Festival Investment

    2026년 08월 28일

    Polylithic 1.0 Is Now Live — Czech Studio’s Colorful Stone Age Survival Game Exits Three Years of Early Access With Its Largest Update Yet

    2026년 08월 26일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.