최근기사

    Physics Simulation K-Indie ‘Badeulbadeul’ Releases on Steam on April 10

    2026년 04월 09일

    Gemblio Company Recruits Participants for ‘2026 Content Creative Talent Development Program’

    2026년 04월 09일

    Steam 97% Positive ‘Chill With You: Lo-Fi Story’ Mobile Launch

    2026년 04월 09일
    Facebook Twitter Instagram
    인디게임닷컴
    • News

      Registration for BIC Festival 2026 begins at 3 PM on the 8th

      2026년 04월 08일

      BIC Festival 2026: Official Call for Entries

      2026년 04월 08일

      STOVE Expands Horizons: Recruitment Opens for 3rd Official Supporters ‘STOVE Crew’

      2026년 04월 06일

      Stove Recruits 3rd Official Supporters… Activity Period and Scope Expanded

      2026년 04월 06일

      K-Classic Returns: ‘Astonishia Story’ Set for North America & Europe via Waycoder’s New Global Deal

      2026년 04월 04일
    • Recommendation/Promotion

      Physics Simulation K-Indie ‘Badeulbadeul’ Releases on Steam on April 10

      2026년 04월 09일

      Descent into Biomechanical Hell: Solo-Dev Dark SF Roguelike ‘O3: Hollow Descent’ Revealed

      2026년 04월 09일

      Guns, Ghosts, and Grit: ‘Dark Adelita’ Brings Mexican Folklore to Steam on May 5

      2026년 04월 09일

      From Veggies to Vengeance: ‘Planted!’ Turns Gardening into an All-Out War

      2026년 04월 09일

      Anime Meets the Occult: ‘Ghost Hunting Journal’ Set to Drop Expanded Demo on April 10

      2026년 04월 08일
    • Game Review

      Steam 97% Positive ‘Chill With You: Lo-Fi Story’ Mobile Launch

      2026년 04월 09일

      A Taste of Winter: ‘POJANGMACHA: Korean Street Food Management Simulator’ Launches Today

      2026년 04월 09일

      Emotional cooking management game ‘Kuroniku: Ball Up!’ officially released on Steam

      2026년 04월 08일

      Meatball Mastery: Indonesian Hit ‘KuloNiku: Bowl Up!’ Launches on Steam

      2026년 04월 08일

      Folded with Love: Emotional Paper Platformer ‘Origament’ Launches Today on Steam

      2026년 04월 07일
    • Indie Focus

      Indies Steal the Spotlight: PAX East 2026 Sees a “Reverse” Takeover as AAA Giants Step Back

      2026년 03월 28일

      GDCA 2026, The Essence of Games Proven by Indie

      2026년 03월 27일

      Historical Sweep: ‘Clair Obscur: Expedition 33’ Claims 5 GDCA 2026 Awards, Setting New GOTY Record

      2026년 03월 14일

      History Made at IGF 2026: AP Thomson’s Double Victory and the Rise of ‘Titanium Court’

      2026년 03월 14일

      Beyond Steam: How K-Indies are Tackling the ‘Second Barrier’ of Global Distribution

      2026년 03월 09일
    • Contests/Support

      Gemblio Company Recruits Participants for ‘2026 Content Creative Talent Development Program’

      2026년 04월 09일

      Krafton and Neptune Host Global Casual Game Contest Worth a Total of $5 Million

      2026년 04월 09일

      Co-Create AI: Soonchunhyang University Opens Recruitment for AI Game Dev Mentorship

      2026년 04월 07일

      Fueling the K-Indie Boom: A Guide to Major Game Support Programs in April 2026

      2026년 04월 07일

      Attention Indie Game Developers… April Support Programs & Contests Summary

      2026년 04월 07일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    News

    2025 IndieCraft Kicks Off with Official Organizing Committee Inauguration

    By Editorial Team2025년 06월 26일Updated:2025년 07월 01일3 Mins Read

    Korea’s leading indie game festival launches full-scale support programs with focus on global expansion

    By IndieGame.com Editorial Desk | June 25, 2025

    Seongnam City, in collaboration with Seongnam Industry Promotion Agency (SIPA) and the Korea Mobile Game Association (KMGA), officially launched the 2025 IndieCraft with the inauguration of its organizing committee on June 24, marking the beginning of its comprehensive indie game support programs.

    Celebrating its 7th edition this year, IndieCraft has become a flagship indie game initiative in South Korea since its inception in 2019. The event identifies and supports outstanding indie game developers through offline exhibitions, prize funding, commercialization support, and a growing emphasis on practical support for global expansion.

    The inaugural event was held at Courtyard by Marriott Seoul Pangyo, where seven key figures from Korea’s gaming industry were appointed as organizing committee members. The committee will play an essential role in advising on program operations, fostering institutional partnerships, and strengthening strategies for global market entry.

    Highlights of the Inaugural Ceremony

    The event featured:

    • A welcome speech by SIPA Director and Co-Chair Lee Eui-joon
    • The 2025 IndieCraft program briefing
    • Official committee member appointments
    • The first advisory board meeting

    During the program briefing, a new initiative called the Global IR Acceleration Program, launched in partnership with global solutions firm Xsolla, drew particular attention. The program will provide selected developers the opportunity to pitch their IR decks directly to international publishers and investors, offering tangible support for entering the global market.

    Seven committee members received official appointments during the ceremony. Lee Taek-soo, Chairman of the Korea Game Media Association, stated,

    “I’m honored to serve as a committee member and will fully support the successful operation of IndieCraft.”

    Strategic Planning for IndieCraft’s Growth

    The first advisory meeting followed, with discussions focused on improving the overall quality of the event, enhancing developer support systems, and increasing the global competitiveness of Korean indie games.

    Lee Eui-joon, Director of SIPA and Co-Chair of IndieCraft, emphasized,

    “IndieCraft is a collaborative effort built by experts across various fields. We believe this is more than just an event—it is a turning point for Korea’s indie game ecosystem. Seongnam will continue to be a reliable partner in driving that change.”

    Hwang Sung-ik, Chairman of KMGA and Co-Chair of IndieCraft, added,

    “We’re committed to establishing IndieCraft as a practical launchpad for indie developers pursuing global success. We ask for your continued interest and participation in this year’s event.”

    Upcoming Networking Event on June 27

    On Friday, June 27, a private networking event—the 2025 IndieCraft Networking Day—will be held in Pangyo. It will bring together the TOP 50 teams, TOP 20 university challengers, and over 120 industry professionals. The agenda includes industry expert seminars, developer showcases, awards for top developers, and structured networking programs.

    For more information, visit the official IndieCraft website.

    Editorial Team
    • Website
    • Facebook

    We support indie game developers to expand globally. Promote your game via indiegame.com #Since2003

    Related Posts

    Registration for BIC Festival 2026 begins at 3 PM on the 8th

    2026년 04월 08일

    BIC Festival 2026: Official Call for Entries

    2026년 04월 08일

    STOVE Expands Horizons: Recruitment Opens for 3rd Official Supporters ‘STOVE Crew’

    2026년 04월 06일

    Stove Recruits 3rd Official Supporters… Activity Period and Scope Expanded

    2026년 04월 06일
    Editors Picks

    Steam 97% Positive ‘Chill With You: Lo-Fi Story’ Mobile Launch

    2026년 04월 09일

    BIC Festival 2026: Official Call for Entries

    2026년 04월 08일

    East Asia Indie Games Celebration Returns for 2nd Year: Now Recruiting Developers and Creators

    2026년 04월 01일

    A Journey of Healing: Award-Winning Emotional Adventure ‘Sohee’ Launches on Steam and STOVE

    2026년 03월 31일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.