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The vampire survivors-like genre has generated enough entries that the default pitch — “survive waves of enemies, auto-attack,…
Seoul Game Town 2 Wraps in Pangyo With 300 Visitors, 35 Teams, and One-Hour Queues at Popular Booths
Seoul Game Town 2 closed out on Saturday, July 4, in Pangyo, completing the second edition of the…
A two-person European development team. A concept that has been in development for over a decade. A demo…
The 4th BUILD 051 (빌드 051) ran June 25-26 at the KT&G Sangsangmadang venue in Busan’s Seomyeon district,…
The government has provided you with a small room and a job: watch television. Different channels pay different…
The vacation destination was supposed to be relaxing. What arrived instead: Greywharf, a waterlogged port town where the…
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indie game news
The Chungnam Global Game Center, operating under the Chungnam Content Promotion Agency, held its second networking event for the 2026 Indie Game Park …
Competition/Support Project
The Sponsoring Body: Hosted and funded by the Korea Creative Content…
The 2026 Global Indie Game Developers Competition (GIGDC 2026) — Korea’s…
The Initiative: The Gyeonggi Cultural Foundation is launching a fully funded…
The Festival: A premier celebration of grassroots game design, BeaverRocks 2026…
The Event: A high-intensity, 72-hour non-stop game development sprint held at…
The Pedigree: Hosted by NEOWIZ, the publisher behind indie hits Skul:…