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Busan Confirmed as Host City for G-STAR 2025–2028 Korea Game Industry Association (K-GAMES) announces mid-term evaluation results, securing…
Smilegate’s social platform, STOVE, announced on Monday, the 17th, that it will be hosting the “2024 STOVE Indie…
○ Various benefits are provided, including support for participation and promotion of selected works at the PlayX4 exhibition,…
○ Recruiting 15 teams for the 14th cohort of the Gyeonggi Game Academy Entrepreneurship Course until March 18○…
Lunosoft Co., Ltd. (CEO Kim Bok-nam, hereinafter referred to as “Lunosoft”) announced on the 12th that it has…
First Major Content Update After Official Launch Introduction of Hostile Survivor NPCs – Enhancing new threats and strategic…
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The Event: The INDIE CRAFT 2026 Networking Day, a premier collaborative hub designed to provide a global launchpad for outstanding independent games. …
Competition/Support Project
The Sponsoring Body: Hosted and funded by the Korea Creative Content…
The 2026 Global Indie Game Developers Competition (GIGDC 2026) — Korea’s…
The Initiative: The Gyeonggi Cultural Foundation is launching a fully funded…
The Festival: A premier celebration of grassroots game design, BeaverRocks 2026…
The Event: A high-intensity, 72-hour non-stop game development sprint held at…
The Pedigree: Hosted by NEOWIZ, the publisher behind indie hits Skul:…