Author: 인디게임닷컴 편집부
We will create the future of Korean indie games for the global No.1 game powerhouse. #Since2003
20th year this year, ‘GIGDC 2022’ winners announced “Announcing the heyday of new indie developers in high school and college”
The final winners of the ‘LOGIN TO BE WINNER’ , sponsored by the Ministry of Culture, Sports and Tourism, hosted by the Korea Creative Content Agency …
Game Culture Foundation and BIC Festival Organizing Committee support global promotion of excellent indie games
The Game Culture Foundation (Chairman Kim Kyung-il) and the Busan Indie Connect Festival Organizing Committee (Chairman Seo Tae-gun) announced on the …
‘P’s Lie’, the 3rd winner of Gamescom, participates in the North American game show ‘Pax West 2022’
Neowiz (Co-CEO Seung-cheol Kim, Tae-geun Bae) announced on the 2nd that it will exhibit ‘Lies of P’ under its own development at ‘PAX WEST 2022’. ‘Pax…
Smilegate, indie game festival ‘Burning Beaver’ recruits creators and teams… Rich support and benefits
Smilegate, leading the expansion of the domestic indie game market, is recruiting indie game creators to participate in ‘Burning Beaver 2022’, the lar…
Gyeonggi Game Meister High School starts pre-registration for the 2023 freshman admissions briefing session
Gyeonggi Game Meister High School (Principal Seok-hee Jeong) announced on the 2nd that it will start online pre-registration for the first admissions …
Gravity’s Japanese branch, Gravity Game Arise, announced that the upcoming indie game ‘Grid Force: Mask of the Goddess (hereafter Grid Force)’ won 2nd…
Microsoft Xbox announced that it will participate as an official sponsor in the ‘Busan Indie Connect Festival 2022 (BIC Festival)’, which opens on the…
■ Cooperation with BIC Organizing Committee to revitalize the indie game industry, BIC Festival offline booth operation ■ Preparation of rich and dive…
The Ministry of Culture, Sports and Tourism, the Korea Creative Content Agency, and the Game Culture Foundation (hereafter referred to as the Foundati…
– Business consultation and contract with 15 domestic game companies and European publishers – Achieved 256 cases of biz matching and achieved about 9…