최근기사

    ‘Cloud Dwellers’, Rebuilding Sky Civilization with Hand-Drawn Sensibility, Launches on Stove Early Access

    2026년 09월 12일

    Defuse bombs with your voice… Cooperative puzzle game ‘Red Wire’

    2026년 09월 12일

    Sunset Summit Is Now Live — DEVOUR’s 7-Million-Selling Duo Ships Their Horror-to-Cozy Pivot at $4.99

    2026년 09월 11일
    Facebook Twitter Instagram
    인디게임닷컴
    • News

      Gravity Reversed Preview: Korean Studio’s Ceiling-Flipping Speedrun Platformer Signs GaniTani for Nintendo Switch — December 2026 Target

      2026년 09월 09일

      Merge Champions Wins Grand Prize at Korea’s First HTML5 Minigame Makers Challenge — Sublevelgames’ Puzzle Beats 90 Entries Across Seven-Judge Industry Panel

      2026년 09월 08일

      OFFBEAT “Studio Essentials” Update: The World’s Smallest Violin Joins Whetstone Games’ Working Music Production Toy Box

      2026년 09월 06일

      Roblox Game to be Developed Using ‘Kungya’ IP… Chungkang University of Culture & Industry and Netmarble M&B Collaborate

      2026년 09월 02일

      SuperFast NEXT Selects Tripearl Games and Keymaker Games From 100 Applicants — Two Korean Studios to Launch in H1 2027 Under OFFMOON Label

      2026년 09월 01일
    • Recommendation/Promotion

      Defuse bombs with your voice… Cooperative puzzle game ‘Red Wire’

      2026년 09월 12일

      Sunset Summit Is Now Live — DEVOUR’s 7-Million-Selling Duo Ships Their Horror-to-Cozy Pivot at $4.99

      2026년 09월 11일

      MOVILLIA Preview: A Solo Developer Builds an Entire Ecosystem That Hunts By Sound, Light, and Smell — Inspired by Romania’s Movile Cave

      2026년 09월 10일

      Necro Pop Preview: Brazilian Studio’s Second Neo Geo-Native Game Coins “Arcadevania” as a Genre — Playable at Tokyo Game Show 2026

      2026년 09월 10일

      Au Revoir Console Launch Review: Brazilian Debut Studio’s Blade Runner-Inspired 32-Bit Neo-Noir Adventure Arrives September 17 With a “Very Positive” PC Track Record

      2026년 09월 10일
    • Game Review

      ‘Cloud Dwellers’, Rebuilding Sky Civilization with Hand-Drawn Sensibility, Launches on Stove Early Access

      2026년 09월 12일

      Shoe It All! Review: Swiss Studio Trades Meditative Underwater Idle Games for Punk-Rock Shoe-Slinging Physics Puzzles — 8 Platforms at Once

      2026년 09월 06일

      BOMBANANA! Review: Turkish Studio’s Exactly-Three-Player Bomb Defusal Comedy Converts 6 Million Demo Players Into 1 Million Wishlists — and Delivers on Launch

      2026년 09월 06일

      Veiled Edge Review: Korean Studio ONW’s Chapter-Shifting Cyberpunk Action Adventure Arrives on Nintendo Switch September 3

      2026년 08월 31일

      Garden of Witches 1.0 Review: Team Tapas’ Mobile-to-PC Leap Completes Its 15-Month Early Access With a Combat System Built Entirely Anew

      2026년 08월 28일
    • Featured article

      The Journey Home Preview: Belgian Husband-and-Wife Studio’s Meditative Side-Scroller Made Gamescom Visitors Cry — Free Demo Now Live

      2026년 09월 02일

      Gamescom dev Awards 2026: Six Winners Across Indie Expo and Speakers’ Choice — Stop-Motion WWII Horror, Totalitarian Press Puzzle, and Blue Prince Among Recipients

      2026년 08월 25일

      [Column] How Indie Artists Should Utilize Offline Exhibitions

      2026년 08월 19일

      How Indie Developers Should Use Offline Exhibitions — And What Most Are Getting Wrong

      2026년 08월 19일

      Dawnkeep Preview: A Korean High School Senior Built This Dark Fantasy Defense Game Solo in Six Months — BIC 2026 Rookie Selection

      2026년 08월 10일
    • Contests/Support

      GXG 2026 x INDIECRAFT Opens in Pangyo: Same-Day Exhibition and Export Business Matching Link 51 Korean Studios to 30+ International Partners

      2026년 09월 10일

      1.44MB Game Development Contest Expands to 8 Special Awards — Submissions Close September 4

      2026년 08월 26일

      BIC x Google Play IndieFest Awards Concludes: Bojonggye Takes ₩30M First Prize, PengPong Earns Second

      2026년 08월 19일

      Korea’s First AI Game Sound Design Challenge Opens With ₩17.45M+ Prize Pool — Submissions Due August 23

      2026년 07월 28일

      Gyeonggi Game Audition 2026 Opens Applications Through August 20 — ₩200 Million Prize Pool With New Student Division

      2026년 07월 22일
    • GameCollege
    • 한국어
    • 日本語
    • 中文 (中国)
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    • 中文 (中国)
    News

    Tokyo Game Show 2026: 30th Anniversary Teaser and Main Visual Unveiled

    By Editorial Team2026년 05월 12일3 Mins Read

    The countdown to Tokyo Game Show 2026 (TGS2026), one of the world’s top three gaming exhibitions, has officially begun. The Computer Entertainment Supplier’s Association (CESA) released a teaser video on May 12, 2026, showcasing the event’s main visual and celebrating its landmark 30th anniversary. For the first time in its history, the show will span five days.

    Main Visual and 30th Anniversary Teaser

    The newly released teaser offers a glimpse into the main visual created by the illustrator Zashikiwarashi, who returns to the project for the second consecutive year.

    • Artist Insight: Zashikiwarashi, known for a delicate and dreamlike style, described this year’s work as “colorful and dynamic”.
    • Availability: Fans can view the teaser on the official TGS YouTube channel, X (formerly Twitter), and Instagram.
    • Ticket Giveaway: To celebrate the teaser launch, a campaign is running on the official TGS X account from May 12 to May 31, offering three pairs of general admission tickets via a lottery.

    Official Influencers: ‘TGS BOOSTERZ’

    TGS2026 continues its “TGS BOOSTERZ” initiative, aiming to “boost” the event’s global appeal through content creators. In honor of the 30th anniversary, 30 influencers will be selected in total.

    • First Round Reveal: The initial list of members includes notable names such as Ella Freya, Kayane, Junpei Zaki & Taizo Zaki, and Shao Dow.
    • Role: These creators will broadcast game reviews, live streams, and creative content to a global audience.

    Exhibitor Information and Layout Optimization

    The deadline for companies to apply for exhibition space is quickly approaching on May 22, 2026.

    • Layout Changes: The organizers have reconfigured the hall layout to disperse large booths, improving traffic flow and maximizing space for more participating companies.
    • Global Reach: The event aims to provide a platform for companies to showcase services not just to fans, but to invited global media and influencers.

    Event Specification: Tokyo Game Show 2026

    CategoryDetails
    DatesSeptember 17 (Thu) – 21 (Mon, Public Holiday), 2026
    Duration5 Days (TGS First)
    Business DaysSept 17–18
    Public DaysSept 19–21
    LocationMakuhari Messe (Chiba, Japan)
    Expected Visitors300,000
    Planned BoothsApproximately 3,500
    Application DeadlineMay 22, 2026

    “As TGS celebrates three decades of gaming history, the expansion to a five-day format signals a massive year for the industry in Asia.”

    With an expected attendance of 300,000 people, TGS2026 is shaping up to be a historic celebration of the medium.


    Tokyo Game Show 2026 will be held from September 17 to 21 at Makuhari Messe in Chiba Prefecture, Japan. Business days will be on September 17 and 18, and public days will run from the 19th to the 21st. The final day, the 21st, is scheduled to coincide with a Japanese public holiday.

    Official X@tokyo_game_show
    Official Websitetgs.cesa.or.jp/en
    Editorial Team
    • Website
    • Facebook

    Empowering your game to go global. Promote your game via indiegame.com #Since2003 #IndieGame

    Related Posts

    Gravity Reversed Preview: Korean Studio’s Ceiling-Flipping Speedrun Platformer Signs GaniTani for Nintendo Switch — December 2026 Target

    2026년 09월 09일

    Merge Champions Wins Grand Prize at Korea’s First HTML5 Minigame Makers Challenge — Sublevelgames’ Puzzle Beats 90 Entries Across Seven-Judge Industry Panel

    2026년 09월 08일

    OFFBEAT “Studio Essentials” Update: The World’s Smallest Violin Joins Whetstone Games’ Working Music Production Toy Box

    2026년 09월 06일

    Roblox Game to be Developed Using ‘Kungya’ IP… Chungkang University of Culture & Industry and Netmarble M&B Collaborate

    2026년 09월 02일
    Editors Picks

    Au Revoir Console Launch Review: Brazilian Debut Studio’s Blade Runner-Inspired 32-Bit Neo-Noir Adventure Arrives September 17 With a “Very Positive” PC Track Record

    2026년 09월 10일

    Shiba Sweet Preview: A Taiwanese Solo Animator Hand-Draws Every Frame of a Grandmother’s Dessert Shop — September 18 Launch

    2026년 09월 07일

    SlashZero New Demo Preview: Skystone Games’ David Brevik-Backed Anime Roguelite Debuts a Robot Swordsman at Sony’s State of Play

    2026년 09월 07일

    Dupery: A Game of Solo Deduction Preview: Bristol Trio Reinvents Social Deduction as a Single-Player Roguelite — October 15 Release Through PlateUp!’s Publisher

    2026년 09월 07일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.