최근기사

    From GRIS to Neva… Playable Watercolors Nomada Studio’s Development Philosophy

    2026년 02월 23일

    The developer behind the 20 million+ sold “Little Nightmares” series returns with “REANIMAL.”

    2026년 02월 23일

    “Sledding Game,” a global hit with the SNS buzz “Sledding with Friends,” has received a demo update.

    2026년 02월 23일
    Facebook Twitter Instagram
    인디게임닷컴
    • Indie Game News

      Subculture Meets Indie Gaming: ‘Illustar Fes 10’ Opens with Dedicated ‘Illustar Play’ Zone

      2026년 02월 21일

      The Soul of the Steppe: ‘The Legend of Khiimori’ Reveals Behind-the-Scenes Look at Its Traditional Mongolian Soundtrack

      2026년 02월 21일

      The Origin of a Bond: Acclaimed Indie Hit ‘Neva’ Launches ‘Prologue’ DLC

      2026년 02월 19일

      Stove Indie Awards 2025: ‘Clair Obscur: Expedition 33’ Crowns a Year of Indie Innovation

      2026년 02월 11일

      Neowiz Profits Surge 82% as Indie Strategy Pays Off: ‘Shape of Dreams’ Hits 1 Million Milestone

      2026년 02월 10일
    • Recommendation/Public

      “Sledding Game,” a global hit with the SNS buzz “Sledding with Friends,” has received a demo update.

      2026년 02월 23일

      “Another Day As President,” an indie horror simulation that reinterprets the president’s daily life.

      2026년 02월 23일

      Magic Over Axes: ‘Witchspire’ Demo Debuts with 100k Wishlists and Riot Games Pedigree

      2026년 02월 21일

      JRPG Narrative Meets Fighting Mechanics: Quebec-Based Hybrid Indie ‘A Fighter’s Nova: Mindara’ Unveiled

      2026년 02월 21일

      A 90s Nostalgia Trip: ‘inKONBINI: One Store. Many Stories’ Redefines the Cozy Sim

      2026년 02월 20일
    • Indie Game Review

      The developer behind the 20 million+ sold “Little Nightmares” series returns with “REANIMAL.”

      2026년 02월 23일

      Market Manipulation at its Best: ‘Insider Trading’ Hits 96% Positive Rating on Steam

      2026년 02월 20일

      90s Nostalgia Meets Modern Exploration: Sibling-Led ‘Under The Island’ Launches Globally

      2026년 02월 18일

      Reclaiming History, One Heist at a Time: Africanfuturist Adventure ‘Relooted’ Launches on Steam

      2026년 02월 12일

      Dancing on the Edge of Violence and Art: Suda51 Returns with ‘ROMEO IS A DEAD MAN’

      2026년 02월 11일
    • Indie Game Focus

      From GRIS to Neva… Playable Watercolors Nomada Studio’s Development Philosophy

      2026년 02월 23일

      14 Years in the Making: ‘Mewgenics’ Smashes 1 Million Sales in Just Seven Days

      2026년 02월 20일

      The Return of a Legend: Peter Molyneux’s Final Masterpiece ‘MASTERS OF ALBION’ Unveiled

      2026년 02월 12일

      Mewgenics returns after 14 years, abandoning their planned “path to success” to show their indie spirit.

      2026년 02월 11일

      14 Years in the Making: How ‘Mewgenics’ Abandoned the Safe Path to Redefine the Indie Spirit

      2026년 02월 11일
    • Competition/Support Project

      Chungnam Global Game Center is recruiting participants for the second round of its “2026 Indie Game Park Incubation” program for young indie game developers.

      2026년 02월 21일

      Chungnam Global Game Center Ignites Next-Gen Devs: Recruitment for ‘2026 Indie Game Park Incubating’ Now Open

      2026년 02월 21일

      KOCCA Unveils 23.6 Billion KRW Game Support Plan for 2026: New AI Track and Expanded Mobile Support

      2026년 02월 19일

      Data Over Gut Feeling: Smilegate Future Lab Opens Recruitment for 3rd Indie Game Prototyping Challenge

      2026년 02월 17일

      Busan Powers Up: 2026 Game Industry Support Briefing Set for February 24

      2026년 02월 12일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    Indie Game News

    Conjin One, ‘2021 Game Plus Achievement Sharing Event’

    By Editorial Team2021년 12월 23일3 Mins Read

    The Ministry of Culture, Sports and Tourism (Minister Hwang Hee) and the Korea Creative Content Agency (CEO Cho Hyun-rae, hereafter referred to as Konjinwon) announced the results of the ‘Game Plus Project’ to support small and medium-sized game companies in Korea entering the overseas market. was held on the 21st.

    About 50 people from game companies and professional partners who participated in the ‘Game Plus Project’ this year participated in this performance sharing meeting, and it was held with a limited number of people in accordance with the Corona 19 quarantine rules.

    In particular, it was a time to share the achievements of the ‘Game Plus Business’ and the know-how of domestic game companies that have succeeded in overseas expansion for two years after the business reorganization, including networking among participating companies.

    On the 21st (Tue), the site of the ‘2021 Game Plus Achievement Sharing Meeting’ held by the Korea Creative Content Agency

    Kim Ji-hoon, manager of Nadic Games, who made the case presentation on that day, said, “Unlike the original plan to provide services in English, Japanese, and Korean only for the overseas expansion of Tycoon games, the ‘Game Plus Business’ supports language translation of game content. Through additional work in French, German, Spanish, Portuguese, Russian, and Chinese (traditional), we were able to succeed in global localization. Customized marketing using the /B test was effective.”

    In addition, Kim So-yeon, team leader of Galactic Entertainment, a professional partner providing services in the ‘game plus business’, said, “I learned about the ‘game plus business’ through the introduction of nearby game companies that were using the translation service.” I decided to participate because I thought that it would be possible to work with various customers and transact based on trust because it is a market type, and I think it is a profitable business for both game developers and service companies.”

    Story Taco CEO Jeil Kim is presenting a case study to share insights on overseas expansion.

    Meanwhile, the ‘Game Plus Business’ is operated in the form of an open market where small and medium-sized domestic game developers can search for and inquire specialized services necessary for overseas expansion and trade with points. performance continues.

    Wondersquad’s achieved cumulative sales of more than 1 billion won within 3 months of entering the global market, and this year ▲Rising Wings’ ▲Arum Games’ ▲Co., Ltd. Six games, including Story Taco’s , were also selected as global main features (recommended games) in Google Play and Apple Store.

    In particular, ▲ ▲ ▲, which received support for the ‘Game Plus Business’ in the ‘Indie Games that Brightened the Year of 2021’ selected by Google Play 3 Dog games won awards, proving their potential and competitiveness.

    Hyuk-soo Kim, Head of Game Division at Conjinwon said, “We reorganized our game-plus business last year to provide a more tangible overseas expansion service in the game industry. Jinwon will continue to support domestic Jiangsu games so that they can successfully enter overseas markets through the game plus business.”

    The ‘Game Plus (http://gsp.kocca.kr)’ support service conducted by Conjinone is in the fields of marketing, localization, infrastructure, and consulting. ▲Game content language translation support ▲Game test (QA) and customer operation (GM, CS) ▲Video production, online/offline marketing support ▲Server and security technology support, etc. are currently providing 166 services. will support you to do so.

    Editorial Team
    • Website
    • Facebook

    We support indie game developers to expand globally. Promote your game via indiegame.com #Since2003

    Related Posts

    Subculture Meets Indie Gaming: ‘Illustar Fes 10’ Opens with Dedicated ‘Illustar Play’ Zone

    2026년 02월 21일

    The Soul of the Steppe: ‘The Legend of Khiimori’ Reveals Behind-the-Scenes Look at Its Traditional Mongolian Soundtrack

    2026년 02월 21일

    The Origin of a Bond: Acclaimed Indie Hit ‘Neva’ Launches ‘Prologue’ DLC

    2026년 02월 19일

    Stove Indie Awards 2025: ‘Clair Obscur: Expedition 33’ Crowns a Year of Indie Innovation

    2026년 02월 11일
    Editors Picks

    Chungnam Global Game Center Ignites Next-Gen Devs: Recruitment for ‘2026 Indie Game Park Incubating’ Now Open

    2026년 02월 21일

    14 Years in the Making: ‘Mewgenics’ Smashes 1 Million Sales in Just Seven Days

    2026년 02월 20일

    From Boot Camp to the Big Screen: Kniv Studio’s Quest to Revive the SRPG Legacy

    2026년 02월 09일

    Gyeonggi-do to Host ‘2026 PlayX4’ in May: Recruitment for Global Gaming Firms Begins February 10

    2026년 02월 09일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.