최근기사

    Codename CURE II Review: Raptor Byte’s Free-to-Play Zombie Co-op FPS Launches With 84% Very Positive Rating on Day One

    2026년 07월 27일

    Huntin’ Buddies Review: Solo Developer’s Co-op Comedy Horror Survival Game Launches July 24 With an Unusual Kind of Dread

    2026년 07월 27일

    Delicious Games’ Cross-Game Growth System Links Gacha RPG and Zombie Survival in Multiverse Model

    2026년 07월 25일
    Facebook Twitter Instagram
    인디게임닷컴
    • News

      Delicious Games’ Cross-Game Growth System Links Gacha RPG and Zombie Survival in Multiverse Model

      2026년 07월 25일

      Mistfall Hunter Preview: David Brevik’s Publisher Backs a Dark Fantasy Extraction ARPG Launching July 30 Across All Platforms

      2026년 07월 17일

      OFFMOON Launches as a ₩1,100 Flat-Rate Steam Publisher — Superfast’s New Indie Label Plans Up to 50 Titles by Year End

      2026년 07월 15일

      BIC 2026 Announces 180+ Selected Games From 41 Countries — Early Bird Tickets Now on Sale

      2026년 07월 13일

      Chungnam Content Agency’s Indie Game Park Cohort 2 Holds Practical Education and Networking Session

      2026년 07월 10일
    • Recommendation/Promotion

      The Money Man Preview: Canadian Two-Person Studio’s Counterfeit Detection Noir Announces August Demo

      2026년 07월 25일

      HIPS N NOSES Preview: Korean Studio PepperStones Brings Its Café-and-Nightmare Hybrid to ChinaJoy 2026 for Global Debut

      2026년 07월 24일

      Polylithic Review: Czech Studio’s Colorful Low-Poly Stone Age Survival Game Graduates From Early Access August 25

      2026년 07월 24일

      Nowhere Dawn Preview: Korean Solo Developer’s Post-Apocalyptic Survival Action Game Announces 2027 Release

      2026년 07월 23일

      Bandwagon Preview: The Dome Keeper Studio’s Musical Survivor Game Replaces Bullets With Melodies in Its Open Playtest

      2026년 07월 23일
    • Game Review

      Codename CURE II Review: Raptor Byte’s Free-to-Play Zombie Co-op FPS Launches With 84% Very Positive Rating on Day One

      2026년 07월 27일

      Huntin’ Buddies Review: Solo Developer’s Co-op Comedy Horror Survival Game Launches July 24 With an Unusual Kind of Dread

      2026년 07월 27일

      Echoes From Ciudadela Review: Argentine Studio’s First-Person Puzzle Adventure About a Father’s Final Journey Launches July 23

      2026년 07월 25일

      Shift at Midnight Review: Australian Solo Developer’s Gas Station Doppelganger Horror Launches With 90% Steam Rating

      2026년 07월 24일

      OFFBEAT Review: London Micro-Studio’s Everyday-Objects Music Tycoon Enters Early Access With 100% Steam Rating

      2026년 07월 24일
    • Featured article

      Shift at Midnight Review: Australian Solo Developer’s Gas Station Doppelganger Horror Launches With 90% Steam Rating

      2026년 07월 24일

      OFFBEAT Review: London Micro-Studio’s Everyday-Objects Music Tycoon Enters Early Access With 100% Steam Rating

      2026년 07월 24일

      [Comumn] How Shall We Indie Developers Live? Miyazaki, the Pencil, and the Question AI Cannot Answer

      2026년 07월 20일

      An earthworm investing in stocks?… Overwhelmingly acclaimed ‘Warming From Home’ officially launches on September 4th

      2026년 07월 18일

      Pathogenic Review: A Two-Person Studio’s Microbial Roguelite Shooter Launches With 98% Steam Rating

      2026년 07월 17일
    • Contests/Support

      Gyeonggi Game Audition 2026 Opens Applications Through August 20 — ₩200 Million Prize Pool With New Student Division

      2026년 07월 22일

      KOCCA Is Funding Flights to Sweden Game Conference 2026 — Applications Close July 27

      2026년 07월 14일

      The 1.44MB Game Development Contest Is an Official indiegame.com Sponsored Event — Submissions Open Through September 4

      2026년 07월 14일

      Bridging Talent and Industry: Applications Open for ‘2026 Game Company Project On-site Training Program’

      2026년 06월 24일

      GIGDC 2026 Applications Open: Korea’s Premier Indie Game Competition Begins Submission Period

      2026년 06월 08일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    Recommendation/Promotion

    Infamous Moon Factory, Cooperative Tycoon ‘Turn the Line’

    By Editorial Team2022년 01월 01일Updated:2026년 01월 02일3 Mins Read

    ‘Turn the Line’ is a game that tells the story of Alex, the main character, who succeeded in finding a job in space after experiencing difficulties in finding a job on Earth.

    Alex, unable to withstand the severe unemployment on Earth, turned to space employment. I finally got my acceptance letter, but the company was none other than the ‘Notorious Moon Factory’. It was a company I entered with a happy heart, but soon I only want to leave work due to the high workload…

    Gamers and up to 4 people, including themselves, must be Alex and colleagues to help them finish their work in the factory and leave work early.

    • Tumblr Link: Shortcut
    • About the creator: Mega Tent
    • Steam Page: Shortcut

    ‘Turn the Line’ is a game that started with a prototype made with game jam by 4 working developers. The development team tried to incorporate various fun elements into this game by using elements inspired by the games that each of them played impressively, such as ‘Overcooked’, ‘Fall Guys’, and ‘Gather up Animal Crossing’.

    It is said that they developed the game with the following three goals in addition to the basic restrictions of the game jam of ‘complete in a short time’ at the time.

    1. would be fun
    2. It must be a genre that the team members have not tried before.
    3. We must have our own fun and appealing elements

    In fact, for team members who had only experience developing mobile games, console-targeted games were a completely new challenge, and in particular, cooperative tycoon play was optimal for realizing the most fundamental ‘fun’ of the game.

    In addition, although it may be helpful, we added elements that could be a mistake or a hindrance to induce the joy that could be just a ‘revolutionary party’ if there was no smooth communication.

    Furthermore, the development team said that by adopting cute graphics with a soft atmosphere, they wanted to create a light game that anyone can enjoy and enjoy with family or friends.

    The development team confirmed the possibility in the prototype of ‘Turn the Line’, and decided to aim for completion and release. After that, the planning and graphic elements were refined and finally selected in the 2021 Indie Game Planning and Development Contest of the Korea Creative Content Agency .

    ‘Turn the Line’, which has been in development for about a year, is scheduled to be developed as follows, starting with Steam Early Access on March 18, 2022.

    In addition to the above plan, stories and various modes will be added in between, and the development of Nintendo Switch, XBOX, and PlayStation 4 is also in mind.

    The development team said, “Currently, about 80% of ‘Turn the Line’ is ready for Steam Early Access, and it is in the final stage of release.”

    Editorial Team
    • Website
    • Facebook

    Empowering your game to go global. Promote your game via indiegame.com #Since2003

    Related Posts

    The Money Man Preview: Canadian Two-Person Studio’s Counterfeit Detection Noir Announces August Demo

    2026년 07월 25일

    HIPS N NOSES Preview: Korean Studio PepperStones Brings Its Café-and-Nightmare Hybrid to ChinaJoy 2026 for Global Debut

    2026년 07월 24일

    Polylithic Review: Czech Studio’s Colorful Low-Poly Stone Age Survival Game Graduates From Early Access August 25

    2026년 07월 24일

    Nowhere Dawn Preview: Korean Solo Developer’s Post-Apocalyptic Survival Action Game Announces 2027 Release

    2026년 07월 23일
    Editors Picks

    Shift at Midnight Review: Australian Solo Developer’s Gas Station Doppelganger Horror Launches With 90% Steam Rating

    2026년 07월 24일

    Rain98 Preview: Tokyo Studio’s Lo-Fi Psycho Romance Visual Novel Wins PAX East Best of Show and Arrives at BIC 2026 With Korean Language Support

    2026년 07월 20일

    An earthworm investing in stocks?… Overwhelmingly acclaimed ‘Warming From Home’ officially launches on September 4th

    2026년 07월 18일

    Pathogenic Review: A Two-Person Studio’s Microbial Roguelite Shooter Launches With 98% Steam Rating

    2026년 07월 17일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.