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    The demo for the highly anticipated Korean indie game “BLACKOUT: Zero Point” will be released on Steam on July 31st.

    2025년 07월 31일

    The demo for the highly anticipated Korean indie game “BLACKOUT: Zero Point” will be released on Steam on July 31st.

    2025년 07월 31일

    Pepperstones’ new indie title, “HIPS N’ NOSES,” has released its Steam page and trailer.

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      The demo for the highly anticipated Korean indie game “BLACKOUT: Zero Point” will be released on Steam on July 31st.

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      The demo for the highly anticipated Korean indie game “BLACKOUT: Zero Point” will be released on Steam on July 31st.

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    The last barrier to protect the earth ‘barricade’

    By 인디게임닷컴 편집부2022년 01월 10일3 Mins Read

    ‘Barricade’ is a game that combines single-player-oriented auto chess and defense. The release is planned for the Android version, and the iOS release is also in mind according to the reaction of users in the future.

    • Tumblr Link: Shortcut
    • About the creator: Team Codroad

    The barricade is set in the year 2145, 124 years from the present, and like the present global village, at this time, the space village, that is, the world where interplanetary movement is faster and more convenient, and several planets live in a union.

    However, just like in any other world, it is difficult to have a peaceful world at all times, and a transformed zombie named Smuggle appears as an enemy in the space village world.

    In Barricades, gamers must assemble units from multiple space groups and upgrade them to defend the Space Coalition’s stronghold from Smuggle.

    [Features of the game]

    1. Synergy between Clashes full of personality

    The game has different signature colors and concepts for each class synergy. The synergy of each class has synergistic effects that can make use of the characteristics of the synergies.

    Each character has different active/passive skills, and users must create a perfect combination by combining skills and synergies.

    Frost Synergy is currently under development and will be revealed at a later date.

    2. Various types of enemies appear that require attack

    Since all enemies and bosses have different patterns and attack styles, it is necessary to change the attack flexibly depending on the enemy. The game is designed so that you can feel a sense of accomplishment while clearing the stages one after another through the fun of finding a strategy and the corresponding strategy.

    [The core system of the game]

    1. Unit purchase and deployment phase

    Like a normal auto chess game, the barricade starts with the purchase and placement of units. 5 types of unit or event cards appear in the shop, and you can purchase units with the given gold or refresh the shop.

    Purchased units can be placed in the placement box at the bottom, and the placed units will sortie in the next battle. Units cannot be placed or changed during battle.) Unit placement affects the battle, such as range and skill casting location.

    2. Cards and Items

    Cards are divided into units and events in the barricade. Both can be purchased at the shop, and the probability of appearance varies depending on the cost.

    Event cards are cards that have beneficial effects in battle, such as gold lottery, barricade recovery, random unit lottery, etc. The appearance of event cards is also random, so you must purchase them effectively considering the gold you have.

    There are special goods for purchasing items in the barricades. By collecting these goods, you can equip units with powerful items.

    3. Deal meter

    The game can check the deal amount graph of the deployed units in real time. You can devise a more efficient strategy by checking in real time which units are putting the most deals.

    [Project Development Schedule]

    • January 20: Frost Synergy Complete
    • February 10th: Main menu UI and design overhaul
    • February 15: Demo version built and tested
    • February 22: Added new boss monsters
    • March 2: Added normal monsters
    • April 8: Delivery of goods begins
    • April 15: Game Coming Soon

    [Introduction of development team]

    Team Codroid, which is developing the game, is an indie development team formed in 2020 and consists of a total of 6 people.

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