최근기사

    Solo-developed Post-Apocalyptic K-Survival Action ‘Nowhere Dawn’, Steam Info Revealed

    2026년 07월 23일

    Fighting with ‘instruments’ instead of guns… ‘Bandwagon,’ a highly anticipated indie title to showcase the evolution of *Samsaralike*

    2026년 07월 23일

    Landing on Steam with 1 Million Users, ‘Soulbound: Online’ Launches Early Access

    2026년 07월 23일
    Facebook Twitter Instagram
    인디게임닷컴
    • News

      Mistfall Hunter Preview: David Brevik’s Publisher Backs a Dark Fantasy Extraction ARPG Launching July 30 Across All Platforms

      2026년 07월 17일

      OFFMOON Launches as a ₩1,100 Flat-Rate Steam Publisher — Superfast’s New Indie Label Plans Up to 50 Titles by Year End

      2026년 07월 15일

      BIC 2026 Announces 180+ Selected Games From 41 Countries — Early Bird Tickets Now on Sale

      2026년 07월 13일

      Chungnam Content Agency’s Indie Game Park Cohort 2 Holds Practical Education and Networking Session

      2026년 07월 10일

      Riichi City × Danganronpa Collaboration Returns With Four Characters and Limited-Time Content Through August 9

      2026년 07월 10일
    • Recommendation/Promotion

      Solo-developed Post-Apocalyptic K-Survival Action ‘Nowhere Dawn’, Steam Info Revealed

      2026년 07월 23일

      Fighting with ‘instruments’ instead of guns… ‘Bandwagon,’ a highly anticipated indie title to showcase the evolution of *Samsaralike*

      2026년 07월 23일

      SURA: Shattered Star Preview: Korean Studio’s Free Space Opera Action Platformer Builds Stylish Combat Around the Sword Draw and Return

      2026년 07월 21일

      A.D.D. (Anomaly Detection Department) Preview: Korean Studio’s Free Backrooms Management Game Launches July 31

      2026년 07월 21일

      Box Knight Preview: Australian Video Production Studio’s Debut Game Sends a Cardboard-Armed Office Worker to Fight a Corrupt Corporate Tower — August 25

      2026년 07월 21일
    • Game Review

      Landing on Steam with 1 Million Users, ‘Soulbound: Online’ Launches Early Access

      2026년 07월 23일

      BROKEN SOUL: Boss Rush Review: A Non-Developer Solo Creator’s Grid-Based Soulslike Arrives on Steam

      2026년 07월 21일

      Wreck Runners Review: Diablo II and Tony Hawk Veterans’ Co-op Physics Extraction Game Launches July 16

      2026년 07월 18일

      Pathogenic Review: A Two-Person Studio’s Microbial Roguelite Shooter Launches With 98% Steam Rating

      2026년 07월 17일

      Celestial Return Review: Istanbul Studio’s Dice-Based Cyberpunk Noir RPG Launches on Steam

      2026년 07월 15일
    • Featured article

      [Comumn] How Shall We Indie Developers Live? Miyazaki, the Pencil, and the Question AI Cannot Answer

      2026년 07월 20일

      An earthworm investing in stocks?… Overwhelmingly acclaimed ‘Warming From Home’ officially launches on September 4th

      2026년 07월 18일

      Pathogenic Review: A Two-Person Studio’s Microbial Roguelite Shooter Launches With 98% Steam Rating

      2026년 07월 17일

      Celestial Return Review: Istanbul Studio’s Dice-Based Cyberpunk Noir RPG Launches on Steam

      2026년 07월 15일

      Grain Rot Preview: A Swedish Two-Person Studio’s Co-op Horror Extraction Game Surpasses 350,000 Demo Downloads Ahead of August 7 Launch

      2026년 07월 15일
    • Contests/Support

      Gyeonggi Game Audition 2026 Opens Applications Through August 20 — ₩200 Million Prize Pool With New Student Division

      2026년 07월 22일

      KOCCA Is Funding Flights to Sweden Game Conference 2026 — Applications Close July 27

      2026년 07월 14일

      The 1.44MB Game Development Contest Is an Official indiegame.com Sponsored Event — Submissions Open Through September 4

      2026년 07월 14일

      Bridging Talent and Industry: Applications Open for ‘2026 Game Company Project On-site Training Program’

      2026년 06월 24일

      GIGDC 2026 Applications Open: Korea’s Premier Indie Game Competition Begins Submission Period

      2026년 06월 08일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    Indie Focus

    Constitutional Court, punishment for game money exchange business is constitutional “Recognizes justification for preventing damage to healthy game culture”

    By Editorial Team2022년 03월 01일Updated:2026년 01월 02일2 Mins Read

    The Constitutional Court ruled that the provision of the law that bans the currency exchange business that converts goods and game money acquired through games into cash does not violate the Constitution and is ‘constitutional’.

    The Constitutional Court announced on the 28th that the Constitutional Court had unanimously decided that it was constitutional by unanimous opinion of the judges in the case of a constitutional complaint filed by Mr.

    Person A, the operator of a PC room, was handed over to trial on charges of currency exchange business, such as exchanging game money obtained by customers while providing Internet games such as poker, Go, and Hitgo, from 2015 to 2019. He was sentenced to 1 year and 4 months in prison.

    In 2017, an official from Company B, who helped convert 263.5 billion won worth of game money at the brokerage site they operated, was also indicted and sentenced to a fine of 30 million won. During the appeal process, Mr. A and others filed a constitutional complaint against the provisions of this law, but when they were dismissed, they filed a constitutional complaint in September 2017.

    Article 32, Paragraph 1, Article 7 of the Game Industry Act raised by them regulates the act of exchanging or repurchasing points, prizes, and game money obtained through games. Violation of this rule is punishable by imprisonment for not more than 5 years or a fine not exceeding 50 million won in accordance with Article 44 of the same Act.

    Mr. A and others filed a constitutional complaint, arguing that the provisions of the law excessively infringe on freedom of career choice by prohibiting the game money exchange business, but the Constitutional Court did not accept the claims of the applicants.

    The Constitutional Court said, “Preventing acts that undermine the distribution order of game products is a public interest that is necessary for the promotion of the game industry and establishment of a sound game culture. It is justified that it is trying to prevent

    In addition, he emphasized, “Compared to the public interest of preventing disruption of the distribution order of game products achieved by the provisions of this case law, the extent to which Mr.

    Editorial Team
    • Website
    • Facebook

    We support indie game developers to expand globally. Promote your game via indiegame.com #Since2003

    Related Posts

    Mistfall Hunter Preview: David Brevik’s Publisher Backs a Dark Fantasy Extraction ARPG Launching July 30 Across All Platforms

    2026년 07월 17일

    OFFMOON Launches as a ₩1,100 Flat-Rate Steam Publisher — Superfast’s New Indie Label Plans Up to 50 Titles by Year End

    2026년 07월 15일

    BIC 2026 Announces 180+ Selected Games From 41 Countries — Early Bird Tickets Now on Sale

    2026년 07월 13일

    Chungnam Content Agency’s Indie Game Park Cohort 2 Holds Practical Education and Networking Session

    2026년 07월 10일
    Editors Picks

    Rain98 Preview: Tokyo Studio’s Lo-Fi Psycho Romance Visual Novel Wins PAX East Best of Show and Arrives at BIC 2026 With Korean Language Support

    2026년 07월 20일

    Pathogenic Review: A Two-Person Studio’s Microbial Roguelite Shooter Launches With 98% Steam Rating

    2026년 07월 17일

    Celestial Return Review: Istanbul Studio’s Dice-Based Cyberpunk Noir RPG Launches on Steam

    2026년 07월 15일

    Grain Rot Preview: A Swedish Two-Person Studio’s Co-op Horror Extraction Game Surpasses 350,000 Demo Downloads Ahead of August 7 Launch

    2026년 07월 15일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.