최근기사

    ‘Paralives’ Proves Presence as a Highly Anticipated Sims Alternative with 78,000 Concurrent Users on Launch Day

    2026년 05월 26일

    Hand-drawn graphic novel-style action platformer ‘Rose and Rocket’ released on Steam

    2026년 05월 26일

    From the UK to the US and Japan… Recruiting Participants for Overseas Dispatch Program for Young Game Creators

    2026년 05월 26일
    Facebook Twitter Instagram
    인디게임닷컴
    • News

      Deep Survival Wins Big: ‘Backrooms Company’ Clenches Grand Prize at Indieple Awards 2026

      2026년 05월 23일

      Sailing to Success: Open-World Survival RPG ‘If Sunsets’ Surpasses 100,000 Sales on Steam

      2026년 05월 21일

      Gravity, Rotations, and Nostalgia: Com2uS Holdings to Publish Sci-Fi Indie ‘Space Revolver’

      2026년 05월 21일

      Psychoflux Entertainment to Showcase Five Upcoming Indie Titles at PlayX4 2026

      2026년 05월 20일

      K-Indie Takes Kyoto: Six ‘BIGEM’ Cohort 4 Titles Set to Showcase at BitSummit 2026

      2026년 05월 19일
    • Recommendation/Promotion

      Dungeon Settlers Preview: A Korean Indie Crossbreeds RimWorld and Darkest Dungeon — With RimWorld’s Creator Cheering It On

      2026년 05월 25일

      AGNI: Village of Calamity Preview: An Indonesian Studio Pushes Southeast Asian Horror Into the New Weird

      2026년 05월 23일

      The Florist Preview: A New Zealand Indie Studio Brings Classic Survival Horror Back — With One Strange Twist

      2026년 05월 23일

      STARSEEKER: Astroneer Expeditions Preview: Devolver’s Biggest First-Party Bet Lands in Early Access June 11

      2026년 05월 22일

      FREEFALL ’95 Preview: A Three-Person Melbourne Studio’s Debut Turns a 60-Second Plane Crash Into Pure Arcade Joy

      2026년 05월 22일
    • Game Review

      ‘Paralives’ Proves Presence as a Highly Anticipated Sims Alternative with 78,000 Concurrent Users on Launch Day

      2026년 05월 26일

      Hand-drawn graphic novel-style action platformer ‘Rose and Rocket’ released on Steam

      2026년 05월 26일

      Possible One: Lunar Industries Early Access Review: A Hard-Science Lunar Colony Sim That Treats Space Like Work

      2026년 05월 25일

      A.A.U. Black Site Early Access Review: A Serbian Indie’s Bodycam Horror FPS Lands With Real Ambition — and Real Friction

      2026년 05월 25일

      Walk The Frog Review: A Two-Person German Studio Builds a Quiet Masterpiece Out of Sticky Notes

      2026년 05월 22일
    • Featured article

      BitSummit PUNCH 2026 Awards: Malaysian Solo-Dev JRPG Artis Impact Takes Grand Prize, Indie Diversity Defines the Show

      2026년 05월 25일

      Record-Breaking INDIE Live Expo 2026 Shines Spotlight on 200+ New Titles

      2026년 04월 26일

      Attention Indie Game Developers… April Support Programs & Contests Summary

      2026년 04월 07일

      Indies Steal the Spotlight: PAX East 2026 Sees a “Reverse” Takeover as AAA Giants Step Back

      2026년 03월 28일

      GDCA 2026, The Essence of Games Proven by Indie

      2026년 03월 27일
    • Contests/Support

      From the UK to the US and Japan… Recruiting Participants for Overseas Dispatch Program for Young Game Creators

      2026년 05월 26일

      Join the Colony: ‘BeaverRocks 2026’ Opens Applications for Indie Game Developers

      2026년 05월 19일

      No Sleep, Just Code: Applications Open for ‘2026 Seoul Indie Game Development Challenge’

      2026년 05월 17일

      NEOWIZ Wraps Up Global Indie Competition ‘Indie Quest’—Italian Thriller ‘GLASS HOUSE’ Takes Top Prize

      2026년 04월 22일

      Second Chances in the Spotlight: BIC 2026 Opens ‘Connect Pick’ Applications

      2026년 04월 15일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    News

    Iron Source launches mobile game ‘Marketability Test Tool’

    By Editorial Team2022년 03월 29일3 Mins Read

    IronSource (NYSE:IS) announced on the 29th that it has officially launched the industry’s first ‘Marketability Testing Tool’ for mobile game apps, from pre-launch game development direction to market feasibility analysis.

    IronSource’s marketability testing tool provides a prediction sandbox that matches games and users, providing game developers with marketability scores on which games to invest in and release to help them make accurate judgments and decisions. This tool simultaneously handles marketability and competitiveness analysis of a game, ultimately helping app developers make decisions about whether to promote and sustain a game.

    To date, game developers face a variety of challenges when validating a concept for a new game, as the industry has no solution to rapidly test a game’s prototype or provide a clear answer on which titles to invest in prior to releasing the game. .

    Accordingly, due to the large difference between the data during the initial test and the data after the global release, the game failed to secure a unique user base, and often faced dilemma during the global launch stage. IronSource’s marketability testing tool is designed to prevent situations where you have to rely on guesswork and intuition in the process, and it tests the game’s predicted unique users, and compares the results to the marketability curve of the game and other games in the same genre. can be visualized and analyzed for comparison.

    The results of these tests and comparative analysis data are converted into scores to show the possibility that the game can grow in size while maintaining profitability. Based on this, developers can quickly decide whether to invest in the full-scale launch of the game.

    Developers will also be able to deploy and utilize resources more efficiently with this tool, as well as test at scale to bring high-potential games to market faster.

    Nimrod Zuta, Vice President, Product Development Solutions, IronSource, said, “In an industry where the key is to select a time-to-market and generate a profit based on it, there has been a tool that predicts game growth potential and draws firm conclusions about whether it will be released. “Ironsource’s marketability test tool is expected to bring about a big change in the market. Game developers can focus their time on the apps that have the potential to be successful, so they don’t miss out on apps that have the potential to become hits.”

    Vice President Nimrod Juta continued, “Ironsource’s publishing solution, Supersonic, was tested and analyzed prior to the release of the hyper-casual game ‘Color Match’ using a marketability testing tool. It has been at the top of the charts for over 14 weeks in the charts. This tool further centralizes the core business functions of IronSource LevelPlay, giving developers all the tools they need to extend their apps in one platform.”

    On the other hand, all developers and publishers who are currently using IronSource Level Play can use the IronSource marketability test tool released this time on the platform, and more details can be found on the ‘IronSource official website.

    Editorial Team
    • Website
    • Facebook

    We support indie game developers to expand globally. Promote your game via indiegame.com #Since2003

    Related Posts

    Deep Survival Wins Big: ‘Backrooms Company’ Clenches Grand Prize at Indieple Awards 2026

    2026년 05월 23일

    Sailing to Success: Open-World Survival RPG ‘If Sunsets’ Surpasses 100,000 Sales on Steam

    2026년 05월 21일

    Gravity, Rotations, and Nostalgia: Com2uS Holdings to Publish Sci-Fi Indie ‘Space Revolver’

    2026년 05월 21일

    Psychoflux Entertainment to Showcase Five Upcoming Indie Titles at PlayX4 2026

    2026년 05월 20일
    Editors Picks

    SOKO 1977 Preview: Berlin’s Most Politically Serious Studio Takes On Germany’s Terror Crisis

    2026년 05월 21일

    SUMMERHOUSE Console Review: The Cozy Sandbox That Quietly Sold 400,000 Copies Finally Lands Everywhere

    2026년 05월 19일

    LIFE BELOW Preview: The Underwater City Builder That Actually Cares About the Ocean

    2026년 05월 18일

    Lone Chef Preview: Korean Indie Bets Big on a Weird, Wonderful New Genre

    2026년 05월 18일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.