최근기사

    New Solo-Developed Mobile Title ‘Dream Mercenary Corps’ Released, a Roguelike RPG Featuring Job Switching

    2026년 08월 13일

    Runosoft Officially Launches Shooting Idle RPG ‘Cat Wizard’… Collaboration with Popular Character ‘Ikmyungi’ Underway

    2026년 08월 13일

    Studio BBB Officially Launches Emotion Puzzle Adventure ‘Monowave’ on September 17

    2026년 08월 13일
    Facebook Twitter Instagram
    인디게임닷컴
    • News

      Runosoft Officially Launches Shooting Idle RPG ‘Cat Wizard’… Collaboration with Popular Character ‘Ikmyungi’ Underway

      2026년 08월 13일

      Studio BBB Officially Launches Emotion Puzzle Adventure ‘Monowave’ on September 17

      2026년 08월 13일

      BIC 2026 Partners With YouTube to Put Korean Indie Games Into YouTube Playables — 5 Studios, 7 Games Selected for First Wave

      2026년 08월 11일

      Iron Nest: Heavy Turret Simulator Launch Update: 300,000 Players, 98% Overwhelmingly Positive, Steam Top 5 in First Weekend

      2026년 08월 10일

      Mistfall Hunter Reaches 1 Million Players — Solo Mode Coming to Brandrgarde in September

      2026년 08월 09일
    • Recommendation/Promotion

      Infinity: Hexadome Tactics Release Confirmed for September 10… Final Playtest Enters

      2026년 08월 13일

      The Money Man Demo Update: Fenyx Digital’s Dystopian Counterfeit Detection Game Is Now Playable — Five Days Before the Main Story Begins

      2026년 08월 12일

      Maze Breaker Preview: Korean Studio AsBar’s Day-Night Maze Roguelite Opens STOVE Demo Through August 24

      2026년 08월 12일

      BORROW or ROB Preview: Korean Studio’s Time-Reversal SF Deckbuilder Makes Your Past Actions Fight Alongside You — September Early Access

      2026년 08월 11일

      Neon One-Man Army Preview: Turkish Solo Developer’s Physics-Based Grappling FPS Roguelite Makes the Floor the Enemy

      2026년 08월 11일
    • Game Review

      New Solo-Developed Mobile Title ‘Dream Mercenary Corps’ Released, a Roguelike RPG Featuring Job Switching

      2026년 08월 13일

      Swordcery Review: Two God of War Animators’ Eight-Year Roguelite Launches on Steam Early Access

      2026년 08월 12일

      Doloc Town Review: Post-Apocalyptic Farm Sim Graduates From Early Access With 95% Steam Rating and a Completed Story

      2026년 08월 07일

      Ghetto Zombies: Graffiti Squad Console Launch: Brazil’s 94%-Rated Top-Down Shooter Brings São Paulo Street Culture to PS4, PS5, and Switch on August 27

      2026년 08월 05일

      Dear Magical Girls Review: Krafton Jungle Game Lab’s Four-Person Korean Team Reimagines the Magical Girl as a Burned-Out Worker — 98% Steam Rating at Launch

      2026년 08월 03일
    • Featured article

      Dawnkeep Preview: A Korean High School Senior Built This Dark Fantasy Defense Game Solo in Six Months — BIC 2026 Rookie Selection

      2026년 08월 10일

      I Want to Play the Villain! Preview: Ukraine’s Award-Winning Boxville Studio Announces a Theatre Casting Logic Puzzle — Demo August 17, Release Q1 2027

      2026년 08월 05일

      Dear Magical Girls Review: Krafton Jungle Game Lab’s Four-Person Korean Team Reimagines the Magical Girl as a Burned-Out Worker — 98% Steam Rating at Launch

      2026년 08월 03일

      Hollow Home Preview: Ukrainian Studio Documents the Mariupol Siege Through a 14-Year-Old’s Eyes — Kickstarter Open Through August 24

      2026년 07월 30일

      Sandcastle Preview: Luxembourg Solo Developer’s Physics-Based Beach Building Game Accumulates 165,000 Wishlists Before Its First Demo

      2026년 07월 29일
    • Contests/Support

      Korea’s First AI Game Sound Design Challenge Opens With ₩17.45M+ Prize Pool — Submissions Due August 23

      2026년 07월 28일

      Gyeonggi Game Audition 2026 Opens Applications Through August 20 — ₩200 Million Prize Pool With New Student Division

      2026년 07월 22일

      KOCCA Is Funding Flights to Sweden Game Conference 2026 — Applications Close July 27

      2026년 07월 14일

      The 1.44MB Game Development Contest Is an Official indiegame.com Sponsored Event — Submissions Open Through September 4

      2026년 07월 14일

      Bridging Talent and Industry: Applications Open for ‘2026 Game Company Project On-site Training Program’

      2026년 06월 24일
    • GameCollege
      Facebook
      인디게임닷컴
        Global indie game news

        French indie game Claire Obscure: Expedition 33 wins Game of the Year award

        By Editorial Team2025년 12월 14일6 Mins Read

        French indie game developer Sandfall Interactive’s ambitious debut title is shaking up the gaming market this year. Released on April 24, 2025, “Claire Obscur: Expedition 33” achieved commercial success, selling one million copies in just three days and two million in just twelve days. As of the end of May, it has sold over 3.3 million copies.

        With a Metacritic critic score of 93, it achieved the highest score in the first half of 2025, and user reviews are also at an all-time high. The PS5 version received an impressive 9.6 and the PC version received an impressive 9.7, placing it in the top 1% of Metacritic’s history.

        Additionally, at The Game Awards 2025 (TGA 2025), held at the Peacock Theater in Los Angeles, USA on the 12th, it even won the Game of the Year (GOTY) award. Furthermore, in addition to the Game of the Year award, it won a total of nine awards, breaking the record set by “The Last of Us Part II” for most TGA wins.

        With this win, Expedition 33 has now won Best Game in two of the five categories at major gaming awards ceremonies. It also swept seven categories at the Golden Joystick Awards last November, including Game of the Year.

        Unique worldview and story

        The game is set in a world shattered by a cataclysmic event known as the “Crack.” Once a year, a colossal being known as Paintless awakens and writes a cursed number on a monolith. All people whose age matches that number turn to smoke and vanish. Each year, the number decreases, and more people die.

        The countdown that began at 100 has continued for 67 years, now reaching 33. The inhabitants of Lumiere, humanity’s last city, have dispatched expeditions every year to eradicate the Paintless, but not a single one has returned. Now, with only one year left to live, Gustave and his companions, the “Expedition 33,” embark on an impossible journey in their last hope.

        The game’s title, “Clair Obscur,” is the French name for “chiaroscuro,” a technique that became an important artistic technique in Europe from the Renaissance to the 17th century. The developers explained that the title embodies the philosophy that a world is truly complete when light and darkness coexist. This philosophy is embodied throughout the game as a theme of unwavering hope, even in the face of loss and sorrow.

        A battle system brimming with innovation: a blend of turn-based and real-time action.

        Claire Obscur’s most acclaimed aspect is its unique combat system. While the game is based on turn-based combat, it incorporates real-time action elements. Precisely timed strikes in combat increase damage, and defensive actions like attacks, evasions, and parries must be performed in real time.

        Gamers can utilize equipment, stats, skills, and character synergies to create unique expeditionary builds, deploying aggressive attacks with real-time evasion, parrying, and countering. Ranged attacks offer free aiming, much like in a third-person shooter, and skill effects can be amplified with quick-time events.

        Evasion is relatively safe but offers little reward, while parrying is risky but offers great reward. Gamers learn enemy patterns and are encouraged to take increasingly risky approaches, maximizing the fun of combat. Each character has their own unique skill tree and combat style, allowing for a high level of strategic fun through the synergy between party members.

        Overwhelming visuals and sound: A recreation of the Belle Époque

        The game’s world design draws inspiration from the Belle Époque era in France. The architecture and art styles representative of France’s golden age from the late 19th to early 20th centuries are infused throughout the game, creating the feeling of walking through a vast work of art throughout the game.

        The graphics, powered by Unreal Engine 5, boast near-photorealistic quality, and diverse environments such as oceans, forests, deserts, and plateaus are beautifully rendered. The heart-wrenching soundtrack further enhances the game’s immersion.

        The game’s monsters and bosses are grotesque, yet not repulsive. Rather, they exude a unique artistic quality. The game’s unique characteristic is the sense of antiquated beauty within its bleak world.

        From the moment the first trailer was released, many commented that the combination of photorealistic graphics, fantasy artwork, apocalyptic worldview, and turn-based battles was reminiscent of Japanese RPGs. Following its release, the game received critical acclaim and commercial success, but criticism poured in regarding the Final Fantasy series’ shift to real-time action.

        The human relationships of the expedition members and the stylish directing are reminiscent of the Persona series, earning it the nickname ‘Fransona’.

        Platform and Accessibility

        The game is available on PS5, Xbox Series X/S, and PC (Steam, Epic Games, Stove), and officially supports Korean. The developers had in-depth discussions with the Korean localization team about the story, theme, characters, and tone, and adjusted the tone to suit the Korean version.

        The game offers three difficulty levels—Story, Expedition, and Expert—to appeal to a wide range of gamers. Story mode weakens enemies and offers ample dodge and parry timing, allowing players to focus on the narrative.

        It seems that the game will lead to the production of a movie.

        In January 2025, Story Kitchen announced a live-action adaptation of the game in collaboration with Sandfall Interactive. Buoyed by the game’s success, the film project is moving quickly.

        The developers have stated that they are currently focusing on the current platform rather than DLC or future titles, but given this level of success, it is quite possible to expect sequels or expansions to the world.

        Recommended as one of the best must-see films of 2025

        Claire Obscur: Expedition 33 is the biggest surprise in gaming in 2025. It’s hard to believe it’s the debut work of a new developer, but its mastery of the game, unique worldview and story, innovative combat system, and stunning visuals all come together to establish it as a masterpiece representing the year.

        This game, which tackles the weighty themes of loss and death while conveying a message of unwavering hope, is a must-play for all RPG enthusiasts. A modern reinterpretation of the allure of turn-based RPGs, this masterpiece will be remembered for years to come.

        Editorial Team
        • Website
        • Facebook

        Empowering your game to go global. Promote your game via indiegame.com #Since2003

        Related Posts

        Infinity: Hexadome Tactics Release Confirmed for September 10… Final Playtest Enters

        2026년 08월 13일

        The Money Man Demo Update: Fenyx Digital’s Dystopian Counterfeit Detection Game Is Now Playable — Five Days Before the Main Story Begins

        2026년 08월 12일

        Maze Breaker Preview: Korean Studio AsBar’s Day-Night Maze Roguelite Opens STOVE Demo Through August 24

        2026년 08월 12일

        BORROW or ROB Preview: Korean Studio’s Time-Reversal SF Deckbuilder Makes Your Past Actions Fight Alongside You — September Early Access

        2026년 08월 11일
        Editors Picks

        Dawnkeep Preview: A Korean High School Senior Built This Dark Fantasy Defense Game Solo in Six Months — BIC 2026 Rookie Selection

        2026년 08월 10일

        I Want to Play the Villain! Preview: Ukraine’s Award-Winning Boxville Studio Announces a Theatre Casting Logic Puzzle — Demo August 17, Release Q1 2027

        2026년 08월 05일

        Dear Magical Girls Review: Krafton Jungle Game Lab’s Four-Person Korean Team Reimagines the Magical Girl as a Burned-Out Worker — 98% Steam Rating at Launch

        2026년 08월 03일

        The Newspapers of the Day Preview: Korean University Student Team’s Japanese Colonial Era Press Censorship Game Launches August 14 — Liberation Day

        2026년 08월 01일
        Demo
        Demo
        인디게임닷컴
        Facebook RSS
        ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
        © 2026 indiegame.com All Rights Reserved.

        Type above and press Enter to search. Press Esc to cancel.