최근기사

    Bucket Play’s “Relodian,” which made headlines with its surprise OBT, will participate in Steam Next Fest.

    2026년 01월 09일

    Bucketplay’s ‘Reloadian’ Makes Waves with Surprise OBT and Steam Next Fest Participation

    2026년 01월 09일

    Vengeance and Redemption in a Demonic Realm: K-Indie Title ‘VANRAN’ Unveils Gameplay Trailer

    2026년 01월 09일
    Facebook Twitter Instagram
    인디게임닷컴
    • Indie Game News

      KOCCA to Host “Game Institute Showcase 2026” in Pangyo: Unveiling 13 Student-Led Titles

      2026년 01월 08일

      Hades II Reclaims the Throne: Crowned 2025’s Best Game on Metacritic

      2026년 01월 07일

      “Long Playtime is Not Addiction”: Major 5-Year Study Debunks Myths of Gaming Disorder

      2026년 01월 07일

      K-Indie Sensation Shape of Dreams Joins the Million-Seller Club

      2026년 01월 05일

      Sweden Dominates Steam in 2025: Swedish Developers Seize 20% of Global Revenue, Surpassing North America and China

      2025년 12월 31일
    • Recommendation/Public

      Bucket Play’s “Relodian,” which made headlines with its surprise OBT, will participate in Steam Next Fest.

      2026년 01월 09일

      Bucketplay’s ‘Reloadian’ Makes Waves with Surprise OBT and Steam Next Fest Participation

      2026년 01월 09일

      Vengeance and Redemption in a Demonic Realm: K-Indie Title ‘VANRAN’ Unveils Gameplay Trailer

      2026년 01월 09일

      Searching for Hope in a Frozen World: “Nova Antarctica” Set for Release this January

      2026년 01월 08일

      Nightmare on a 6,000-Ton Ghost Ship: K-Indie Horror ‘SENARA: The Sacrament’ Reveals Official Trailer

      2026년 01월 08일
    • Indie Game Review

      ‘Project Silverfish’: The S.T.A.L.K.E.R.-Inspired Indie FPS Capturing Hearts on Steam

      2025년 12월 29일

      Turning the Night Shift Into Horror: “Night Shippers” Reimagines Vietnam’s Delivery Worker Reality

      2025년 12월 18일

      Korean Shamanism Meets Pixel Art: ‘Ghost Deliverer’ Launches in Early Access on December 19

      2025년 12월 10일

      A Glass Demon Skating Through Hell: Skate Story

      2025년 12월 09일

      Indie Perseverance Pays Off: Sci-Fi Horror ‘ROUTINE’ Launches After 13 Years of Development

      2025년 12월 02일
    • Indie Game Focus

      16 Years Since Leaving EA: How Supergiant Games Reached Its Peak with “Hades II”

      2026년 01월 07일

      [New Year Special – Part 2] indiegame.com Picks: K-Indie Titles to Watch in 2026

      2026년 01월 06일

      A Miracle by Three: The Global Success Story of Indie Developer “Team Cherry”

      2026년 01월 05일

      The Era of Indies: “Hollow Knight: Silksong” Sweeps the 2025 Steam Awards

      2026년 01월 05일

      2026 Outlook: K-Indie Games Poised for Global Leap Amidst AI Revolution and Strategic Support

      2026년 01월 01일
    • Competition/Support Project

      Subculture Meets Indie Gaming: “IlluStar Fes 10” to Open February 21 at KINTEX

      2026년 01월 05일

      Jeonnam Game Industry Shatters 2025 Targets, Reaching 18.97 Billion KRW in Revenue

      2025년 12월 31일

      K-Indie Games Take the Spotlight at Taipei Indie Game Awards 2026

      2025년 12월 30일

      NEOWIZ Indie Quest: Final Call for Narrative-Driven Indie Games as Deadline Approaches

      2025년 12월 29일

      Chungbuk Global Game Center Surpasses KRW 10 Billion in Revenue, Marking a New Milestone for the Regional Game Industry

      2025년 12월 25일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    Recommendation/Public

    Backend, GDC 2025 unveils ‘World’ technology that lowers the barrier to MMO development

    By 인디게임닷컴 편집부2025년 02월 28일Updated:2025년 03월 11일2 Mins Read

    AFI Inc. (CEO Kwon Oh-hyun), the operator of the global game server SaaS platform ‘BACKND,’ will showcase its real-time multiplayer server technology ‘World’ at an exclusive booth (C1735) during the Game Developers Conference (GDC) 2025, held at the Moscone Center in San Francisco from March 19 to 21. At this event, BACKND plans to introduce its innovative ‘World’ server technology, designed specifically for MMO game development, enhancing its global competitive edge through this new service.

    BACKND’s ‘World’ provides persistent server infrastructure and user-friendly platform APIs, ensuring that the game world continues seamlessly, even after players log off.

    The service automatically handles complex issues like real-time synchronization, server scaling, and data management, ensuring stable performance even under heavy traffic, while significantly reducing unnecessary operational costs. Particularly, utilizing ‘World’ eliminates the need for tedious tasks, including network engine setup, database handling, scaling-out architecture, cloud settings, deployment, and monitoring.

    Game developers can deliver smooth gameplay experiences crucial for massive MMORPGs or fast-paced action games. Thanks to the network engine that synchronizes object and game environment data in real time, players can experience a consistent game state even under large-scale concurrent access.

    Kwon Oh-hyun, CEO of BACKND, stated, “While MMO game development traditionally involves high technological barriers, ‘World’ allows even small development teams to create MMO games without worrying about infrastructure. At GDC 2025, we aim to showcase this groundbreaking technology to global developers, empowering more creators to freely engage in MMO development.”

    BACKND is currently offering ‘World’ in a free beta service and will provide live demonstrations and collect developer feedback at GDC 2025.

    인디게임닷컴 편집부
    • Website
    • Facebook

    We will create the future of Korean indie games for the global No.1 game powerhouse. #Since2003

    Related Posts

    Bucket Play’s “Relodian,” which made headlines with its surprise OBT, will participate in Steam Next Fest.

    2026년 01월 09일

    Bucketplay’s ‘Reloadian’ Makes Waves with Surprise OBT and Steam Next Fest Participation

    2026년 01월 09일

    Vengeance and Redemption in a Demonic Realm: K-Indie Title ‘VANRAN’ Unveils Gameplay Trailer

    2026년 01월 09일

    Searching for Hope in a Frozen World: “Nova Antarctica” Set for Release this January

    2026년 01월 08일
    Editors Picks

    A Miracle by Three: The Global Success Story of Indie Developer “Team Cherry”

    2026년 01월 05일

    The Era of Indies: “Hollow Knight: Silksong” Sweeps the 2025 Steam Awards

    2026년 01월 05일

    2026 Outlook: K-Indie Games Poised for Global Leap Amidst AI Revolution and Strategic Support

    2026년 01월 01일

    Tracing the Footsteps of K-Indie in 2025

    2025년 12월 26일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.