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    Team Tapas’ ‘The Witch’s Garden’ Officially Launches After Approximately 1 Year and 3 Months of Early Access

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    Solo-developed Incremental City-building Game ‘Hearth and Hamlet’ Surpasses 100,000 Units in First Week

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    The Raccoon Quartet’s Chaotic Looting Adventure… 4-Player Co-op ‘Dumpster Gang’ Revealed

    2026년 08월 28일
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      Hollow Home Kickstarter Closes at 140% — Twigames’ Ukraine Siege Survival RPG Adds Xbox to Its Launch Platforms

      2026년 08월 27일

      Korea AI Game Association Opens Third Round of Game Development AX (AI Transformation) Subsidies — Expanded to Companies of 21+ Employees, Up to ₩50M Available

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      Go-Go Town! Review: Brisbane’s AAA-Veteran Five-Person Studio Delivers a Co-op Town Builder That Hides Genuine Management Depth Behind Cheerful Chaos

      2026년 08월 23일

      KOCCA at BIC 2026: Korea Indie Game Showcase, Pearl Abyss DevCamp, and Game Academy All Represented — B2B Consultations Up 50% Year-Over-Year

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      The Raccoon Quartet’s Chaotic Looting Adventure… 4-Player Co-op ‘Dumpster Gang’ Revealed

      2026년 08월 28일

      Escape From Playtime Preview: Mob Entertainment Expands the Poppy Playtime Universe Into Co-op Survival Horror at Gamescom Future Games Show

      2026년 08월 27일

      GRAVHOUNDS Preview: Halo and Battlefield Veterans’ 7-Person Studio Announces November 2 Early Access — Gravity-Based Co-op Extraction Builder at Gamescom Opening Night Live

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      BARKOUR Preview: Warsaw Studio VARSAV Confirms Q4 2026 Release for Its Four-Year Spy Dog Action Platformer — Gamescom Demo Reveals Upgraded Build

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      Combolands Is Now Live: The Terra Nil Designer’s Roguelite City Builder Launches August 24 With Polygon’s “Best New Roguelite in Years” Endorsement

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      Team Tapas’ ‘The Witch’s Garden’ Officially Launches After Approximately 1 Year and 3 Months of Early Access

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      Solo-developed Incremental City-building Game ‘Hearth and Hamlet’ Surpasses 100,000 Units in First Week

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    GCA Content Legal issue Support Center Guide and Casebook Distribution

    24년 12월 기준 사업 지원은 마감, 사례집 다운로드 가능
    By Editorial Team2025년 01월 20일Updated:2025년 05월 07일2 Mins Read

    > General Counseling

    Eligibility: Anyone in the content industry who needs professional legal advice
    Support contents: General corporate legal affairs (drafting and reviewing contracts), legal education, unfair trade damage relief consultation, etc.

    ※ Examples of unfair cases

    • Contract Conclusion: Unfair contract drafting requirements, unfavorable contract terms, reduced compensation, etc.
    • Contract performance: Failure to perform contract, general contract termination, etc.
    • Payment: Improper payment, unclear settlement, etc.
    • Compensation for damages: non-payment of salary, over-calculation of the amount, transfer of responsibility, etc.
    • Planning, production: Cancellation of production in the middle, continuous requests for modifications and supplements, theft of information and ideas, intervention in production activities, etc.
    • Distribution: Discriminatory dealing, conditional dealing, marketing cost transfer, etc.
    • Intellectual property rights: copyright infringement, trademark infringement, etc.

    > In-depth consultation

    Eligibility

    • In cases where it is determined that additional consultation is necessary regarding matters for which the first general consultation was conducted
    • In cases where it is recognized that there is a need for support for damage relief due to unfair practices that are difficult for content industry workers and companies to respond to individually and explicitly

    Support Contents

    • Consulting on all aspects of contracts, including drafting standard contracts by genre and changing contracts
    • Preparation of legal opinions on unfair practices as stipulated in relevant laws and regulations*
    • Providing litigation-related guidelines and assisting with the preparation of legal forms
    • In-depth legal and tax accounting consulting for those working in other content industries

    * Article 12-2 of the Framework Act on Promotion of Cultural Industries, Article 24 of the Content Industry Promotion Act, Article 26 of the Music Industry Promotion Act, Article 31 of the Game Industry Promotion Act, Article 9 of the Cartoon Promotion Act, Article 28 of the Film and Video Promotion Act, Article 6-2 of the Artists Welfare Act, Article 6 of the Popular Culture and Arts Industry Development Act, Article 23 of the Monopoly Regulation and Fair Trade Act, etc.

    Download Case Study <<

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