최근기사

    Roblox Game to be Developed Using ‘Kungya’ IP… Chungkang University of Culture & Industry and Netmarble M&B Collaborate

    2026년 09월 02일

    Chungkang College and Netmarble MNB Partner to Build Kungya Restaurants Roblox Games in University Curriculum

    2026년 09월 02일

    Terminus: Zombie Survivors 2 Announced: Korea Game Award Winner’s 150,000-Seller Turn-Based Zombie Survival Goes Full 3D Open World

    2026년 09월 02일
    Facebook Twitter Instagram
    인디게임닷컴
    • News

      Roblox Game to be Developed Using ‘Kungya’ IP… Chungkang University of Culture & Industry and Netmarble M&B Collaborate

      2026년 09월 02일

      Chungkang College and Netmarble MNB Partner to Build Kungya Restaurants Roblox Games in University Curriculum

      2026년 09월 02일

      SuperFast NEXT Selects Tripearl Games and Keymaker Games From 100 Applicants — Two Korean Studios to Launch in H1 2027 Under OFFMOON Label

      2026년 09월 01일

      Parallax: Orbit Review: Korean Cognitive Science Team’s Optical Illusion Mobile Runner Reaches No. 5 on Google Play Paid Arcade Chart Without a Single Ad

      2026년 09월 01일

      Hollow Home Kickstarter Closes at 140% — Twigames’ Ukraine Siege Survival RPG Adds Xbox to Its Launch Platforms

      2026년 08월 27일
    • Recommendation/Promotion

      Terminus: Zombie Survivors 2 Announced: Korea Game Award Winner’s 150,000-Seller Turn-Based Zombie Survival Goes Full 3D Open World

      2026년 09월 02일

      Revenant Survivors Steam Demo Opens September 4 — Mongma Studio’s Boss-Absorption Dark Fantasy Survivors-Like Offers Its First Free Public Build

      2026년 09월 02일

      Dungeon Settlers Early Access Preview: Korean Indie’s RimWorld Meets Darkest Dungeon Dark Fantasy Strategy Launches September 4 With 250,000 Wishlists

      2026년 09월 02일

      Maid Cafe Simulator Preview: Korean Studio Accelix Brings Five SCON VTubers Into a Full 3D Kemonomimi Cafe Management Game — October on Steam

      2026년 09월 01일

      SoulForged: Ashborn Preview: Nexon, NCsoft, and Naughty Dog Veterans’ Quarter-View Seoul Action RPG Heads to Tokyo Game Show — June 2027 Global Launch

      2026년 09월 01일
    • Game Review

      Veiled Edge Review: Korean Studio ONW’s Chapter-Shifting Cyberpunk Action Adventure Arrives on Nintendo Switch September 3

      2026년 08월 31일

      Garden of Witches 1.0 Review: Team Tapas’ Mobile-to-PC Leap Completes Its 15-Month Early Access With a Combat System Built Entirely Anew

      2026년 08월 28일

      Hearth and Hamlet Sells 100,000 Copies in First Week — Australian Solo Developer’s Cozy Incremental City Builder Proves Its Festival Investment

      2026년 08월 28일

      Polylithic 1.0 Is Now Live — Czech Studio’s Colorful Stone Age Survival Game Exits Three Years of Early Access With Its Largest Update Yet

      2026년 08월 26일

      Theropods Review: Lost Token’s Decade-Long Wordless Pixel Art Adventure About a Hunter, a Dinosaur, and an Astronaut Is Finally Here

      2026년 08월 24일
    • Featured article

      The Journey Home Preview: Belgian Husband-and-Wife Studio’s Meditative Side-Scroller Made Gamescom Visitors Cry — Free Demo Now Live

      2026년 09월 02일

      Gamescom dev Awards 2026: Six Winners Across Indie Expo and Speakers’ Choice — Stop-Motion WWII Horror, Totalitarian Press Puzzle, and Blue Prince Among Recipients

      2026년 08월 25일

      [Column] How Indie Artists Should Utilize Offline Exhibitions

      2026년 08월 19일

      How Indie Developers Should Use Offline Exhibitions — And What Most Are Getting Wrong

      2026년 08월 19일

      Dawnkeep Preview: A Korean High School Senior Built This Dark Fantasy Defense Game Solo in Six Months — BIC 2026 Rookie Selection

      2026년 08월 10일
    • Contests/Support

      1.44MB Game Development Contest Expands to 8 Special Awards — Submissions Close September 4

      2026년 08월 26일

      BIC x Google Play IndieFest Awards Concludes: Bojonggye Takes ₩30M First Prize, PengPong Earns Second

      2026년 08월 19일

      Korea’s First AI Game Sound Design Challenge Opens With ₩17.45M+ Prize Pool — Submissions Due August 23

      2026년 07월 28일

      Gyeonggi Game Audition 2026 Opens Applications Through August 20 — ₩200 Million Prize Pool With New Student Division

      2026년 07월 22일

      KOCCA Is Funding Flights to Sweden Game Conference 2026 — Applications Close July 27

      2026년 07월 14일
    • GameCollege
    • 한국어
    • 日本語
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    Contests/Support

    2024 Ulsan Game Content Enhancement Support Project and FGT Program Participating Companies Recruitment

    By Editorial Team2024년 06월 18일Updated:2024년 06월 21일2 Mins Read

    The Ulsan Information Industry Promotion Agency announced it will promote the ‘2024 Ulsan Game Content Enhancement Support’ project to foster the Ulsan region-based game industry. Through this project, which selects around five companies and supports up to 40 million won per company, it is possible to add game content. Still, it cannot be used to produce additional business resources such as video production or FGT.

    In particular, due to the nature of indie game developers who find it difficult to be selected for projects based on enormous competition, such as the KOCCA headquarters project, there is a need to secure various business costs or reduce budgets such as advancement and test support projects by actively challenging various regional support projects. Officials are providing advice.

    Source: Ulsan Global Game Center

    Support is available only to registered game production companies (at least 3 people, including a representative; proof of residence required) whose headquarters or branch office is in Ulsan and have game content that was released less than 1 year ago or has not been released as of the announcement date.

    Source: Ulsan Global Game Center
    Source: Ulsan Global Game Center
    Source: Ulsan Global Game Center

    Go to the 2024 Ulsan Game Content Enhancement Employee Project page >>

    In addition, the Ulsan Global Game Center has selected up to four companies among the games scheduled to be released in the second half of 2024. It is recruiting participating companies to support FGT with about 40 testers until June 25. For more information, visit the Ulsan Global Game Center website. It can be checked through

    Source: Ulsan Global Game Center

    Editorial Team
    • Website
    • Facebook

    Empowering your game to go global. Promote your game via indiegame.com #Since2003 #IndieGame

    Related Posts

    1.44MB Game Development Contest Expands to 8 Special Awards — Submissions Close September 4

    2026년 08월 26일

    BIC x Google Play IndieFest Awards Concludes: Bojonggye Takes ₩30M First Prize, PengPong Earns Second

    2026년 08월 19일

    Korea’s First AI Game Sound Design Challenge Opens With ₩17.45M+ Prize Pool — Submissions Due August 23

    2026년 07월 28일

    Gyeonggi Game Audition 2026 Opens Applications Through August 20 — ₩200 Million Prize Pool With New Student Division

    2026년 07월 22일
    Editors Picks

    MAKINA Preview: Korean Debut Studio’s Cassette Futurist Mech Stealth Adventure Sets December 25 Launch — Cockpit Combat and Pilot Infiltration as Two Inseparable Halves

    2026년 08월 31일

    Hearth and Hamlet Sells 100,000 Copies in First Week — Australian Solo Developer’s Cozy Incremental City Builder Proves Its Festival Investment

    2026년 08월 28일

    Polylithic 1.0 Is Now Live — Czech Studio’s Colorful Stone Age Survival Game Exits Three Years of Early Access With Its Largest Update Yet

    2026년 08월 26일

    1.44MB Game Development Contest Expands to 8 Special Awards — Submissions Close September 4

    2026년 08월 26일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.