최근기사

    Busan City held a briefing session on the 2026 Busan Game Industry Promotion Support Project on the 24th.

    2026년 02월 12일

    Peter Molyneux’s Last Promise: The Reality of God’s New Game, “MASTERS OF ALBION,” Revealed

    2026년 02월 12일

    UNGALAND, an indie action adventure about survival and evolution set in a prehistoric setting

    2026년 02월 12일
    Facebook Twitter Instagram
    인디게임닷컴
    • Indie Game News

      Stove Indie Awards 2025: ‘Clair Obscur: Expedition 33’ Crowns a Year of Indie Innovation

      2026년 02월 11일

      Neowiz Profits Surge 82% as Indie Strategy Pays Off: ‘Shape of Dreams’ Hits 1 Million Milestone

      2026년 02월 10일

      Gyeonggi-do to Host ‘2026 PlayX4’ in May: Recruitment for Global Gaming Firms Begins February 10

      2026년 02월 09일

      AI as a Survival Tool: KMGA to Host ‘2026 AI & Game Industry Forum’ on February 27

      2026년 02월 07일

      Epic Games Store Third-Party Revenue Jumps 57% as Developer-First Policies Pay Off

      2026년 02월 04일
    • Recommendation/Public

      Peter Molyneux’s Last Promise: The Reality of God’s New Game, “MASTERS OF ALBION,” Revealed

      2026년 02월 12일

      UNGALAND, an indie action adventure about survival and evolution set in a prehistoric setting

      2026년 02월 12일

      Don’t Blink: Ukrainian Indie Horror ‘The Floor Above’ Sets Its Sights on an April 2026 Release

      2026년 02월 11일

      Hard Rock Cacti vs. The Veggie Apocalypse: Polish Indie ‘Vegelypse’ Shreds into 2026

      2026년 02월 10일

      Sailing into Serenity: German Indie Hit ‘Collector’s Cove’ Anchors at Steam Next Fest

      2026년 02월 10일
    • Indie Game Review

      Dancing on the Edge of Violence and Art: Suda51 Returns with ‘ROMEO IS A DEAD MAN’

      2026년 02월 11일

      Goblins, Slugs, and Success: ‘Goblin Sushi’ Takes the Indie Scene by Storm

      2026년 02월 10일

      [DE] A noir game about a former football player’s revenge, developed by a single person, “Tackle for Loss.”

      2026년 02월 08일

      Chasing the Horizon: ‘Truck Driver: The American Dream’ Officially Launches on PC

      2026년 02월 07일

      The High Price of Socializing: Mushroom-Foraging RPG ‘Hermit and Pig’ Debuts to Rave Reviews

      2026년 02월 06일
    • Indie Game Focus

      Mewgenics returns after 14 years, abandoning their planned “path to success” to show their indie spirit.

      2026년 02월 11일

      14 Years in the Making: How ‘Mewgenics’ Abandoned the Safe Path to Redefine the Indie Spirit

      2026년 02월 11일

      Art or Taboo? The Banning of ‘Horses’ and the Relentless Debate Over Game Censorship

      2026년 02월 10일

      From Boot Camp to the Big Screen: Kniv Studio’s Quest to Revive the SRPG Legacy

      2026년 02월 09일

      Toss Surpasses 1,000 ‘Apps in Toss’ Mini-Apps: A New Beacon of Hope for Indie Game Ecosystems?

      2026년 02월 09일
    • Competition/Support Project

      Busan City held a briefing session on the 2026 Busan Game Industry Promotion Support Project on the 24th.

      2026년 02월 12일

      Gwangmyeong City Game Creation Center is recruiting students for its “Basic Game Development and AI Utilization” course.

      2026년 02월 09일

      From Beginner to Pro in 9 Months: Join the 8th Class of the Game Talent Institute

      2026년 02월 04일

      1 Million KRW Prize: ‘1-Chicken RPG Maker Game Jam 2026’ Officially Announced

      2026년 01월 31일

      K-Indie Takes Center Stage in Taipei: BIC Festival Showcases 4 Award-Winning Titles at TGS 2026

      2026년 01월 28일
    • GameCollege
      Facebook
      인디게임닷컴
        Indie Game News

        2023 Game Jam ‘from beginning to end’ completed successfully, production of 8 online games completed in 45 hours

        By Editorial Team2023년 12월 26일2 Mins Read

        AFI Co., Ltd. (CEO Kwon Oh-hyun), which operates ‘ Backnd’, a leader in game server SaaS, announced on the 26th that it successfully completed the 2023 Game Jam ‘From Beginning to End’.

        The latter part of the event was a ‘game jam to create online games’ held for two days from December 15th to 17th, combining the characteristics of a service that ‘capable of implementing server functions quickly’ and the characteristics of a game jam event that requires game development in a short period of time. proceeded. This posed a new challenge to indie game creators beyond the existing game jams that only produce single games. The theme was ‘growth’.

        Accordingly, a total of 50 game creators selected from the planning, programming, and art fields formed 10 teams and produced and presented games with their own unique colors. The submitted works are ▲MAD UPGROWTH FLOWER, ▲Rudolph Run, ▲Tile of Grows, ▲Idakmerji, ▲YoungchaYoungcha, ▲Legendary of Slahiing, ▲Suspicious Growth, ▲Beginner hunting ground becomes increasingly difficult, ▲Soni A lot goes by!, ▲Only the strong rabbit survives! There are a total of 10, and as many as eight teams have succeeded in utilizing server functions.

        As it presented a unique challenge, the award categories were also organized with the following four unique names. ▲Lv.100 or higher (1 team, 1 million won), ▲Game fantasy (1 team, 500,000 won, publisher CFK sponsorship award), ▲Pleasant imagination (1 team, 500,000 won, Smilegate Future Lab sponsorship award) ), ▲Game Prize (1 team, 500,000 won).

        Lv. 100 or higher was awarded to the ‘Orda’ team, which developed ‘Youngcha Yeongcha’, a casual game that adds a competitive element with a real-time ranking function that allows you to quickly climb a rock wall against the clock. The fantasy of the game is the ‘no pain yes game’ team that developed ‘It takes a lot of work!’, the pleasant imagination is ‘Tip Team On Top’ from ‘Only the Strong Rabbit Survive!’, and the game prize is ‘Lesindery Ome’. Slahiing’s ‘Excellent Tree’ team each won.

        Kwon Oh-hyun, CEO of AFI Co., Ltd., said, “We hope that the game jam from beginning to end will be a new challenge and a step forward for growth for indie game creators.” He added, “We will support indie game creators with better services so that they can get closer to success faster.” ‘ he said.

        Editorial Team
        • Website
        • Facebook

        We support indie game developers to expand globally. Promote your game via indiegame.com #Since2003

        Related Posts

        Stove Indie Awards 2025: ‘Clair Obscur: Expedition 33’ Crowns a Year of Indie Innovation

        2026년 02월 11일

        Neowiz Profits Surge 82% as Indie Strategy Pays Off: ‘Shape of Dreams’ Hits 1 Million Milestone

        2026년 02월 10일

        Gyeonggi-do to Host ‘2026 PlayX4’ in May: Recruitment for Global Gaming Firms Begins February 10

        2026년 02월 09일

        AI as a Survival Tool: KMGA to Host ‘2026 AI & Game Industry Forum’ on February 27

        2026년 02월 07일
        Editors Picks

        From Boot Camp to the Big Screen: Kniv Studio’s Quest to Revive the SRPG Legacy

        2026년 02월 09일

        The Gamer’s Winter: Global Layoffs and AI Displacement Send Chills Through South Korea’s Industry

        2026년 02월 04일

        From Flash Games to Global Phenomenon: The Massive Monster Success Story

        2026년 01월 31일

        K-Indie Sensation ‘Graytail’ Secures Best Mobile Game at Taipei Game Show 2026

        2026년 01월 29일
        Demo
        Demo
        인디게임닷컴
        Facebook RSS
        ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
        © 2026 indiegame.com All Rights Reserved.

        Type above and press Enter to search. Press Esc to cancel.