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    The demo for the highly anticipated Korean indie game “BLACKOUT: Zero Point” will be released on Steam on July 31st.

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    The demo for the highly anticipated Korean indie game “BLACKOUT: Zero Point” will be released on Steam on July 31st.

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    Pepperstones’ new indie title, “HIPS N’ NOSES,” has released its Steam page and trailer.

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      The demo for the highly anticipated Korean indie game “BLACKOUT: Zero Point” will be released on Steam on July 31st.

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      The demo for the highly anticipated Korean indie game “BLACKOUT: Zero Point” will be released on Steam on July 31st.

      2025년 07월 31일

      Pepperstones’ new indie title, “HIPS N’ NOSES,” has released its Steam page and trailer.

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    Private Division Signs Publishing Agreements with Four Independent Studios

    By 인디게임닷컴 편집부2022년 03월 21일3 Mins Read

    Take Two Interactive’s publishing label, Private Division, announced on the 21st that it has signed four new publishing deals with independent developers The Gut Fabric, Evening Star, Piccolo Studios and Yellow Brick Games.

    The Private Division, represented by Kerbal Space Program, Olioli World, and Outer World, plans to further expand its portfolio through new projects from four studios, starting with the acquisition of Roll 7 in January.

    “The Private Division has some of the best creative talent in the game industry, and the four teams and their careers will appeal to players of all genres,” said Michael Warross, Vice President of Private Division. , Evening Star, Piccolo Studios and Yellow Brick Games each have a very diverse creative vision, and we are excited to introduce their games to the world.”

    Headquartered in Copenhagen, Di Gut Fabric was founded in 2008 by Nils Deneken and is currently headed by CEO and Creative Director Hannah Nicklin. It mainly develops story-based games, and in 2019, ‘Mutajione’, which won the IGF and Indycade, is its representative work.

    ‘Mutazione’ is a story-oriented game where mutations and supernatural stories meet. D. Gut Fabric is inspired by various fields and histories, and strives to push the limits of the game. Currently, I am developing a story-based game.

    “Private Division resonated deeply with our vision of the gaming experience,” said Hannah Nicklin of The Gut Fabric. We had high expectations that we would be able to share the same philosophy in the process of working together,” he said.

    The Evening Star was founded in 2018 by Christian Whitehead, Dave Purdillar, Tom Fry, Hunter Bridges and Brad Flick, headquartered in Los Angeles, with studios in London and Melbourne. The founding members previously developed Sega’s ‘Sonic Mania Plus’, and their unpublished debut title is a 3D action platform game that utilizes their own technology star engine.

    Evening Star CEO Dave Purdiller said, “We are focused on creating thrilling games with our signature style. With the expansion of the studio, we are excited to share our work with more people.”

    Piccolo Studio was founded in 2015 by Alexis Corominas, Jordi Ministral, and Oriole Puhado after they left the advertising agency. After that, the game, which was debuted by recruiting talented game developers, was praised by critics as ‘Arise: A Simple Story’. It is currently developing a new IP through a partnership with the Private Division.

    “We create universal story-driven games that are very personal and that can impact everyone who plays our games,” said Alexis Corominas, co-founder of Piccolo Studios. I am happy to be with you.”

    Yellow Brick Games was founded in Quebec in 2020 by industry veterans Thomas Giroud, Mike Reider, Jeff Skalski and Frederick Saint Laurent. With team members with experience in many AAA franchises such as ‘Dragon Age’, ‘Assassin’s Creed’ and ‘Tom Clancy’s Rainbow Six’, Yellow Brick Games aims to present immersive gameplay with a small elite team. I am currently developing a new action RPG.

    Mike Reider, CCO, Yellow Brick Games, said, “We are committed to creating a new studio full of incredible talent, ambitious ideas and a genuine focus on our products, while taking risks that would otherwise be impossible in AAA game development. With the support of Private Division, I am confident that we can create special games that will remain in the hearts of gamers.”

    You can receive the latest information on the Private Division by requesting the newsletter on the official website.

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