최근기사

    The Witch Simulator Revealed: Belgrade Solo Dev Altus Ludus Lets You Brew Potions, Hunt Monsters, and Hide From the Inquisition in a World Where Magic Is Banned

    2026년 10월 24일

    Stupid Never Dies Launches on PC and PS5: Capcom Veterans’ Pop-Punk Zombie Action RPG Arrives With a Live-Action Prequel and an 80-Track Soundtrack

    2026년 10월 24일

    Cozy Game Restoration Tops 400,000 Wishlists: Melbourne Solo Dev’s Retro Cartridge-Cleaning Sim Launches November 4

    2026년 10월 24일
    Facebook Twitter Instagram
    인디게임닷컴
    • News

      Graytail Lands Outersloth Funding and a Late-2027 Release: Korean Duo CONCODE’s Zelda-Inspired Mystery Adventure Debuts Chapter 3 at ID@Xbox x IGN

      2026년 10월 22일

      Burning Sword: Death Sun Enters Steam Early Access November 17: Bangkok Studio Nomadic Games’ Wuxia Hack-and-Slash Lays Out an Eight-Week Chapter Roadmap

      2026년 10월 22일

      BeaverRocks 2026 Ticket Presales Open: Smilegate Future Lab’s Indie Game & Culture Festival Grows to 100+ Teams at SETEC, December 18–20

      2026년 10월 21일

      Korea’s Culture Ministry Proposes ₩13.8 Billion for Indie Games in 2027, Expanding Support to 200 Projects

      2026년 10월 21일

      Goodbye Seoul: Itaewon Joins Steam Next Fest With an Expanded Demo: NEOWIZ and JINO Games’ Narrative Puzzle Adventure Reveals New Key Art

      2026년 10월 20일
    • Recommendation/Promotion

      The Witch Simulator Revealed: Belgrade Solo Dev Altus Ludus Lets You Brew Potions, Hunt Monsters, and Hide From the Inquisition in a World Where Magic Is Banned

      2026년 10월 24일

      Cozy Game Restoration Tops 400,000 Wishlists: Melbourne Solo Dev’s Retro Cartridge-Cleaning Sim Launches November 4

      2026년 10월 24일

      Lenin Street Geek Shop Demo Out on Steam: Torn Away Studio perelesoq Puts You Behind the Counter of an Early-2000s Geek Kiosk Selling Pirated Discs and Cup Noodles

      2026년 10월 22일

      Mycopunk Hits 1.0 on PC and PS5: Devolver’s Fungus-Fighting 4-Player Co-op Shooter Leaves Early Access, Day One on PS Plus

      2026년 10월 22일

      Chocolate Parade Launches November 6 on Steam: Japanese Solo Dev Browser Land’s Survivors-Like Arms Cute Desserts With Machine Guns and Laser Beams

      2026년 10월 21일
    • Game Review

      Stupid Never Dies Launches on PC and PS5: Capcom Veterans’ Pop-Punk Zombie Action RPG Arrives With a Live-Action Prequel and an 80-Track Soundtrack

      2026년 10월 24일

      Wonderia Creative Mode Update: Rock&Dash’s Cartoon Sci-Fi Survival Sandbox Adds Blueprints, God Mode, and World-Pausing Build Tools

      2026년 10월 23일

      CELESTAY Craft&Slowlife Launches on Steam: Tokyo Studio BUBBLE GUM’s Idle Building Game Stacks a Seaside Home All the Way to the Stars

      2026년 10월 20일

      Seolhwa Dungeon Hits Mobile: A Solo Korean Developer Turns Grim Reapers, Imugi, and Gumiho Into the Rules of a Traditional Roguelike

      2026년 10월 17일

      Maldhalla Launches on Steam: An 800,000-Subscriber Korean Tech YouTuber’s Solo-Developed Survivors-Like, Shaped by 50+ Pre-Launch Updates

      2026년 10월 17일
    • Featured article

      The Age of the Vibe-Coding Designer: What Should Indies Be Directing?

      2026년 10월 20일

      The Day After the Demon King Falls: Where the Indie Story Truly Begins

      2026년 10월 10일

      How Stupid Never Dies Was Built From a Song: Hiroyuki Kobayashi on Making the Music First

      2026년 10월 10일

      G-STAR 2026 Preview: As Major Publishers Stay Quiet, Indie Games Move to Center Stage

      2026년 10월 01일

      [Column] The Two Paths of Steam Survival: Ride the Trend or Sell the Genre?

      2026년 09월 22일
    • Contests/Support

      Meet the Valve Steam Team in Person: “Steam Indie Connect” Opens Applications for a Private K-Indie Developers’ Night in Seoul, October 27

      2026년 10월 06일

      Game Gauntlet Opens “SIM Jam,” a Free Simulation-Themed Game Jam With $1,500 in Prizes: Submissions Close November 5 KST

      2026년 10월 06일

      Face UFO Sweeps Four Awards at Tokyo Game Show’s 19th Sense of Wonder Night — Solo Developer Takahiro Miyazawa Takes Audience Grand Prix, Design, Experimental, and Presentation

      2026년 09월 18일

      Sogang University Opens Recruitment for AI-Specialized Game Development Talent Program — 52 Slots, ₩50 Million in Project Prizes

      2026년 09월 16일

      2026 Connect Fair Wraps: 240+ Meetings Connect 82 Korean Indie Studios With 44 International Partners in Pangyo

      2026년 09월 15일
    • GameCollege
    • 한국어
    • 日本語
    • 中文 (中国)
    Facebook
    인디게임닷컴
    • 한국어
    • 日本語
    • 中文 (中国)
    Recommendation/Promotion

    The Witch Simulator Revealed: Belgrade Solo Dev Altus Ludus Lets You Brew Potions, Hunt Monsters, and Hide From the Inquisition in a World Where Magic Is Banned

    By Editorial Team2026년 10월 24일6 Mins Read

    In this medieval fantasy world, magic is outlawed and inquisitors walk the streets. You’re a witch. Keep your head down, keep brewing, and whatever you do, don’t let them catch you snapping your fingers.

    Altus Ludus, a one-person indie studio based in Belgrade, Serbia, has revealed its debut game, The Witch Simulator, and opened its Steam store page.

    The Witch Simulator is a simulation game about the survival and daily life of a witch who must hide her identity in a world where magic is strictly forbidden.

    Players can explore the world gathering mysterious ingredients, brew magical potions to sell in secret, hunt dangerous monsters, and wield powerful elemental magic in combat, mixing life-sim activities with action at their own pace.

    The game supports immersive single-player play as well as online co-op for up to four players exploring and working together.

    A Witch in Hiding, Brewing Potions in a World Without Magic

    As a witch, you’ll roam forests and other regions gathering plants and ingredients and learning new potion recipes. Sometimes you’ll need to hunt dangerous monsters for rare materials.

    Finished potions can solve villagers’ problems or be sold directly. You can even set up a stall and haggle with townsfolk over prices. What kind of witch you become is up to you: earn villagers’ trust by selling potions at fair prices, or become a wicked witch who cheats customers for extra coin.

    Some problems can’t be solved with potions alone. Take on villager requests to hunt monsters and bring back the parts they need, or fight to defend the village when it’s under threat. These actions tie into your reputation. The ultimate goal is to build enough renown to make it through the castle gates and bring down the Grand Inquisitor who threatens all witches.

    The developer cites The Witcher, Kingdom Come: Deliverance, and the Lord of the Rings and Harry Potter films as inspirations for the game’s world.

    Evade the Inquisition: Elemental Magic and Broomsticks

    In a world where magic is banned, staying undetected matters. Inquisitors patrol the villages and castle surroundings. You’ll need to use magic out of their sight, and when you sense danger, a snap of your fingers hides the traces of magic around you.

    Miss an inquisitor’s approach, though, and you’ll be in trouble. According to the developer, if an inquisitor comes knocking and you refuse to open the door, they may break it down and come in anyway.

    It’s more than a craft-and-sell life sim: the need to use magic while keeping your identity secret adds constant tension.

    Flowing Elemental Magic and Broom Flight

    Magic-based combat and exploration are also central. The developer highlights an elemental magic system built on fluid simulation: rather than playing fixed animations, spells flow, splash, and spread like liquid.

    The broomstick, a witch’s signature, is more than transport. Fly across the world, race, or use it in combat.

    Playstyle is up to you. Become a master artisan focused on brewing and selling, a bounty hunter tracking dangerous monsters, or dabble in a bit of everything.

    Players will explore multiple regions with distinct environments, battling monsters and bosses. A day-night cycle and full controller support are also planned.

    Solo or With Friends: Up to Four-Player Online Co-op

    The Witch Simulator supports single-player and online co-op for up to four. Invite three friends to gather ingredients, brew potions, and fight monsters together. Voice chat for co-op is also planned.

    Per the Steam page, the game supports interface and subtitles in 13 languages, including Korean, English, Japanese, French, German, and Italian, with full English voice-over.

    A Software Developer’s First Game

    Altus Ludus is a one-person studio based in Belgrade, Serbia.

    Developer Mateja has worked as a professional software developer since 2014, and founded Altus Ludus to finish a game of his own from start to finish rather than stopping at prototypes.

    He handles programming, design, and overall production himself in Unity. For art and music, the game combines work by contracted artists and a composer with licensed assets and self-made resources. The studio name combines the Latin altus (“deep”) and ludus (“play”).

    A Demo at Steam Next Fest in February 2027

    Altus Ludus plans to release a free demo of The Witch Simulator during Steam Next Fest in February 2027.

    Since the game is still early in development, the demo will be the first real chance to see how potion crafting, elemental magic, hiding from inquisitors, and four-player co-op fit together in practice.

    Who This Is For

    Strong fit for: players who love witchy life sims with crafting and shopkeeping; fans of stealth tension and moral choices; friend groups looking for a four-player co-op fantasy sandbox; anyone drawn to grounded medieval settings in the vein of Kingdom Come: Deliverance with a magical twist; players excited by physics-driven spell effects.

    Cautious fit for: players who prefer to wait for a demo before wishlisting, since it’s still early in development.

    What to Watch For

    The February 2027 Next Fest demo is the key milestone. Big questions: how well a solo developer can balance a wide range of systems (crafting, haggling, combat, stealth, broom flight, co-op), and whether the fluid-simulation magic delivers on its promise in real play.

    The Takeaway

    The Witch Simulator flips the usual fantasy power fantasy: magic is the thing you have to hide. Secret potion stalls, a reputation system that rewards honesty or greed, inquisitors who will kick your door down, flowing elemental spells, broom races, and four-player co-op make for an ambitious debut from a Belgrade solo developer. If the systems come together, the long road to the Grand Inquisitor could be a memorable one.

    Wishlist now on Steam. Demo: Steam Next Fest, February 2027. Release: mid-2027.


    Information regarding ‘The Witch Simulator’
    item detail
    Developer Altus Ludus (Developer: Mateya)
    Publisher Altus Ludus (Self-distributed)
    Genre Action · Adventure · Casual · Indie · RPG · Simulation
    platform PC (Windows)
    Release date Mid-2027 (Steam notation: Q2 2027)
    Player count Single player, 1-4 player online co-op (voice chat supported)
    language 13 languages including Korean (Steam)
    Reactions/Evaluations Steam Next Fest demo scheduled for February 2027
    Steam Page Shortcut
    Editorial Team
    • Website
    • Facebook

    Empowering your game to go global. Promote your game via indiegame.com #Since2003 #IndieGame

    Related Posts

    Cozy Game Restoration Tops 400,000 Wishlists: Melbourne Solo Dev’s Retro Cartridge-Cleaning Sim Launches November 4

    2026년 10월 24일

    Lenin Street Geek Shop Demo Out on Steam: Torn Away Studio perelesoq Puts You Behind the Counter of an Early-2000s Geek Kiosk Selling Pirated Discs and Cup Noodles

    2026년 10월 22일

    Mycopunk Hits 1.0 on PC and PS5: Devolver’s Fungus-Fighting 4-Player Co-op Shooter Leaves Early Access, Day One on PS Plus

    2026년 10월 22일

    Chocolate Parade Launches November 6 on Steam: Japanese Solo Dev Browser Land’s Survivors-Like Arms Cute Desserts With Machine Guns and Laser Beams

    2026년 10월 21일
    Editors Picks

    Hanno: A Magical Tale Revealed in Depth: Portuguese Debut Inspired by the Real Elephant Sent to the Pope in 1514

    2026년 10월 20일

    Goodbye Seoul: Itaewon Joins Steam Next Fest With an Expanded Demo: NEOWIZ and JINO Games’ Narrative Puzzle Adventure Reveals New Key Art

    2026년 10월 20일

    KOCCA’s 2026 K-Console Conference Set for November 9: CD Projekt Red, Katsuhiro Harada, Kazutaka Kodaka, and RimWorld’s Tynan Sylvester Headline, With PlayStation and Xbox Onboarding Sessions

    2026년 10월 19일

    Voivod: The Nuclear Warrior Demo Hits Steam Next Fest: The Canadian Metal Band’s 40-Year Sci-Fi Universe Becomes a Run-and-Gun Metroidvania

    2026년 10월 18일
    Demo
    Demo
    인디게임닷컴
    Facebook RSS
    • Home
    • About Us/Contact
    ㈜플레이앱스 | 발행인: 정무식 | 편집인: 임재청 | 연락처: desk@indiegame.com | 주소: 서울시 송파구 거마로 9길27 202호 | 청소년보호책임자: 임재청
    © 2026 indiegame.com All Rights Reserved.

    Type above and press Enter to search. Press Esc to cancel.