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Last year, a record 19,112 games shipped on Steam. That works out to roughly 52 a day — more than…
Gamescom dev Awards 2026: Six Winners Across Indie Expo and Speakers’ Choice — Stop-Motion WWII Horror, Totalitarian Press Puzzle, and Blue Prince Among Recipients
The gamescom dev Awards 2026 presented six awards across Indie Expo and Speakers’ Choice categories on August 24 in Cologne,…
An exhibition is, for most indie developers, an exciting event — a chance to meet other developers, interact with a…
[Comumn] How Shall We Indie Developers Live? Miyazaki, the Pencil, and the Question AI Cannot Answer
“The fact that there is something you want to make while you are alive — that is enough.” — Hayao…
Steam Next Fest occupies a specific and increasingly important role in indie gaming’s annual calendar. While the major pre-summer showcases…
Let’s be direct upfront: if you’re building an indie game, we strongly recommend avoiding complex probability-based monetization systems to begin&hell…
There’s something genuinely remarkable about a single person building an entire game. No team, no studio infrastructure, no division of…
Releasing a game is becoming easier. Helping that game survive, on the other hand, is becoming harder. Building a Steam…
Nordic Game Awards 2026: ARC Raiders Sweeps Three Major Prizes as Nordic Indie Scene Showcases Its Full Range
The Nordic game development scene held its annual showcase this week in Malmö, and the results reflected exactly what the…
BitSummit PUNCH 2026 Awards: Malaysian Solo-Dev JRPG Artis Impact Takes Grand Prize, Indie Diversity Defines the Show
Japan’s largest indie game festival closed its 14th edition this weekend with a results sheet that captures something important about…