Author: Editorial Team
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The “non-developer turned solo developer” origin story is a specific indie game development narrative. Someone outside the games industry — drawn to g…
You don’t explore the Backrooms. Your employees do. You design their routes. A.D.D. (Anomaly Detection Department) from Korean four-person studio One …
It’s 5:00 PM on Friday. The office building is full of monsters that used to be your colleagues. The corporate culture was toxic before it became lite…
An industrial city on the frontier of an empire. An inquisition headquarters you’re responsible for running. A quota of prisoners to fill. Monsters ou…
Late 1990s Tokyo. A girl named Reina Amahara has moved into your apartment, and the world is ending, and she knows how to stop it, and the ritual requ…
Tower defense games have a fixed structural assumption that Spirit Route inverts: the path exists, and your job is to build defenses along it. Spirit …
Harebrained Schemes has a specific place in the RPG community’s affection. The Shadowrun trilogy — Returns (2013), Dragonfall (2014), Hong Kong (2015)…
The Bermuda Triangle has a new employer. Trustwell Corporation — mysterious, well-funded, and unconcerned with the supernatural hazards of the region …
Sublight from Nottingham-based Codebrew Software is a space bullet heaven roguelite where you command a capital warship rather than a small fighter — …
David Brevik created Diablo. The game that defined the action RPG genre, established the loot-driven dungeon crawler as a commercial template, and con…